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-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs1353
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs35
-rw-r--r--bin/OpenSimDefaults.ini17
3 files changed, 1389 insertions, 16 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index dc8957c..0c21fd9 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -26,6 +26,8 @@
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections.Generic;
30using System.Drawing;
29using System.IO; 31using System.IO;
30using System.Reflection; 32using System.Reflection;
31using System.Xml; 33using System.Xml;
@@ -294,5 +296,1356 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
294 296
295 //m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0} to XML2, {1}ms", Name, System.Environment.TickCount - time); 297 //m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0} to XML2, {1}ms", Name, System.Environment.TickCount - time);
296 } 298 }
299
300 #region manual serialization
301
302 private delegate void SOPXmlProcessor(SceneObjectPart sop, XmlTextReader reader);
303 private static Dictionary<string, SOPXmlProcessor> m_SOPXmlProcessors = new Dictionary<string, SOPXmlProcessor>();
304
305 private delegate void TaskInventoryXmlProcessor(TaskInventoryItem item, XmlTextReader reader);
306 private static Dictionary<string, TaskInventoryXmlProcessor> m_TaskInventoryXmlProcessors = new Dictionary<string, TaskInventoryXmlProcessor>();
307
308 private delegate void ShapeXmlProcessor(PrimitiveBaseShape shape, XmlTextReader reader);
309 private static Dictionary<string, ShapeXmlProcessor> m_ShapeXmlProcessors = new Dictionary<string, ShapeXmlProcessor>();
310
311 static SceneObjectSerializer()
312 {
313 #region SOPXmlProcessors initialization
314 m_SOPXmlProcessors.Add("AllowedDrop", ProcessAllowedDrop);
315 m_SOPXmlProcessors.Add("CreatorID", ProcessCreatorID);
316 m_SOPXmlProcessors.Add("FolderID", ProcessFolderID);
317 m_SOPXmlProcessors.Add("InventorySerial", ProcessInventorySerial);
318 m_SOPXmlProcessors.Add("TaskInventory", ProcessTaskInventory);
319 m_SOPXmlProcessors.Add("ObjectFlags", ProcessObjectFlags);
320 m_SOPXmlProcessors.Add("UUID", ProcessUUID);
321 m_SOPXmlProcessors.Add("LocalId", ProcessLocalId);
322 m_SOPXmlProcessors.Add("Name", ProcessName);
323 m_SOPXmlProcessors.Add("Material", ProcessMaterial);
324 m_SOPXmlProcessors.Add("PassTouches", ProcessPassTouches);
325 m_SOPXmlProcessors.Add("RegionHandle", ProcessRegionHandle);
326 m_SOPXmlProcessors.Add("ScriptAccessPin", ProcessScriptAccessPin);
327 m_SOPXmlProcessors.Add("GroupPosition", ProcessGroupPosition);
328 m_SOPXmlProcessors.Add("OffsetPosition", ProcessOffsetPosition);
329 m_SOPXmlProcessors.Add("RotationOffset", ProcessRotationOffset);
330 m_SOPXmlProcessors.Add("Velocity", ProcessVelocity);
331 m_SOPXmlProcessors.Add("AngularVelocity", ProcessAngularVelocity);
332 m_SOPXmlProcessors.Add("Acceleration", ProcessAcceleration);
333 m_SOPXmlProcessors.Add("Description", ProcessDescription);
334 m_SOPXmlProcessors.Add("Color", ProcessColor);
335 m_SOPXmlProcessors.Add("Text", ProcessText);
336 m_SOPXmlProcessors.Add("SitName", ProcessSitName);
337 m_SOPXmlProcessors.Add("TouchName", ProcessTouchName);
338 m_SOPXmlProcessors.Add("LinkNum", ProcessLinkNum);
339 m_SOPXmlProcessors.Add("ClickAction", ProcessClickAction);
340 m_SOPXmlProcessors.Add("Shape", ProcessShape);
341 m_SOPXmlProcessors.Add("Scale", ProcessScale);
342 m_SOPXmlProcessors.Add("UpdateFlag", ProcessUpdateFlag);
343 m_SOPXmlProcessors.Add("SitTargetOrientation", ProcessSitTargetOrientation);
344 m_SOPXmlProcessors.Add("SitTargetPosition", ProcessSitTargetPosition);
345 m_SOPXmlProcessors.Add("SitTargetPositionLL", ProcessSitTargetPositionLL);
346 m_SOPXmlProcessors.Add("SitTargetOrientationLL", ProcessSitTargetOrientationLL);
347 m_SOPXmlProcessors.Add("ParentID", ProcessParentID);
348 m_SOPXmlProcessors.Add("CreationDate", ProcessCreationDate);
349 m_SOPXmlProcessors.Add("Category", ProcessCategory);
350 m_SOPXmlProcessors.Add("SalePrice", ProcessSalePrice);
351 m_SOPXmlProcessors.Add("ObjectSaleType", ProcessObjectSaleType);
352 m_SOPXmlProcessors.Add("OwnershipCost", ProcessOwnershipCost);
353 m_SOPXmlProcessors.Add("GroupID", ProcessGroupID);
354 m_SOPXmlProcessors.Add("OwnerID", ProcessOwnerID);
355 m_SOPXmlProcessors.Add("LastOwnerID", ProcessLastOwnerID);
356 m_SOPXmlProcessors.Add("BaseMask", ProcessBaseMask);
357 m_SOPXmlProcessors.Add("OwnerMask", ProcessOwnerMask);
358 m_SOPXmlProcessors.Add("GroupMask", ProcessGroupMask);
359 m_SOPXmlProcessors.Add("EveryoneMask", ProcessEveryoneMask);
360 m_SOPXmlProcessors.Add("NextOwnerMask", ProcessNextOwnerMask);
361 m_SOPXmlProcessors.Add("Flags", ProcessFlags);
362 m_SOPXmlProcessors.Add("CollisionSound", ProcessCollisionSound);
363 m_SOPXmlProcessors.Add("CollisionSoundVolume", ProcessCollisionSoundVolume);
364 #endregion
365
366 #region TaskInventoryXmlProcessors initialization
367 m_TaskInventoryXmlProcessors.Add("AssetID", ProcessTIAssetID);
368 m_TaskInventoryXmlProcessors.Add("BasePermissions", ProcessTIBasePermissions);
369 m_TaskInventoryXmlProcessors.Add("CreationDate", ProcessTICreationDate);
370 m_TaskInventoryXmlProcessors.Add("CreatorID", ProcessTICreatorID);
371 m_TaskInventoryXmlProcessors.Add("Description", ProcessTIDescription);
372 m_TaskInventoryXmlProcessors.Add("EveryonePermissions", ProcessTIEveryonePermissions);
373 m_TaskInventoryXmlProcessors.Add("Flags", ProcessTIFlags);
374 m_TaskInventoryXmlProcessors.Add("GroupID", ProcessTIGroupID);
375 m_TaskInventoryXmlProcessors.Add("GroupPermissions", ProcessTIGroupPermissions);
376 m_TaskInventoryXmlProcessors.Add("InvType", ProcessTIInvType);
377 m_TaskInventoryXmlProcessors.Add("ItemID", ProcessTIItemID);
378 m_TaskInventoryXmlProcessors.Add("OldItemID", ProcessTIOldItemID);
379 m_TaskInventoryXmlProcessors.Add("LastOwnerID", ProcessTILastOwnerID);
380 m_TaskInventoryXmlProcessors.Add("Name", ProcessTIName);
381 m_TaskInventoryXmlProcessors.Add("NextPermissions", ProcessTINextPermissions);
382 m_TaskInventoryXmlProcessors.Add("OwnerID", ProcessTIOwnerID);
383 m_TaskInventoryXmlProcessors.Add("CurrentPermissions", ProcessTICurrentPermissions);
384 m_TaskInventoryXmlProcessors.Add("ParentID", ProcessTIParentID);
385 m_TaskInventoryXmlProcessors.Add("ParentPartID", ProcessTIParentPartID);
386 m_TaskInventoryXmlProcessors.Add("PermsGranter", ProcessTIPermsGranter);
387 m_TaskInventoryXmlProcessors.Add("PermsMask", ProcessTIPermsMask);
388 m_TaskInventoryXmlProcessors.Add("Type", ProcessTIType);
389 #endregion
390
391 #region ShapeXmlProcessors initialization
392 m_ShapeXmlProcessors.Add("ProfileCurve", ProcessShpProfileCurve);
393 m_ShapeXmlProcessors.Add("TextureEntry", ProcessShpTextureEntry);
394 m_ShapeXmlProcessors.Add("ExtraParams", ProcessShpExtraParams);
395 m_ShapeXmlProcessors.Add("PathBegin", ProcessShpPathBegin);
396 m_ShapeXmlProcessors.Add("PathCurve", ProcessShpPathCurve);
397 m_ShapeXmlProcessors.Add("PathEnd", ProcessShpPathEnd);
398 m_ShapeXmlProcessors.Add("PathRadiusOffset", ProcessShpPathRadiusOffset);
399 m_ShapeXmlProcessors.Add("PathRevolutions", ProcessShpPathRevolutions);
400 m_ShapeXmlProcessors.Add("PathScaleX", ProcessShpPathScaleX);
401 m_ShapeXmlProcessors.Add("PathScaleY", ProcessShpPathScaleY);
402 m_ShapeXmlProcessors.Add("PathShearX", ProcessShpPathShearX);
403 m_ShapeXmlProcessors.Add("PathShearY", ProcessShpPathShearY);
404 m_ShapeXmlProcessors.Add("PathSkew", ProcessShpPathSkew);
405 m_ShapeXmlProcessors.Add("PathTaperX", ProcessShpPathTaperX);
406 m_ShapeXmlProcessors.Add("PathTaperY", ProcessShpPathTaperY);
407 m_ShapeXmlProcessors.Add("PathTwist", ProcessShpPathTwist);
408 m_ShapeXmlProcessors.Add("PathTwistBegin", ProcessShpPathTwistBegin);
409 m_ShapeXmlProcessors.Add("PCode", ProcessShpPCode);
410 m_ShapeXmlProcessors.Add("ProfileBegin", ProcessShpProfileBegin);
411 m_ShapeXmlProcessors.Add("ProfileEnd", ProcessShpProfileEnd);
412 m_ShapeXmlProcessors.Add("ProfileHollow", ProcessShpProfileHollow);
413 m_ShapeXmlProcessors.Add("Scale", ProcessShpScale);
414 m_ShapeXmlProcessors.Add("State", ProcessShpState);
415 m_ShapeXmlProcessors.Add("ProfileShape", ProcessShpProfileShape);
416 m_ShapeXmlProcessors.Add("HollowShape", ProcessShpHollowShape);
417 m_ShapeXmlProcessors.Add("SculptTexture", ProcessShpSculptTexture);
418 m_ShapeXmlProcessors.Add("SculptType", ProcessShpSculptType);
419 m_ShapeXmlProcessors.Add("SculptData", ProcessShpSculptData);
420 m_ShapeXmlProcessors.Add("FlexiSoftness", ProcessShpFlexiSoftness);
421 m_ShapeXmlProcessors.Add("FlexiTension", ProcessShpFlexiTension);
422 m_ShapeXmlProcessors.Add("FlexiDrag", ProcessShpFlexiDrag);
423 m_ShapeXmlProcessors.Add("FlexiGravity", ProcessShpFlexiGravity);
424 m_ShapeXmlProcessors.Add("FlexiWind", ProcessShpFlexiWind);
425 m_ShapeXmlProcessors.Add("FlexiForceX", ProcessShpFlexiForceX);
426 m_ShapeXmlProcessors.Add("FlexiForceY", ProcessShpFlexiForceY);
427 m_ShapeXmlProcessors.Add("FlexiForceZ", ProcessShpFlexiForceZ);
428 m_ShapeXmlProcessors.Add("LightColorR", ProcessShpLightColorR);
429 m_ShapeXmlProcessors.Add("LightColorG", ProcessShpLightColorG);
430 m_ShapeXmlProcessors.Add("LightColorB", ProcessShpLightColorB);
431 m_ShapeXmlProcessors.Add("LightColorA", ProcessShpLightColorA);
432 m_ShapeXmlProcessors.Add("LightRadius", ProcessShpLightRadius);
433 m_ShapeXmlProcessors.Add("LightCutoff", ProcessShpLightCutoff);
434 m_ShapeXmlProcessors.Add("LightFalloff", ProcessShpLightFalloff);
435 m_ShapeXmlProcessors.Add("LightIntensity", ProcessShpLightIntensity);
436 m_ShapeXmlProcessors.Add("FlexiEntry", ProcessShpFlexiEntry);
437 m_ShapeXmlProcessors.Add("LightEntry", ProcessShpLightEntry);
438 m_ShapeXmlProcessors.Add("SculptEntry", ProcessShpSculptEntry);
439 #endregion
440 }
441
442 #region SOPXmlProcessors
443 private static void ProcessAllowedDrop(SceneObjectPart obj, XmlTextReader reader)
444 {
445 obj.AllowedDrop = reader.ReadElementContentAsBoolean("AllowedDrop", String.Empty);
446 }
447
448 private static void ProcessCreatorID(SceneObjectPart obj, XmlTextReader reader)
449 {
450 obj.CreatorID = ReadUUID(reader, "CreatorID");
451 }
452
453 private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader)
454 {
455 obj.FolderID = ReadUUID(reader, "FolderID");
456 }
457
458 private static void ProcessInventorySerial(SceneObjectPart obj, XmlTextReader reader)
459 {
460 obj.InventorySerial = (uint)reader.ReadElementContentAsInt("InventorySerial", String.Empty);
461 }
462
463 private static void ProcessTaskInventory(SceneObjectPart obj, XmlTextReader reader)
464 {
465 obj.TaskInventory = ReadTaskInventory(reader, "TaskInventory");
466 }
467
468 private static void ProcessObjectFlags(SceneObjectPart obj, XmlTextReader reader)
469 {
470 obj.Flags = (PrimFlags)reader.ReadElementContentAsInt("ObjectFlags", String.Empty);
471 }
472
473 private static void ProcessUUID(SceneObjectPart obj, XmlTextReader reader)
474 {
475 obj.UUID = ReadUUID(reader, "UUID");
476 }
477
478 private static void ProcessLocalId(SceneObjectPart obj, XmlTextReader reader)
479 {
480 obj.LocalId = (uint)reader.ReadElementContentAsLong("LocalId", String.Empty);
481 }
482
483 private static void ProcessName(SceneObjectPart obj, XmlTextReader reader)
484 {
485 obj.Name = reader.ReadElementString("Name");
486 }
487
488 private static void ProcessMaterial(SceneObjectPart obj, XmlTextReader reader)
489 {
490 obj.Material = (byte)reader.ReadElementContentAsInt("Material", String.Empty);
491 }
492
493 private static void ProcessPassTouches(SceneObjectPart obj, XmlTextReader reader)
494 {
495 obj.PassTouches = reader.ReadElementContentAsBoolean("PassTouches", String.Empty);
496 }
497
498 private static void ProcessRegionHandle(SceneObjectPart obj, XmlTextReader reader)
499 {
500 obj.RegionHandle = (ulong)reader.ReadElementContentAsLong("RegionHandle", String.Empty);
501 }
502
503 private static void ProcessScriptAccessPin(SceneObjectPart obj, XmlTextReader reader)
504 {
505 obj.ScriptAccessPin = reader.ReadElementContentAsInt("ScriptAccessPin", String.Empty);
506 }
507
508 private static void ProcessGroupPosition(SceneObjectPart obj, XmlTextReader reader)
509 {
510 obj.GroupPosition = ReadVector(reader, "GroupPosition");
511 }
512
513 private static void ProcessOffsetPosition(SceneObjectPart obj, XmlTextReader reader)
514 {
515 obj.OffsetPosition = ReadVector(reader, "OffsetPosition"); ;
516 }
517
518 private static void ProcessRotationOffset(SceneObjectPart obj, XmlTextReader reader)
519 {
520 obj.RotationOffset = ReadQuaternion(reader, "RotationOffset");
521 }
522
523 private static void ProcessVelocity(SceneObjectPart obj, XmlTextReader reader)
524 {
525 obj.Velocity = ReadVector(reader, "Velocity");
526 }
527
528 private static void ProcessAngularVelocity(SceneObjectPart obj, XmlTextReader reader)
529 {
530 obj.AngularVelocity = ReadVector(reader, "AngularVelocity");
531 }
532
533 private static void ProcessAcceleration(SceneObjectPart obj, XmlTextReader reader)
534 {
535 obj.Acceleration = ReadVector(reader, "Acceleration");
536 }
537
538 private static void ProcessDescription(SceneObjectPart obj, XmlTextReader reader)
539 {
540 obj.Description = reader.ReadElementString("Description");
541 }
542
543 private static void ProcessColor(SceneObjectPart obj, XmlTextReader reader)
544 {
545 reader.ReadStartElement("Color");
546 if (reader.Name == "R")
547 {
548 float r = reader.ReadElementContentAsFloat("R", String.Empty);
549 float g = reader.ReadElementContentAsFloat("G", String.Empty);
550 float b = reader.ReadElementContentAsFloat("B", String.Empty);
551 float a = reader.ReadElementContentAsFloat("A", String.Empty);
552 obj.Color = Color.FromArgb((int)a, (int)r, (int)g, (int)b);
553 reader.ReadEndElement();
554 }
555 }
556
557 private static void ProcessText(SceneObjectPart obj, XmlTextReader reader)
558 {
559 obj.Text = reader.ReadElementString("Text", String.Empty);
560 }
561
562 private static void ProcessSitName(SceneObjectPart obj, XmlTextReader reader)
563 {
564 obj.SitName = reader.ReadElementString("SitName", String.Empty);
565 }
566
567 private static void ProcessTouchName(SceneObjectPart obj, XmlTextReader reader)
568 {
569 obj.TouchName = reader.ReadElementString("TouchName", String.Empty);
570 }
571
572 private static void ProcessLinkNum(SceneObjectPart obj, XmlTextReader reader)
573 {
574 obj.LinkNum = reader.ReadElementContentAsInt("LinkNum", String.Empty);
575 }
576
577 private static void ProcessClickAction(SceneObjectPart obj, XmlTextReader reader)
578 {
579 obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty);
580 }
581
582 private static void ProcessShape(SceneObjectPart obj, XmlTextReader reader)
583 {
584 obj.Shape = ReadShape(reader, "Shape");
585 }
586
587 private static void ProcessScale(SceneObjectPart obj, XmlTextReader reader)
588 {
589 obj.Scale = ReadVector(reader, "Scale");
590 }
591
592 private static void ProcessUpdateFlag(SceneObjectPart obj, XmlTextReader reader)
593 {
594 obj.UpdateFlag = (byte)reader.ReadElementContentAsInt("UpdateFlag", String.Empty);
595 }
596
597 private static void ProcessSitTargetOrientation(SceneObjectPart obj, XmlTextReader reader)
598 {
599 obj.SitTargetOrientation = ReadQuaternion(reader, "SitTargetOrientation");
600 }
601
602 private static void ProcessSitTargetPosition(SceneObjectPart obj, XmlTextReader reader)
603 {
604 obj.SitTargetPosition = ReadVector(reader, "SitTargetPosition");
605 }
606
607 private static void ProcessSitTargetPositionLL(SceneObjectPart obj, XmlTextReader reader)
608 {
609 obj.SitTargetPositionLL = ReadVector(reader, "SitTargetPositionLL");
610 }
611
612 private static void ProcessSitTargetOrientationLL(SceneObjectPart obj, XmlTextReader reader)
613 {
614 obj.SitTargetOrientationLL = ReadQuaternion(reader, "SitTargetOrientationLL");
615 }
616
617 private static void ProcessParentID(SceneObjectPart obj, XmlTextReader reader)
618 {
619 string str = reader.ReadElementContentAsString("ParentID", String.Empty);
620 obj.ParentID = Convert.ToUInt32(str);
621 }
622
623 private static void ProcessCreationDate(SceneObjectPart obj, XmlTextReader reader)
624 {
625 obj.CreationDate = reader.ReadElementContentAsInt("CreationDate", String.Empty);
626 }
627
628 private static void ProcessCategory(SceneObjectPart obj, XmlTextReader reader)
629 {
630 obj.Category = (uint)reader.ReadElementContentAsInt("Category", String.Empty);
631 }
632
633 private static void ProcessSalePrice(SceneObjectPart obj, XmlTextReader reader)
634 {
635 obj.SalePrice = reader.ReadElementContentAsInt("SalePrice", String.Empty);
636 }
637
638 private static void ProcessObjectSaleType(SceneObjectPart obj, XmlTextReader reader)
639 {
640 obj.ObjectSaleType = (byte)reader.ReadElementContentAsInt("ObjectSaleType", String.Empty);
641 }
642
643 private static void ProcessOwnershipCost(SceneObjectPart obj, XmlTextReader reader)
644 {
645 obj.OwnershipCost = reader.ReadElementContentAsInt("OwnershipCost", String.Empty);
646 }
647
648 private static void ProcessGroupID(SceneObjectPart obj, XmlTextReader reader)
649 {
650 obj.GroupID = ReadUUID(reader, "GroupID");
651 }
652
653 private static void ProcessOwnerID(SceneObjectPart obj, XmlTextReader reader)
654 {
655 obj.OwnerID = ReadUUID(reader, "OwnerID");
656 }
657
658 private static void ProcessLastOwnerID(SceneObjectPart obj, XmlTextReader reader)
659 {
660 obj.LastOwnerID = ReadUUID(reader, "LastOwnerID");
661 }
662
663 private static void ProcessBaseMask(SceneObjectPart obj, XmlTextReader reader)
664 {
665 obj.BaseMask = (uint)reader.ReadElementContentAsInt("BaseMask", String.Empty);
666 }
667
668 private static void ProcessOwnerMask(SceneObjectPart obj, XmlTextReader reader)
669 {
670 obj.OwnerMask = (uint)reader.ReadElementContentAsInt("OwnerMask", String.Empty);
671 }
672
673 private static void ProcessGroupMask(SceneObjectPart obj, XmlTextReader reader)
674 {
675 obj.GroupMask = (uint)reader.ReadElementContentAsInt("GroupMask", String.Empty);
676 }
677
678 private static void ProcessEveryoneMask(SceneObjectPart obj, XmlTextReader reader)
679 {
680 obj.EveryoneMask = (uint)reader.ReadElementContentAsInt("EveryoneMask", String.Empty);
681 }
682
683 private static void ProcessNextOwnerMask(SceneObjectPart obj, XmlTextReader reader)
684 {
685 obj.NextOwnerMask = (uint)reader.ReadElementContentAsInt("NextOwnerMask", String.Empty);
686 }
687
688 private static void ProcessFlags(SceneObjectPart obj, XmlTextReader reader)
689 {
690 string value = reader.ReadElementContentAsString("Flags", String.Empty);
691 // !!!!! to deal with flags without commas
692 if (value.Contains(" ") && !value.Contains(","))
693 value = value.Replace(" ", ", ");
694 obj.Flags = (PrimFlags)Enum.Parse(typeof(PrimFlags), value);
695 }
696
697 private static void ProcessCollisionSound(SceneObjectPart obj, XmlTextReader reader)
698 {
699 obj.CollisionSound = ReadUUID(reader, "CollisionSound");
700 }
701
702 private static void ProcessCollisionSoundVolume(SceneObjectPart obj, XmlTextReader reader)
703 {
704 obj.CollisionSoundVolume = reader.ReadElementContentAsFloat("CollisionSoundVolume", String.Empty);
705 }
706 #endregion
707
708 #region TaskInventoryXmlProcessors
709 private static void ProcessTIAssetID(TaskInventoryItem item, XmlTextReader reader)
710 {
711 item.AssetID = ReadUUID(reader, "AssetID");
712 }
713
714 private static void ProcessTIBasePermissions(TaskInventoryItem item, XmlTextReader reader)
715 {
716 item.BasePermissions = (uint)reader.ReadElementContentAsInt("BasePermissions", String.Empty);
717 }
718
719 private static void ProcessTICreationDate(TaskInventoryItem item, XmlTextReader reader)
720 {
721 item.CreationDate = (uint)reader.ReadElementContentAsInt("CreationDate", String.Empty);
722 }
723
724 private static void ProcessTICreatorID(TaskInventoryItem item, XmlTextReader reader)
725 {
726 item.CreatorID = ReadUUID(reader, "CreatorID");
727 }
728
729 private static void ProcessTIDescription(TaskInventoryItem item, XmlTextReader reader)
730 {
731 item.Description = reader.ReadElementContentAsString("Description", String.Empty);
732 }
733
734 private static void ProcessTIEveryonePermissions(TaskInventoryItem item, XmlTextReader reader)
735 {
736 item.EveryonePermissions = (uint)reader.ReadElementContentAsInt("EveryonePermissions", String.Empty);
737 }
738
739 private static void ProcessTIFlags(TaskInventoryItem item, XmlTextReader reader)
740 {
741 item.Flags = (uint)reader.ReadElementContentAsInt("Flags", String.Empty);
742 }
743
744 private static void ProcessTIGroupID(TaskInventoryItem item, XmlTextReader reader)
745 {
746 item.GroupID = ReadUUID(reader, "GroupID");
747 }
748
749 private static void ProcessTIGroupPermissions(TaskInventoryItem item, XmlTextReader reader)
750 {
751 item.GroupPermissions = (uint)reader.ReadElementContentAsInt("GroupPermissions", String.Empty);
752 }
753
754 private static void ProcessTIInvType(TaskInventoryItem item, XmlTextReader reader)
755 {
756 item.InvType = reader.ReadElementContentAsInt("InvType", String.Empty);
757 }
758
759 private static void ProcessTIItemID(TaskInventoryItem item, XmlTextReader reader)
760 {
761 item.ItemID = ReadUUID(reader, "ItemID");
762 }
763
764 private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader)
765 {
766 item.OldItemID = ReadUUID(reader, "OldItemID");
767 }
768
769 private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader)
770 {
771 item.LastOwnerID = ReadUUID(reader, "LastOwnerID");
772 }
773
774 private static void ProcessTIName(TaskInventoryItem item, XmlTextReader reader)
775 {
776 item.Name = reader.ReadElementContentAsString("Name", String.Empty);
777 }
778
779 private static void ProcessTINextPermissions(TaskInventoryItem item, XmlTextReader reader)
780 {
781 item.NextPermissions = (uint)reader.ReadElementContentAsInt("NextPermissions", String.Empty);
782 }
783
784 private static void ProcessTIOwnerID(TaskInventoryItem item, XmlTextReader reader)
785 {
786 item.OwnerID = ReadUUID(reader, "OwnerID");
787 }
788
789 private static void ProcessTICurrentPermissions(TaskInventoryItem item, XmlTextReader reader)
790 {
791 item.CurrentPermissions = (uint)reader.ReadElementContentAsInt("CurrentPermissions", String.Empty);
792 }
793
794 private static void ProcessTIParentID(TaskInventoryItem item, XmlTextReader reader)
795 {
796 item.ParentID = ReadUUID(reader, "ParentID");
797 }
798
799 private static void ProcessTIParentPartID(TaskInventoryItem item, XmlTextReader reader)
800 {
801 item.ParentPartID = ReadUUID(reader, "ParentPartID");
802 }
803
804 private static void ProcessTIPermsGranter(TaskInventoryItem item, XmlTextReader reader)
805 {
806 item.PermsGranter = ReadUUID(reader, "PermsGranter");
807 }
808
809 private static void ProcessTIPermsMask(TaskInventoryItem item, XmlTextReader reader)
810 {
811 item.PermsMask = reader.ReadElementContentAsInt("PermsMask", String.Empty);
812 }
813
814 private static void ProcessTIType(TaskInventoryItem item, XmlTextReader reader)
815 {
816 item.Type = reader.ReadElementContentAsInt("Type", String.Empty);
817 }
818
819 #endregion
820
821 #region ShapeXmlProcessors
822 private static void ProcessShpProfileCurve(PrimitiveBaseShape shp, XmlTextReader reader)
823 {
824 shp.ProfileCurve = (byte)reader.ReadElementContentAsInt("ProfileCurve", String.Empty);
825 }
826
827 private static void ProcessShpTextureEntry(PrimitiveBaseShape shp, XmlTextReader reader)
828 {
829 byte[] teData = Convert.FromBase64String(reader.ReadElementString("TextureEntry"));
830 shp.Textures = new Primitive.TextureEntry(teData, 0, teData.Length);
831 }
832
833 private static void ProcessShpExtraParams(PrimitiveBaseShape shp, XmlTextReader reader)
834 {
835 shp.ExtraParams = Convert.FromBase64String(reader.ReadElementString("ExtraParams"));
836 }
837
838 private static void ProcessShpPathBegin(PrimitiveBaseShape shp, XmlTextReader reader)
839 {
840 shp.PathBegin = (ushort)reader.ReadElementContentAsInt("PathBegin", String.Empty);
841 }
842
843 private static void ProcessShpPathCurve(PrimitiveBaseShape shp, XmlTextReader reader)
844 {
845 shp.PathCurve = (byte)reader.ReadElementContentAsInt("PathCurve", String.Empty);
846 }
847
848 private static void ProcessShpPathEnd(PrimitiveBaseShape shp, XmlTextReader reader)
849 {
850 shp.PathEnd = (ushort)reader.ReadElementContentAsInt("PathEnd", String.Empty);
851 }
852
853 private static void ProcessShpPathRadiusOffset(PrimitiveBaseShape shp, XmlTextReader reader)
854 {
855 shp.PathRadiusOffset = (sbyte)reader.ReadElementContentAsInt("PathRadiusOffset", String.Empty);
856 }
857
858 private static void ProcessShpPathRevolutions(PrimitiveBaseShape shp, XmlTextReader reader)
859 {
860 shp.PathRevolutions = (byte)reader.ReadElementContentAsInt("PathRevolutions", String.Empty);
861 }
862
863 private static void ProcessShpPathScaleX(PrimitiveBaseShape shp, XmlTextReader reader)
864 {
865 shp.PathScaleX = (byte)reader.ReadElementContentAsInt("PathScaleX", String.Empty);
866 }
867
868 private static void ProcessShpPathScaleY(PrimitiveBaseShape shp, XmlTextReader reader)
869 {
870 shp.PathScaleY = (byte)reader.ReadElementContentAsInt("PathScaleY", String.Empty);
871 }
872
873 private static void ProcessShpPathShearX(PrimitiveBaseShape shp, XmlTextReader reader)
874 {
875 shp.PathShearX = (byte)reader.ReadElementContentAsInt("PathShearX", String.Empty);
876 }
877
878 private static void ProcessShpPathShearY(PrimitiveBaseShape shp, XmlTextReader reader)
879 {
880 shp.PathShearY = (byte)reader.ReadElementContentAsInt("PathShearY", String.Empty);
881 }
882
883 private static void ProcessShpPathSkew(PrimitiveBaseShape shp, XmlTextReader reader)
884 {
885 shp.PathSkew = (sbyte)reader.ReadElementContentAsInt("PathSkew", String.Empty);
886 }
887
888 private static void ProcessShpPathTaperX(PrimitiveBaseShape shp, XmlTextReader reader)
889 {
890 shp.PathTaperX = (sbyte)reader.ReadElementContentAsInt("PathTaperX", String.Empty);
891 }
892
893 private static void ProcessShpPathTaperY(PrimitiveBaseShape shp, XmlTextReader reader)
894 {
895 shp.PathTaperY = (sbyte)reader.ReadElementContentAsInt("PathTaperY", String.Empty);
896 }
897
898 private static void ProcessShpPathTwist(PrimitiveBaseShape shp, XmlTextReader reader)
899 {
900 shp.PathTwist = (sbyte)reader.ReadElementContentAsInt("PathTwist", String.Empty);
901 }
902
903 private static void ProcessShpPathTwistBegin(PrimitiveBaseShape shp, XmlTextReader reader)
904 {
905 shp.PathTwistBegin = (sbyte)reader.ReadElementContentAsInt("PathTwistBegin", String.Empty);
906 }
907
908 private static void ProcessShpPCode(PrimitiveBaseShape shp, XmlTextReader reader)
909 {
910 shp.PCode = (byte)reader.ReadElementContentAsInt("PCode", String.Empty);
911 }
912
913 private static void ProcessShpProfileBegin(PrimitiveBaseShape shp, XmlTextReader reader)
914 {
915 shp.ProfileBegin = (ushort)reader.ReadElementContentAsInt("ProfileBegin", String.Empty);
916 }
917
918 private static void ProcessShpProfileEnd(PrimitiveBaseShape shp, XmlTextReader reader)
919 {
920 shp.ProfileEnd = (ushort)reader.ReadElementContentAsInt("ProfileEnd", String.Empty);
921 }
922
923 private static void ProcessShpProfileHollow(PrimitiveBaseShape shp, XmlTextReader reader)
924 {
925 shp.ProfileHollow = (ushort)reader.ReadElementContentAsInt("ProfileHollow", String.Empty);
926 }
927
928 private static void ProcessShpScale(PrimitiveBaseShape shp, XmlTextReader reader)
929 {
930 shp.Scale = ReadVector(reader, "Scale");
931 }
932
933 private static void ProcessShpState(PrimitiveBaseShape shp, XmlTextReader reader)
934 {
935 shp.State = (byte)reader.ReadElementContentAsInt("State", String.Empty);
936 }
937
938 private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlTextReader reader)
939 {
940 string value = reader.ReadElementContentAsString("ProfileShape", String.Empty);
941 // !!!!! to deal with flags without commas
942 if (value.Contains(" ") && !value.Contains(","))
943 value = value.Replace(" ", ", ");
944 shp.ProfileShape = (ProfileShape)Enum.Parse(typeof(ProfileShape), value);
945 }
946
947 private static void ProcessShpHollowShape(PrimitiveBaseShape shp, XmlTextReader reader)
948 {
949 string value = reader.ReadElementContentAsString("HollowShape", String.Empty);
950 // !!!!! to deal with flags without commas
951 if (value.Contains(" ") && !value.Contains(","))
952 value = value.Replace(" ", ", ");
953 shp.HollowShape = (HollowShape)Enum.Parse(typeof(HollowShape), value);
954 }
955
956 private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlTextReader reader)
957 {
958 shp.SculptTexture = ReadUUID(reader, "SculptTexture");
959 }
960
961 private static void ProcessShpSculptType(PrimitiveBaseShape shp, XmlTextReader reader)
962 {
963 shp.SculptType = (byte)reader.ReadElementContentAsInt("SculptType", String.Empty);
964 }
965
966 private static void ProcessShpSculptData(PrimitiveBaseShape shp, XmlTextReader reader)
967 {
968 shp.SculptData = Convert.FromBase64String(reader.ReadElementString("SculptData"));
969 }
970
971 private static void ProcessShpFlexiSoftness(PrimitiveBaseShape shp, XmlTextReader reader)
972 {
973 shp.FlexiSoftness = reader.ReadElementContentAsInt("FlexiSoftness", String.Empty);
974 }
975
976 private static void ProcessShpFlexiTension(PrimitiveBaseShape shp, XmlTextReader reader)
977 {
978 shp.FlexiTension = reader.ReadElementContentAsFloat("FlexiTension", String.Empty);
979 }
980
981 private static void ProcessShpFlexiDrag(PrimitiveBaseShape shp, XmlTextReader reader)
982 {
983 shp.FlexiDrag = reader.ReadElementContentAsFloat("FlexiDrag", String.Empty);
984 }
985
986 private static void ProcessShpFlexiGravity(PrimitiveBaseShape shp, XmlTextReader reader)
987 {
988 shp.FlexiGravity = reader.ReadElementContentAsFloat("FlexiGravity", String.Empty);
989 }
990
991 private static void ProcessShpFlexiWind(PrimitiveBaseShape shp, XmlTextReader reader)
992 {
993 shp.FlexiWind = reader.ReadElementContentAsFloat("FlexiWind", String.Empty);
994 }
995
996 private static void ProcessShpFlexiForceX(PrimitiveBaseShape shp, XmlTextReader reader)
997 {
998 shp.FlexiForceX = reader.ReadElementContentAsFloat("FlexiForceX", String.Empty);
999 }
1000
1001 private static void ProcessShpFlexiForceY(PrimitiveBaseShape shp, XmlTextReader reader)
1002 {
1003 shp.FlexiForceY = reader.ReadElementContentAsFloat("FlexiForceY", String.Empty);
1004 }
1005
1006 private static void ProcessShpFlexiForceZ(PrimitiveBaseShape shp, XmlTextReader reader)
1007 {
1008 shp.FlexiForceZ = reader.ReadElementContentAsFloat("FlexiForceZ", String.Empty);
1009 }
1010
1011 private static void ProcessShpLightColorR(PrimitiveBaseShape shp, XmlTextReader reader)
1012 {
1013 shp.LightColorR = reader.ReadElementContentAsFloat("LightColorR", String.Empty);
1014 }
1015
1016 private static void ProcessShpLightColorG(PrimitiveBaseShape shp, XmlTextReader reader)
1017 {
1018 shp.LightColorG = reader.ReadElementContentAsFloat("LightColorG", String.Empty);
1019 }
1020
1021 private static void ProcessShpLightColorB(PrimitiveBaseShape shp, XmlTextReader reader)
1022 {
1023 shp.LightColorB = reader.ReadElementContentAsFloat("LightColorB", String.Empty);
1024 }
1025
1026 private static void ProcessShpLightColorA(PrimitiveBaseShape shp, XmlTextReader reader)
1027 {
1028 shp.LightColorA = reader.ReadElementContentAsFloat("LightColorA", String.Empty);
1029 }
1030
1031 private static void ProcessShpLightRadius(PrimitiveBaseShape shp, XmlTextReader reader)
1032 {
1033 shp.LightRadius = reader.ReadElementContentAsFloat("LightRadius", String.Empty);
1034 }
1035
1036 private static void ProcessShpLightCutoff(PrimitiveBaseShape shp, XmlTextReader reader)
1037 {
1038 shp.LightCutoff = reader.ReadElementContentAsFloat("LightCutoff", String.Empty);
1039 }
1040
1041 private static void ProcessShpLightFalloff(PrimitiveBaseShape shp, XmlTextReader reader)
1042 {
1043 shp.LightFalloff = reader.ReadElementContentAsFloat("LightFalloff", String.Empty);
1044 }
1045
1046 private static void ProcessShpLightIntensity(PrimitiveBaseShape shp, XmlTextReader reader)
1047 {
1048 shp.LightIntensity = reader.ReadElementContentAsFloat("LightIntensity", String.Empty);
1049 }
1050
1051 private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlTextReader reader)
1052 {
1053 shp.FlexiEntry = reader.ReadElementContentAsBoolean("FlexiEntry", String.Empty);
1054 }
1055
1056 private static void ProcessShpLightEntry(PrimitiveBaseShape shp, XmlTextReader reader)
1057 {
1058 shp.LightEntry = reader.ReadElementContentAsBoolean("LightEntry", String.Empty);
1059 }
1060
1061 private static void ProcessShpSculptEntry(PrimitiveBaseShape shp, XmlTextReader reader)
1062 {
1063 shp.SculptEntry = reader.ReadElementContentAsBoolean("SculptEntry", String.Empty);
1064 }
1065
1066 #endregion
1067
1068 ////////// Write /////////
1069
1070 public static void SOGToXml2(XmlTextWriter writer, SceneObjectGroup sog)
1071 {
1072 writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
1073 SOPToXml2(writer, sog.RootPart, null);
1074 writer.WriteStartElement(String.Empty, "OtherParts", String.Empty);
1075
1076 sog.ForEachPart(delegate(SceneObjectPart sop)
1077 {
1078 SOPToXml2(writer, sop, sog.RootPart);
1079 });
1080
1081 writer.WriteEndElement();
1082 writer.WriteEndElement();
1083 }
1084
1085 static void SOPToXml2(XmlTextWriter writer, SceneObjectPart sop, SceneObjectPart parent)
1086 {
1087 writer.WriteStartElement("SceneObjectPart");
1088 writer.WriteAttributeString("xmlns:xsi", "http://www.w3.org/2001/XMLSchema-instance");
1089 writer.WriteAttributeString("xmlns:xsd", "http://www.w3.org/2001/XMLSchema");
1090
1091 WriteUUID(writer, "CreatorID", sop.CreatorID);
1092 WriteUUID(writer, "FolderID", sop.FolderID);
1093 writer.WriteElementString("InventorySerial", (sop.Inventory != null) ? sop.InventorySerial.ToString() : "0");
1094
1095 // FIXME: Task inventory
1096 writer.WriteStartElement("TaskInventory"); writer.WriteEndElement();
1097
1098 writer.WriteElementString("ObjectFlags", ((int)sop.Flags).ToString());
1099
1100 WriteUUID(writer, "UUID", sop.UUID);
1101 writer.WriteElementString("LocalId", sop.LocalId.ToString());
1102 writer.WriteElementString("Name", sop.Name);
1103 writer.WriteElementString("Material", ((int)sop.Material).ToString());
1104 writer.WriteElementString("RegionHandle", sop.RegionHandle.ToString());
1105 writer.WriteElementString("ScriptAccessPin", sop.ScriptAccessPin.ToString());
1106
1107 WriteVector(writer, "GroupPosition", sop.GroupPosition);
1108 WriteVector(writer, "OffsetPosition", sop.OffsetPosition);
1109
1110 WriteQuaternion(writer, "RotationOffset", sop.RotationOffset);
1111 WriteVector(writer, "Velocity", sop.Velocity);
1112 WriteVector(writer, "RotationalVelocity", Vector3.Zero);
1113 WriteVector(writer, "AngularVelocity", sop.AngularVelocity);
1114 WriteVector(writer, "Acceleration", sop.Acceleration);
1115 writer.WriteElementString("Description", sop.Description);
1116 writer.WriteStartElement("Color");
1117 writer.WriteElementString("R", sop.Color.R.ToString(Utils.EnUsCulture));
1118 writer.WriteElementString("G", sop.Color.G.ToString(Utils.EnUsCulture));
1119 writer.WriteElementString("B", sop.Color.B.ToString(Utils.EnUsCulture));
1120 writer.WriteElementString("A", sop.Color.G.ToString(Utils.EnUsCulture));
1121 writer.WriteEndElement();
1122 writer.WriteElementString("Text", sop.Text);
1123 writer.WriteElementString("SitName", sop.SitName);
1124 writer.WriteElementString("TouchName", sop.TouchName);
1125
1126 writer.WriteElementString("LinkNum", sop.LinkNum.ToString());
1127 writer.WriteElementString("ClickAction", sop.ClickAction.ToString());
1128 writer.WriteStartElement("Shape");
1129
1130 writer.WriteElementString("ProfileCurve", sop.Shape.ProfileCurve.ToString());
1131
1132 writer.WriteStartElement("TextureEntry");
1133 byte[] te;
1134 if (sop.Shape.TextureEntry != null)
1135 te = sop.Shape.TextureEntry;
1136 else
1137 te = Utils.EmptyBytes;
1138 writer.WriteBase64(te, 0, te.Length);
1139 writer.WriteEndElement(); // TextureEntry
1140
1141 writer.WriteStartElement("ExtraParams");
1142 byte[] ep;
1143 if (sop.Shape.ExtraParams != null)
1144 ep = sop.Shape.ExtraParams;
1145 else
1146 ep = Utils.EmptyBytes;
1147 writer.WriteBase64(ep, 0, ep.Length);
1148 writer.WriteEndElement(); // ExtraParams
1149
1150 writer.WriteElementString("PathBegin", Primitive.PackBeginCut(sop.Shape.PathBegin).ToString());
1151 writer.WriteElementString("PathCurve", sop.Shape.PathCurve.ToString());
1152 writer.WriteElementString("PathEnd", Primitive.PackEndCut(sop.Shape.PathEnd).ToString());
1153 writer.WriteElementString("PathRadiusOffset", Primitive.PackPathTwist(sop.Shape.PathRadiusOffset).ToString());
1154 writer.WriteElementString("PathRevolutions", Primitive.PackPathRevolutions(sop.Shape.PathRevolutions).ToString());
1155 writer.WriteElementString("PathScaleX", Primitive.PackPathScale(sop.Shape.PathScaleX).ToString());
1156 writer.WriteElementString("PathScaleY", Primitive.PackPathScale(sop.Shape.PathScaleY).ToString());
1157 writer.WriteElementString("PathShearX", ((byte)Primitive.PackPathShear(sop.Shape.PathShearX)).ToString());
1158 writer.WriteElementString("PathShearY", ((byte)Primitive.PackPathShear(sop.Shape.PathShearY)).ToString());
1159 writer.WriteElementString("PathSkew", Primitive.PackPathTwist(sop.Shape.PathSkew).ToString());
1160 writer.WriteElementString("PathTaperX", Primitive.PackPathTaper(sop.Shape.PathTaperX).ToString());
1161 writer.WriteElementString("PathTaperY", Primitive.PackPathTaper(sop.Shape.PathTaperY).ToString());
1162 writer.WriteElementString("PathTwist", Primitive.PackPathTwist(sop.Shape.PathTwist).ToString());
1163 writer.WriteElementString("PathTwistBegin", Primitive.PackPathTwist(sop.Shape.PathTwistBegin).ToString());
1164 writer.WriteElementString("PCode", sop.Shape.PCode.ToString());
1165 writer.WriteElementString("ProfileBegin", Primitive.PackBeginCut(sop.Shape.ProfileBegin).ToString());
1166 writer.WriteElementString("ProfileEnd", Primitive.PackEndCut(sop.Shape.ProfileEnd).ToString());
1167 writer.WriteElementString("ProfileHollow", Primitive.PackProfileHollow(sop.Shape.ProfileHollow).ToString());
1168 WriteVector(writer, "Scale", sop.Scale);
1169 writer.WriteElementString("State", sop.Shape.State.ToString());
1170
1171 writer.WriteElementString("ProfileShape", sop.Shape.ProfileShape.ToString());
1172 writer.WriteElementString("HollowShape", sop.Shape.HollowShape.ToString());
1173
1174 writer.WriteElementString("SculptTexture", sop.Shape.SculptTexture.ToString());
1175 writer.WriteElementString("SculptType", sop.Shape.SculptType.ToString());
1176 writer.WriteStartElement("SculptData");
1177 byte[] sd;
1178 if (sop.Shape.SculptData != null)
1179 sd = sop.Shape.ExtraParams;
1180 else
1181 sd = Utils.EmptyBytes;
1182 writer.WriteBase64(sd, 0, sd.Length);
1183 writer.WriteEndElement(); // SculptData
1184
1185 writer.WriteElementString("FlexiSoftness", sop.Shape.FlexiSoftness.ToString());
1186 writer.WriteElementString("FlexiTension", sop.Shape.FlexiTension.ToString());
1187 writer.WriteElementString("FlexiDrag", sop.Shape.FlexiDrag.ToString());
1188 writer.WriteElementString("FlexiGravity", sop.Shape.FlexiGravity.ToString());
1189 writer.WriteElementString("FlexiWind", sop.Shape.FlexiWind.ToString());
1190 writer.WriteElementString("FlexiForceX", sop.Shape.FlexiForceX.ToString());
1191 writer.WriteElementString("FlexiForceY", sop.Shape.FlexiForceY.ToString());
1192 writer.WriteElementString("FlexiForceZ", sop.Shape.FlexiForceZ.ToString());
1193
1194 writer.WriteElementString("LightColorR", sop.Shape.LightColorR.ToString());
1195 writer.WriteElementString("LightColorG", sop.Shape.LightColorG.ToString());
1196 writer.WriteElementString("LightColorB", sop.Shape.LightColorB.ToString());
1197 writer.WriteElementString("LightColorA", sop.Shape.LightColorA.ToString());
1198 writer.WriteElementString("LightRadius", sop.Shape.LightRadius.ToString());
1199 writer.WriteElementString("LightCutoff", sop.Shape.LightCutoff.ToString());
1200 writer.WriteElementString("LightFalloff", sop.Shape.LightFalloff.ToString());
1201 writer.WriteElementString("LightIntensity", sop.Shape.LightIntensity.ToString());
1202
1203 writer.WriteElementString("FlexyEntry", sop.Shape.FlexiEntry.ToString());
1204 writer.WriteElementString("LightEntry", sop.Shape.LightEntry.ToString());
1205 writer.WriteElementString("SculptEntry", sop.Shape.SculptEntry.ToString());
1206
1207 writer.WriteEndElement(); // Shape
1208
1209 WriteVector(writer, "Scale", sop.Scale);
1210 writer.WriteElementString("UpdateFlag", "0");
1211 WriteQuaternion(writer, "SitTargetOrientation", sop.SitTargetOrientation);
1212 WriteVector(writer, "SitTargetPosition", sop.SitTargetPosition);
1213 WriteVector(writer, "SitTargetPositionLL", sop.SitTargetPositionLL);
1214 WriteQuaternion(writer, "SitTargetOrientationLL", sop.SitTargetOrientationLL);
1215 writer.WriteElementString("ParentID", sop.ParentID.ToString());
1216 writer.WriteElementString("CreationDate", sop.CreationDate.ToString());
1217 writer.WriteElementString("Category", "0");
1218 writer.WriteElementString("SalePrice", sop.SalePrice.ToString());
1219 writer.WriteElementString("ObjectSaleType", ((int)sop.ObjectSaleType).ToString());
1220 writer.WriteElementString("OwnershipCost", "0");
1221 WriteUUID(writer, "GroupID", sop.GroupID);
1222 WriteUUID(writer, "OwnerID", sop.OwnerID);
1223 WriteUUID(writer, "LastOwnerID", sop.LastOwnerID);
1224 writer.WriteElementString("BaseMask", sop.BaseMask.ToString());
1225 writer.WriteElementString("OwnerMask", sop.OwnerMask.ToString());
1226 writer.WriteElementString("GroupMask", sop.GroupMask.ToString());
1227 writer.WriteElementString("EveryoneMask", sop.EveryoneMask.ToString());
1228 writer.WriteElementString("NextOwnerMask", sop.NextOwnerMask.ToString());
1229 writer.WriteElementString("Flags", sop.Flags.ToString());
1230 WriteUUID(writer, "CollisionSound", sop.CollisionSound);
1231 writer.WriteElementString("CollisionSoundVolume", sop.CollisionSoundVolume.ToString());
1232
1233 writer.WriteEndElement();
1234 }
1235
1236 static void WriteUUID(XmlTextWriter writer, string name, UUID id)
1237 {
1238 writer.WriteStartElement(name);
1239 writer.WriteElementString("UUID", id.ToString());
1240 writer.WriteEndElement();
1241 }
1242
1243 static void WriteVector(XmlTextWriter writer, string name, Vector3 vec)
1244 {
1245 writer.WriteStartElement(name);
1246 writer.WriteElementString("X", vec.X.ToString(Utils.EnUsCulture));
1247 writer.WriteElementString("Y", vec.Y.ToString(Utils.EnUsCulture));
1248 writer.WriteElementString("Z", vec.Z.ToString(Utils.EnUsCulture));
1249 writer.WriteEndElement();
1250 }
1251
1252 static void WriteQuaternion(XmlTextWriter writer, string name, Quaternion quat)
1253 {
1254 writer.WriteStartElement(name);
1255 writer.WriteElementString("X", quat.X.ToString(Utils.EnUsCulture));
1256 writer.WriteElementString("Y", quat.Y.ToString(Utils.EnUsCulture));
1257 writer.WriteElementString("Z", quat.Z.ToString(Utils.EnUsCulture));
1258 writer.WriteElementString("W", quat.W.ToString(Utils.EnUsCulture));
1259 writer.WriteEndElement();
1260 }
1261
1262
1263 //////// Read /////////
1264 public static bool Xml2ToSOG(XmlTextReader reader, SceneObjectGroup sog)
1265 {
1266 reader.Read();
1267 reader.ReadStartElement("SceneObjectGroup");
1268 SceneObjectPart root = Xml2ToSOP(reader);
1269 if (root != null)
1270 sog.SetRootPart(root);
1271 else
1272 {
1273 return false;
1274 }
1275
1276 if (sog.UUID == UUID.Zero)
1277 sog.UUID = sog.RootPart.UUID;
1278
1279 reader.Read(); // OtherParts
1280
1281 while (!reader.EOF)
1282 {
1283 switch (reader.NodeType)
1284 {
1285 case XmlNodeType.Element:
1286 if (reader.Name == "SceneObjectPart")
1287 {
1288 SceneObjectPart child = Xml2ToSOP(reader);
1289 if (child != null)
1290 sog.AddPart(child);
1291 }
1292 else
1293 {
1294 //Logger.Log("Found unexpected prim XML element " + reader.Name, Helpers.LogLevel.Debug);
1295 reader.Read();
1296 }
1297 break;
1298 case XmlNodeType.EndElement:
1299 default:
1300 reader.Read();
1301 break;
1302 }
1303
1304 }
1305 return true;
1306 }
1307
1308 public static SceneObjectPart Xml2ToSOPPull(XmlTextReader reader)
1309 {
1310 SceneObjectPart obj = new SceneObjectPart();
1311
1312 reader.ReadStartElement("SceneObjectPart");
1313
1314 if (reader.Name == "AllowedDrop")
1315 obj.AllowedDrop = reader.ReadElementContentAsBoolean("AllowedDrop", String.Empty);
1316 else
1317 obj.AllowedDrop = true;
1318
1319 obj.CreatorID = ReadUUID(reader, "CreatorID");
1320 obj.FolderID = ReadUUID(reader, "FolderID");
1321 obj.InventorySerial = (uint)reader.ReadElementContentAsInt("InventorySerial", String.Empty);
1322
1323 #region Task Inventory
1324
1325 obj.TaskInventory = new TaskInventoryDictionary();
1326 //List<PrimObject.InventoryBlock.ItemBlock> invItems = new List<PrimObject.InventoryBlock.ItemBlock>();
1327
1328 reader.ReadStartElement("TaskInventory", String.Empty);
1329 while (reader.Name == "TaskInventoryItem")
1330 {
1331 TaskInventoryItem item = new TaskInventoryItem();
1332 reader.ReadStartElement("TaskInventoryItem", String.Empty);
1333
1334 item.AssetID = ReadUUID(reader, "AssetID");
1335 item.BasePermissions = (uint)reader.ReadElementContentAsInt("BasePermissions", String.Empty);
1336 item.CreationDate = (uint)reader.ReadElementContentAsInt("CreationDate", String.Empty);
1337 item.CreatorID = ReadUUID(reader, "CreatorID");
1338 item.Description = reader.ReadElementContentAsString("Description", String.Empty);
1339 item.EveryonePermissions = (uint)reader.ReadElementContentAsInt("EveryonePermissions", String.Empty);
1340 item.Flags = (uint)reader.ReadElementContentAsInt("Flags", String.Empty);
1341 item.GroupID = ReadUUID(reader, "GroupID");
1342 item.GroupPermissions = (uint)reader.ReadElementContentAsInt("GroupPermissions", String.Empty);
1343 item.InvType = reader.ReadElementContentAsInt("InvType", String.Empty);
1344 item.ItemID = ReadUUID(reader, "ItemID");
1345 UUID oldItemID = ReadUUID(reader, "OldItemID"); // TODO: Is this useful?
1346 item.LastOwnerID = ReadUUID(reader, "LastOwnerID");
1347 item.Name = reader.ReadElementContentAsString("Name", String.Empty);
1348 item.NextPermissions = (uint)reader.ReadElementContentAsInt("NextPermissions", String.Empty);
1349 item.OwnerID = ReadUUID(reader, "OwnerID");
1350 item.CurrentPermissions = (uint)reader.ReadElementContentAsInt("CurrentPermissions", String.Empty);
1351 UUID parentID = ReadUUID(reader, "ParentID");
1352 UUID parentPartID = ReadUUID(reader, "ParentPartID");
1353 item.PermsGranter = ReadUUID(reader, "PermsGranter");
1354 item.PermsMask = reader.ReadElementContentAsInt("PermsMask", String.Empty);
1355 item.Type = reader.ReadElementContentAsInt("Type", String.Empty);
1356
1357 reader.ReadEndElement();
1358 obj.TaskInventory.Add(item.ItemID, item);
1359 }
1360 if (reader.NodeType == XmlNodeType.EndElement)
1361 reader.ReadEndElement();
1362
1363 #endregion Task Inventory
1364
1365 obj.Flags = (PrimFlags)reader.ReadElementContentAsInt("ObjectFlags", String.Empty);
1366
1367 obj.UUID = ReadUUID(reader, "UUID");
1368 obj.LocalId = (uint)reader.ReadElementContentAsLong("LocalId", String.Empty);
1369 obj.Name = reader.ReadElementString("Name");
1370 obj.Material = (byte)reader.ReadElementContentAsInt("Material", String.Empty);
1371
1372 if (reader.Name == "PassTouches")
1373 obj.PassTouches = reader.ReadElementContentAsBoolean("PassTouches", String.Empty);
1374 else
1375 obj.PassTouches = false;
1376
1377 obj.RegionHandle = (ulong)reader.ReadElementContentAsLong("RegionHandle", String.Empty);
1378 obj.ScriptAccessPin = reader.ReadElementContentAsInt("ScriptAccessPin", String.Empty);
1379
1380 if (reader.Name == "PlaySoundSlavePrims")
1381 reader.ReadInnerXml();
1382 if (reader.Name == "LoopSoundSlavePrims")
1383 reader.ReadInnerXml();
1384
1385 Vector3 groupPosition = ReadVector(reader, "GroupPosition");
1386 Vector3 offsetPosition = ReadVector(reader, "OffsetPosition");
1387 obj.RotationOffset = ReadQuaternion(reader, "RotationOffset");
1388 obj.Velocity = ReadVector(reader, "Velocity");
1389 if (reader.Name == "RotationalVelocity")
1390 ReadVector(reader, "RotationalVelocity");
1391 obj.AngularVelocity = ReadVector(reader, "AngularVelocity");
1392 obj.Acceleration = ReadVector(reader, "Acceleration");
1393 obj.Description = reader.ReadElementString("Description");
1394 reader.ReadStartElement("Color");
1395 if (reader.Name == "R")
1396 {
1397 obj.Color = Color.FromArgb((int)reader.ReadElementContentAsFloat("A", String.Empty),
1398 (int)reader.ReadElementContentAsFloat("R", String.Empty),
1399 (int)reader.ReadElementContentAsFloat("G", String.Empty),
1400 (int)reader.ReadElementContentAsFloat("B", String.Empty));
1401 reader.ReadEndElement();
1402 }
1403 obj.Text = reader.ReadElementString("Text", String.Empty);
1404 obj.SitName = reader.ReadElementString("SitName", String.Empty);
1405 obj.TouchName = reader.ReadElementString("TouchName", String.Empty);
1406
1407 obj.LinkNum = reader.ReadElementContentAsInt("LinkNum", String.Empty);
1408 obj.ClickAction = (byte)reader.ReadElementContentAsInt("ClickAction", String.Empty);
1409
1410 reader.ReadStartElement("Shape");
1411 obj.Shape.ProfileCurve = (byte)reader.ReadElementContentAsInt("ProfileCurve", String.Empty);
1412
1413 byte[] teData = Convert.FromBase64String(reader.ReadElementString("TextureEntry"));
1414 obj.Shape.Textures = new Primitive.TextureEntry(teData, 0, teData.Length);
1415
1416 reader.ReadInnerXml(); // ExtraParams
1417
1418 obj.Shape.PathBegin = (ushort)reader.ReadElementContentAsInt("PathBegin", String.Empty);
1419 obj.Shape.PathCurve = (byte)reader.ReadElementContentAsInt("PathCurve", String.Empty);
1420 obj.Shape.PathEnd = (ushort)reader.ReadElementContentAsInt("PathEnd", String.Empty);
1421 obj.Shape.PathRadiusOffset = (sbyte)reader.ReadElementContentAsInt("PathRadiusOffset", String.Empty);
1422 obj.Shape.PathRevolutions = (byte)reader.ReadElementContentAsInt("PathRevolutions", String.Empty);
1423 obj.Shape.PathScaleX = (byte)reader.ReadElementContentAsInt("PathScaleX", String.Empty);
1424 obj.Shape.PathScaleY = (byte)reader.ReadElementContentAsInt("PathScaleY", String.Empty);
1425 obj.Shape.PathShearX = (byte)reader.ReadElementContentAsInt("PathShearX", String.Empty);
1426 obj.Shape.PathShearY = (byte)reader.ReadElementContentAsInt("PathShearY", String.Empty);
1427 obj.Shape.PathSkew = (sbyte)reader.ReadElementContentAsInt("PathSkew", String.Empty);
1428 obj.Shape.PathTaperX = (sbyte)reader.ReadElementContentAsInt("PathTaperX", String.Empty);
1429 obj.Shape.PathTaperY = (sbyte)reader.ReadElementContentAsInt("PathTaperY", String.Empty);
1430 obj.Shape.PathTwist = (sbyte)reader.ReadElementContentAsInt("PathTwist", String.Empty);
1431 obj.Shape.PathTwistBegin = (sbyte)reader.ReadElementContentAsInt("PathTwistBegin", String.Empty);
1432 obj.Shape.PCode = (byte)reader.ReadElementContentAsInt("PCode", String.Empty);
1433 obj.Shape.ProfileBegin = (ushort)reader.ReadElementContentAsInt("ProfileBegin", String.Empty);
1434 obj.Shape.ProfileEnd = (ushort)reader.ReadElementContentAsInt("ProfileEnd", String.Empty);
1435 obj.Shape.ProfileHollow = (ushort)reader.ReadElementContentAsInt("ProfileHollow", String.Empty);
1436 obj.Scale = ReadVector(reader, "Scale");
1437 obj.Shape.State = (byte)reader.ReadElementContentAsInt("State", String.Empty);
1438
1439 obj.Shape.ProfileCurve = (byte)reader.ReadElementContentAsInt("ProfileCurve", String.Empty);
1440 obj.Shape.ProfileShape = (ProfileShape)reader.ReadElementContentAsInt("ProfileShape", String.Empty);
1441 obj.Shape.HollowShape = (HollowShape)reader.ReadElementContentAsInt("HollowShape", String.Empty);
1442
1443 UUID sculptTexture = ReadUUID(reader, "SculptTexture");
1444 SculptType sculptType = (SculptType)reader.ReadElementContentAsInt("SculptType", String.Empty);
1445 if (sculptTexture != UUID.Zero)
1446 {
1447 obj.Shape.SculptTexture = sculptTexture;
1448 obj.Shape.SculptType = (byte)sculptType;
1449 }
1450
1451 reader.ReadInnerXml(); // SculptData
1452
1453 obj.Shape.FlexiSoftness = reader.ReadElementContentAsInt("FlexiSoftness", String.Empty);
1454 obj.Shape.FlexiTension = reader.ReadElementContentAsFloat("FlexiTension", String.Empty);
1455 obj.Shape.FlexiDrag = reader.ReadElementContentAsFloat("FlexiDrag", String.Empty);
1456 obj.Shape.FlexiGravity = reader.ReadElementContentAsFloat("FlexiGravity", String.Empty);
1457 obj.Shape.FlexiWind = reader.ReadElementContentAsFloat("FlexiWind", String.Empty);
1458 obj.Shape.FlexiForceX = reader.ReadElementContentAsFloat("FlexiForceX", String.Empty);
1459 obj.Shape.FlexiForceY = reader.ReadElementContentAsFloat("FlexiForceY", String.Empty);
1460 obj.Shape.FlexiForceZ = reader.ReadElementContentAsFloat("FlexiForceZ", String.Empty);
1461
1462 obj.Shape.LightColorR = reader.ReadElementContentAsFloat("LightColorR", String.Empty);
1463 obj.Shape.LightColorG = reader.ReadElementContentAsFloat("LightColorG", String.Empty);
1464 obj.Shape.LightColorB = reader.ReadElementContentAsFloat("LightColorB", String.Empty);
1465 obj.Shape.LightColorA = reader.ReadElementContentAsFloat("LightColorA", String.Empty);
1466 obj.Shape.LightRadius = reader.ReadElementContentAsFloat("LightRadius", String.Empty);
1467 obj.Shape.LightCutoff = reader.ReadElementContentAsFloat("LightCutoff", String.Empty);
1468 obj.Shape.LightFalloff = reader.ReadElementContentAsFloat("LightFalloff", String.Empty);
1469 obj.Shape.LightIntensity = reader.ReadElementContentAsFloat("LightIntensity", String.Empty);
1470
1471 bool hasFlexi = reader.ReadElementContentAsBoolean("FlexiEntry", String.Empty);
1472 bool hasLight = reader.ReadElementContentAsBoolean("LightEntry", String.Empty);
1473 reader.ReadInnerXml(); // SculptEntry
1474
1475 reader.ReadEndElement();
1476
1477 obj.Scale = ReadVector(reader, "Scale"); // Yes, again
1478 obj.UpdateFlag = (byte)reader.ReadElementContentAsInt("UpdateFlag", String.Empty); // UpdateFlag
1479
1480 obj.SitTargetOrientation = ReadQuaternion(reader, "SitTargetOrientation");
1481 obj.SitTargetPosition = ReadVector(reader, "SitTargetPosition");
1482 obj.SitTargetPositionLL = ReadVector(reader, "SitTargetPositionLL");
1483 obj.SitTargetOrientationLL = ReadQuaternion(reader, "SitTargetOrientationLL");
1484 obj.ParentID = (uint)reader.ReadElementContentAsLong("ParentID", String.Empty);
1485 obj.CreationDate = reader.ReadElementContentAsInt("CreationDate", String.Empty);
1486 int category = reader.ReadElementContentAsInt("Category", String.Empty);
1487 obj.SalePrice = reader.ReadElementContentAsInt("SalePrice", String.Empty);
1488 obj.ObjectSaleType = (byte)reader.ReadElementContentAsInt("ObjectSaleType", String.Empty);
1489 int ownershipCost = reader.ReadElementContentAsInt("OwnershipCost", String.Empty);
1490 obj.GroupID = ReadUUID(reader, "GroupID");
1491 obj.OwnerID = ReadUUID(reader, "OwnerID");
1492 obj.LastOwnerID = ReadUUID(reader, "LastOwnerID");
1493 obj.BaseMask = (uint)reader.ReadElementContentAsInt("BaseMask", String.Empty);
1494 obj.OwnerMask = (uint)reader.ReadElementContentAsInt("OwnerMask", String.Empty);
1495 obj.GroupMask = (uint)reader.ReadElementContentAsInt("GroupMask", String.Empty);
1496 obj.EveryoneMask = (uint)reader.ReadElementContentAsInt("EveryoneMask", String.Empty);
1497 obj.NextOwnerMask = (uint)reader.ReadElementContentAsInt("NextOwnerMask", String.Empty);
1498
1499 obj.Flags = (PrimFlags)reader.ReadElementContentAsInt("Flags", String.Empty);
1500
1501 obj.CollisionSound = ReadUUID(reader, "CollisionSound");
1502 obj.CollisionSoundVolume = reader.ReadElementContentAsFloat("CollisionSoundVolume", String.Empty);
1503
1504 reader.ReadEndElement();
1505
1506 obj.GroupPosition = groupPosition;
1507 obj.OffsetPosition = offsetPosition;
1508
1509 return obj;
1510 }
1511
1512 public static SceneObjectPart Xml2ToSOP(XmlTextReader reader)
1513 {
1514 SceneObjectPart obj = new SceneObjectPart();
1515
1516 reader.ReadStartElement("SceneObjectPart");
1517
1518 string nodeName = string.Empty;
1519 while (reader.NodeType != XmlNodeType.EndElement)
1520 {
1521 nodeName = reader.Name;
1522 SOPXmlProcessor p = null;
1523 if (m_SOPXmlProcessors.TryGetValue(reader.Name, out p))
1524 {
1525 try
1526 {
1527 p(obj, reader);
1528 }
1529 catch (Exception e)
1530 {
1531 m_log.DebugFormat("[SceneObjectSerializer]: exception while parsing {0} in {1}-{2}: {3}", nodeName, obj.Name, obj.UUID, e);
1532 }
1533 }
1534 else
1535 {
1536 //m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element {0}", nodeName);
1537 reader.ReadOuterXml(); // ignore
1538 }
1539
1540 }
1541
1542 reader.ReadEndElement(); // SceneObjectPart
1543
1544 //m_log.DebugFormat("[XXX]: parsed SOP {0} - {1}", obj.Name, obj.UUID);
1545 return obj;
1546 }
1547
1548 static UUID ReadUUID(XmlTextReader reader, string name)
1549 {
1550 UUID id;
1551 string idStr;
1552
1553 reader.ReadStartElement(name);
1554
1555 if (reader.Name == "Guid")
1556 idStr = reader.ReadElementString("Guid");
1557 else // UUID
1558 idStr = reader.ReadElementString("UUID");
1559
1560 UUID.TryParse(idStr, out id);
1561 reader.ReadEndElement();
1562
1563 return id;
1564 }
1565
1566 static Vector3 ReadVector(XmlTextReader reader, string name)
1567 {
1568 Vector3 vec;
1569
1570 reader.ReadStartElement(name);
1571 vec.X = reader.ReadElementContentAsFloat("X", String.Empty);
1572 vec.Y = reader.ReadElementContentAsFloat("Y", String.Empty);
1573 vec.Z = reader.ReadElementContentAsFloat("Z", String.Empty);
1574 reader.ReadEndElement();
1575
1576 return vec;
1577 }
1578
1579 static Quaternion ReadQuaternion(XmlTextReader reader, string name)
1580 {
1581 Quaternion quat;
1582
1583 reader.ReadStartElement(name);
1584 quat.X = reader.ReadElementContentAsFloat("X", String.Empty);
1585 quat.Y = reader.ReadElementContentAsFloat("Y", String.Empty);
1586 quat.Z = reader.ReadElementContentAsFloat("Z", String.Empty);
1587 quat.W = reader.ReadElementContentAsFloat("W", String.Empty);
1588 reader.ReadEndElement();
1589
1590 return quat;
1591 }
1592
1593 static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name)
1594 {
1595 TaskInventoryDictionary tinv = new TaskInventoryDictionary();
1596
1597 reader.ReadStartElement(name, String.Empty);
1598
1599 while (reader.Name == "TaskInventoryItem")
1600 {
1601 reader.ReadStartElement("TaskInventoryItem", String.Empty); // TaskInventory
1602
1603 TaskInventoryItem item = new TaskInventoryItem();
1604 while (reader.NodeType != XmlNodeType.EndElement)
1605 {
1606 TaskInventoryXmlProcessor p = null;
1607 if (m_TaskInventoryXmlProcessors.TryGetValue(reader.Name, out p))
1608 p(item, reader);
1609 else
1610 {
1611 m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element in TaskInventory {0}, {1}", reader.Name, reader.Value);
1612 reader.ReadOuterXml();
1613 }
1614 }
1615 reader.ReadEndElement(); // TaskInventoryItem
1616 tinv.Add(item.ItemID, item);
1617
1618 }
1619
1620 if (reader.NodeType == XmlNodeType.EndElement)
1621 reader.ReadEndElement(); // TaskInventory
1622
1623 return tinv;
1624 }
1625
1626 static PrimitiveBaseShape ReadShape(XmlTextReader reader, string name)
1627 {
1628 PrimitiveBaseShape shape = new PrimitiveBaseShape();
1629
1630 reader.ReadStartElement(name, String.Empty); // Shape
1631
1632 while (reader.NodeType != XmlNodeType.EndElement)
1633 {
1634 ShapeXmlProcessor p = null;
1635 if (m_ShapeXmlProcessors.TryGetValue(reader.Name, out p))
1636 p(shape, reader);
1637 else
1638 {
1639 m_log.DebugFormat("[SceneObjectSerializer]: caught unknown element in Shape {0}", reader.Name);
1640 reader.ReadOuterXml();
1641 }
1642 }
1643
1644 reader.ReadEndElement(); // Shape
1645
1646 return shape;
1647 }
1648
1649 #endregion
297 } 1650 }
298} 1651}
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs
index 5494549..bb67ca0 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs
@@ -124,14 +124,30 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
124 foreach (XmlNode aPrimNode in rootNode.ChildNodes) 124 foreach (XmlNode aPrimNode in rootNode.ChildNodes)
125 { 125 {
126 // There is only ever one prim. This oddity should be removeable post 0.5.9 126 // There is only ever one prim. This oddity should be removeable post 0.5.9
127 return SceneObjectSerializer.FromXml2Format(aPrimNode.OuterXml); 127 //return SceneObjectSerializer.FromXml2Format(aPrimNode.OuterXml);
128 using (reader = new XmlTextReader(new StringReader(aPrimNode.OuterXml)))
129 {
130 SceneObjectGroup obj = new SceneObjectGroup();
131 if (SceneObjectSerializer.Xml2ToSOG(reader, obj))
132 return obj;
133
134 return null;
135 }
128 } 136 }
129 137
130 return null; 138 return null;
131 } 139 }
132 else 140 else
133 { 141 {
134 return SceneObjectSerializer.FromXml2Format(rootNode.OuterXml); 142 //return SceneObjectSerializer.FromXml2Format(rootNode.OuterXml);
143 using (reader = new XmlTextReader(new StringReader(rootNode.OuterXml)))
144 {
145 SceneObjectGroup obj = new SceneObjectGroup();
146 if (SceneObjectSerializer.Xml2ToSOG(reader, obj))
147 return obj;
148
149 return null;
150 }
135 } 151 }
136 } 152 }
137 153
@@ -193,12 +209,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
193 /// <returns>The scene object created. null if the scene object already existed</returns> 209 /// <returns>The scene object created. null if the scene object already existed</returns>
194 protected static SceneObjectGroup CreatePrimFromXml2(Scene scene, string xmlData) 210 protected static SceneObjectGroup CreatePrimFromXml2(Scene scene, string xmlData)
195 { 211 {
196 SceneObjectGroup obj = SceneObjectSerializer.FromXml2Format(xmlData); 212 //SceneObjectGroup obj = SceneObjectSerializer.FromXml2Format(xmlData);
213 using (XmlTextReader reader = new XmlTextReader(new StringReader(xmlData)))
214 {
215 SceneObjectGroup obj = new SceneObjectGroup();
216 SceneObjectSerializer.Xml2ToSOG(reader, obj);
197 217
198 if (scene.AddRestoredSceneObject(obj, true, false)) 218 if (scene.AddRestoredSceneObject(obj, true, false))
199 return obj; 219 return obj;
200 else 220 else
201 return null; 221 return null;
222 }
202 } 223 }
203 224
204 public static void SavePrimsToXml2(Scene scene, string fileName) 225 public static void SavePrimsToXml2(Scene scene, string fileName)
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 53d8ab7..05358c4 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -136,17 +136,16 @@
136 meshing = Meshmerizer 136 meshing = Meshmerizer
137 ;meshing = ZeroMesher 137 ;meshing = ZeroMesher
138 138
139 ;; Path to decoded sculpty maps 139 ; Path to decoded sculpty maps
140 ;; Defaults to "j2kDecodeCache 140 ; Defaults to "j2kDecodeCache
141 ;DecodedSculptMapPath = "j2kDecodeCache" 141 ;DecodedSculptMapPath = "j2kDecodeCache"
142 142
143 ;# {CacheSculptMaps} {Cache decoded sculpt maps?} {true false} true 143 ; if you use Meshmerizer and want sculpt map collisions, setting this to
144 ;; if you use Meshmerizer and want sculpt map collisions, setting this to 144 ; to true will store decoded sculpt maps in a special folder in your bin
145 ;; to true will store decoded sculpt maps in a special folder in your bin 145 ; folder, which can reduce startup times by reducing asset requests. Some
146 ;; folder, which can reduce startup times by reducing asset requests. Some 146 ; versions of mono dont work well when reading the cache files, so set this
147 ;; versions of mono dont work well when reading the cache files, so set this 147 ; to false if you have compatibility problems.
148 ;; to false if you have compatability problems. 148 ;CacheSculptMaps = true
149 ; CacheSculptMaps = true
150 149
151 ; Choose one of the physics engines below 150 ; Choose one of the physics engines below
152 ; OpenDynamicsEngine is by some distance the most developed physics engine 151 ; OpenDynamicsEngine is by some distance the most developed physics engine