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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneManager.cs7
-rw-r--r--prebuild.xml1
2 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs
index 89e3ac5..a88e86d 100644
--- a/OpenSim/Region/Framework/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs
@@ -138,6 +138,13 @@ namespace OpenSim.Region.Framework.Scenes
138 138
139 public void Close() 139 public void Close()
140 { 140 {
141 lock (m_localScenes)
142 {
143 for (int i = 0; i < m_localScenes.Count; i++)
144 {
145 m_localScenes[i].Close();
146 }
147 }
141 } 148 }
142 149
143 public void Close(Scene cscene) 150 public void Close(Scene cscene)
diff --git a/prebuild.xml b/prebuild.xml
index d99da2b..7fff2e0 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -1488,6 +1488,7 @@
1488 <Reference name="OpenMetaverse.StructuredData" path="../../bin/"/> 1488 <Reference name="OpenMetaverse.StructuredData" path="../../bin/"/>
1489 <Reference name="OpenSim.Framework"/> 1489 <Reference name="OpenSim.Framework"/>
1490 <Reference name="OpenSim.Framework.Console"/> 1490 <Reference name="OpenSim.Framework.Console"/>
1491 <Reference name="OpenSim.Framework.Servers"/>
1491 <Reference name="OpenSim.Framework.Servers.HttpServer"/> 1492 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
1492 <Reference name="OpenSim.Server.Base"/> 1493 <Reference name="OpenSim.Server.Base"/>
1493 <Reference name="Nini" path="../../bin/"/> 1494 <Reference name="Nini" path="../../bin/"/>