diff options
5 files changed, 12 insertions, 6 deletions
diff --git a/OpenSim/Framework/Servers/VersionInfo.cs b/OpenSim/Framework/Servers/VersionInfo.cs index cd2f384..e7fb9df 100644 --- a/OpenSim/Framework/Servers/VersionInfo.cs +++ b/OpenSim/Framework/Servers/VersionInfo.cs | |||
@@ -31,6 +31,7 @@ namespace OpenSim | |||
31 | { | 31 | { |
32 | private const string VERSION_NUMBER = "0.7CM"; | 32 | private const string VERSION_NUMBER = "0.7CM"; |
33 | private const Flavour VERSION_FLAVOUR = Flavour.Dev; | 33 | private const Flavour VERSION_FLAVOUR = Flavour.Dev; |
34 | |||
34 | public enum Flavour | 35 | public enum Flavour |
35 | { | 36 | { |
36 | Unknown, | 37 | Unknown, |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 7f6a0ad..5fe0e28 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -359,7 +359,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
359 | { | 359 | { |
360 | if (avatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT) | 360 | if (avatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT) |
361 | { | 361 | { |
362 | if (parcelAvatarIsEntering.IsBannedFromLand(avatar.UUID)) | 362 | if (parcelAvatarIsEntering.IsEitherBannedOrRestricted(avatar.UUID)) |
363 | { | 363 | { |
364 | SendYouAreBannedNotice(avatar); | 364 | SendYouAreBannedNotice(avatar); |
365 | ForceAvatarToPosition(avatar, m_scene.GetNearestAllowedPosition(avatar)); | 365 | ForceAvatarToPosition(avatar, m_scene.GetNearestAllowedPosition(avatar)); |
@@ -989,6 +989,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
989 | //Owner Flag | 989 | //Owner Flag |
990 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_REQUESTER); | 990 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_REQUESTER); |
991 | } | 991 | } |
992 | else if (currentParcelBlock.LandData.IsGroupOwned && remote_client.IsGroupMember(currentParcelBlock.LandData.GroupID)) | ||
993 | { | ||
994 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_GROUP); | ||
995 | } | ||
992 | else if (currentParcelBlock.LandData.SalePrice > 0 && | 996 | else if (currentParcelBlock.LandData.SalePrice > 0 && |
993 | (currentParcelBlock.LandData.AuthBuyerID == UUID.Zero || | 997 | (currentParcelBlock.LandData.AuthBuyerID == UUID.Zero || |
994 | currentParcelBlock.LandData.AuthBuyerID == remote_client.AgentId)) | 998 | currentParcelBlock.LandData.AuthBuyerID == remote_client.AgentId)) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 1f604c5..e4daa0b 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2116,7 +2116,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2116 | public bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates) | 2116 | public bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates) |
2117 | { | 2117 | { |
2118 | return m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, sendClientUpdates); | 2118 | return m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, sendClientUpdates); |
2119 | } | 2119 | } |
2120 | 2120 | ||
2121 | /// <summary> | 2121 | /// <summary> |
2122 | /// Delete every object from the scene | 2122 | /// Delete every object from the scene |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 7ed29a5..014b007 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -2171,7 +2171,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2171 | public void ScheduleGroupForTerseUpdate() | 2171 | public void ScheduleGroupForTerseUpdate() |
2172 | { | 2172 | { |
2173 | lockPartsForRead(true); | 2173 | lockPartsForRead(true); |
2174 | |||
2175 | foreach (SceneObjectPart part in m_parts.Values) | 2174 | foreach (SceneObjectPart part in m_parts.Values) |
2176 | { | 2175 | { |
2177 | part.ScheduleTerseUpdate(); | 2176 | part.ScheduleTerseUpdate(); |
@@ -2184,11 +2183,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2184 | /// Immediately send a full update for this scene object. | 2183 | /// Immediately send a full update for this scene object. |
2185 | /// </summary> | 2184 | /// </summary> |
2186 | public void SendGroupFullUpdate() | 2185 | public void SendGroupFullUpdate() |
2187 | { | 2186 | { |
2188 | if (IsDeleted) | 2187 | if (IsDeleted) |
2189 | return; | 2188 | return; |
2190 | 2189 | ||
2191 | // m_log.DebugFormat("[SOG]: Sending immediate full group update for {0} {1}", Name, UUID); | 2190 | // m_log.DebugFormat("[SOG]: Sending immediate full group update for {0} {1}", Name, UUID); |
2192 | 2191 | ||
2193 | RootPart.SendFullUpdateToAllClients(); | 2192 | RootPart.SendFullUpdateToAllClients(); |
2194 | 2193 | ||
diff --git a/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs index 5e6696e..e8894f7 100644 --- a/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs | |||
@@ -804,6 +804,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
804 | if (m_isphysical && Body != IntPtr.Zero) | 804 | if (m_isphysical && Body != IntPtr.Zero) |
805 | { | 805 | { |
806 | d.BodyDisable(Body); | 806 | d.BodyDisable(Body); |
807 | Halt(); | ||
807 | } | 808 | } |
808 | } | 809 | } |
809 | 810 | ||
@@ -2972,7 +2973,8 @@ Console.WriteLine(" JointCreateFixed"); | |||
2972 | m_wLinObjectVel = Vector3.Zero; | 2973 | m_wLinObjectVel = Vector3.Zero; |
2973 | m_angularMotorDirection = Vector3.Zero; | 2974 | m_angularMotorDirection = Vector3.Zero; |
2974 | m_lastAngularVelocity = Vector3.Zero; | 2975 | m_lastAngularVelocity = Vector3.Zero; |
2975 | m_angularMotorDVel = Vector3.Zero; | 2976 | m_angularMotorDVel = Vector3.Zero; |
2977 | _acceleration = Vector3.Zero; | ||
2976 | } | 2978 | } |
2977 | 2979 | ||
2978 | private void UpdateLinDecay() | 2980 | private void UpdateLinDecay() |