diff options
11 files changed, 360 insertions, 137 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs index 37292d6..80ab30c 100644 --- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs +++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs | |||
@@ -413,68 +413,71 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement | |||
413 | user.Id = uuid; | 413 | user.Id = uuid; |
414 | user.FirstName = first; | 414 | user.FirstName = first; |
415 | user.LastName = last; | 415 | user.LastName = last; |
416 | // user.ProfileURL = we should initialize this to the default | ||
417 | 416 | ||
418 | AddUserInternal(user); | 417 | AddUserInternal(user); |
419 | } | 418 | } |
420 | 419 | ||
421 | public void AddUser(UUID uuid, string first, string last, string profileURL) | 420 | public void AddUser(UUID uuid, string first, string last, string homeURL) |
422 | { | 421 | { |
423 | AddUser(uuid, profileURL + ";" + first + " " + last); | 422 | AddUser(uuid, homeURL + ";" + first + " " + last); |
424 | } | 423 | } |
425 | 424 | ||
426 | public void AddUser(UUID id, string creatorData) | 425 | public void AddUser (UUID id, string creatorData) |
427 | { | 426 | { |
428 | lock (m_UserCache) | 427 | UserData oldUser; |
429 | { | 428 | //lock the whole block - prevent concurrent update |
430 | if (m_UserCache.ContainsKey(id)) | 429 | lock (m_UserCache) { |
431 | return; | 430 | m_UserCache.TryGetValue (id, out oldUser); |
432 | } | 431 | if (oldUser != null) { |
433 | 432 | if (creatorData == null || creatorData == String.Empty) { | |
434 | // m_log.DebugFormat("[USER MANAGEMENT MODULE]: Adding user with id {0}, craetorData {1}", id, creatorData); | 433 | //ignore updates without creator data |
435 | 434 | return; | |
436 | UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, id); | 435 | } |
437 | 436 | //try update unknown users | |
438 | if (account != null) | 437 | //and creator's home URL's |
439 | { | 438 | if ((oldUser.FirstName == "Unknown" && !creatorData.Contains ("Unknown")) || (oldUser.HomeURL != null && !creatorData.StartsWith (oldUser.HomeURL))) { |
440 | AddUser(id, account.FirstName, account.LastName); | 439 | m_UserCache.Remove (id); |
441 | } | 440 | // m_log.DebugFormat("[USER MANAGEMENT MODULE]: Re-adding user with id {0}, creatorData [{1}] and old HomeURL {2}", id, creatorData,oldUser.HomeURL); |
442 | else | 441 | } else { |
443 | { | 442 | //we have already a valid user within the cache |
444 | UserData user = new UserData(); | 443 | return; |
445 | user.Id = id; | ||
446 | user.Flags = -1; | ||
447 | user.Created = -1; | ||
448 | |||
449 | if (creatorData != null && creatorData != string.Empty) | ||
450 | { | ||
451 | //creatorData = <endpoint>;<name> | ||
452 | |||
453 | string[] parts = creatorData.Split(';'); | ||
454 | if (parts.Length >= 1) | ||
455 | { | ||
456 | user.HomeURL = parts[0]; | ||
457 | try | ||
458 | { | ||
459 | Uri uri = new Uri(parts[0]); | ||
460 | user.LastName = "@" + uri.Authority; | ||
461 | } | ||
462 | catch (UriFormatException) | ||
463 | { | ||
464 | m_log.DebugFormat("[SCENE]: Unable to parse Uri {0}", parts[0]); | ||
465 | user.LastName = "@unknown"; | ||
466 | } | ||
467 | } | 444 | } |
468 | if (parts.Length >= 2) | ||
469 | user.FirstName = parts[1].Replace(' ', '.'); | ||
470 | } | 445 | } |
471 | else | 446 | // m_log.DebugFormat("[USER MANAGEMENT MODULE]: Adding user with id {0}, creatorData {1}", id, creatorData); |
472 | { | 447 | |
473 | user.FirstName = "Unknown"; | 448 | UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount (m_Scenes[0].RegionInfo.ScopeID, id); |
474 | user.LastName = "User"; | 449 | |
450 | if (account != null) { | ||
451 | AddUser (id, account.FirstName, account.LastName); | ||
452 | } else { | ||
453 | UserData user = new UserData (); | ||
454 | user.Id = id; | ||
455 | user.Flags = -1; | ||
456 | user.Created = -1; | ||
457 | |||
458 | if (creatorData != null && creatorData != string.Empty) { | ||
459 | //creatorData = <endpoint>;<name> | ||
460 | |||
461 | string[] parts = creatorData.Split (';'); | ||
462 | if (parts.Length >= 1) { | ||
463 | user.HomeURL = parts[0]; | ||
464 | try { | ||
465 | Uri uri = new Uri (parts[0]); | ||
466 | user.LastName = "@" + uri.Authority; | ||
467 | } catch (UriFormatException) { | ||
468 | m_log.DebugFormat ("[SCENE]: Unable to parse Uri {0}", parts[0]); | ||
469 | user.LastName = "@unknown"; | ||
470 | } | ||
471 | } | ||
472 | if (parts.Length >= 2) | ||
473 | user.FirstName = parts[1].Replace (' ', '.'); | ||
474 | } else { | ||
475 | user.FirstName = "Unknown"; | ||
476 | user.LastName = "User"; | ||
477 | } | ||
478 | |||
479 | AddUserInternal (user); | ||
475 | } | 480 | } |
476 | |||
477 | AddUserInternal(user); | ||
478 | } | 481 | } |
479 | } | 482 | } |
480 | 483 | ||
@@ -488,36 +491,6 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement | |||
488 | // user.Id, user.FirstName, user.LastName, user.HomeURL); | 491 | // user.Id, user.FirstName, user.LastName, user.HomeURL); |
489 | } | 492 | } |
490 | 493 | ||
491 | //public void AddUser(UUID uuid, string userData) | ||
492 | //{ | ||
493 | // if (m_UserCache.ContainsKey(uuid)) | ||
494 | // return; | ||
495 | |||
496 | // UserData user = new UserData(); | ||
497 | // user.Id = uuid; | ||
498 | |||
499 | // // userData = <profile url>;<name> | ||
500 | // string[] parts = userData.Split(';'); | ||
501 | // if (parts.Length >= 1) | ||
502 | // user.ProfileURL = parts[0].Trim(); | ||
503 | // if (parts.Length >= 2) | ||
504 | // { | ||
505 | // string[] name = parts[1].Trim().Split(' '); | ||
506 | // if (name.Length >= 1) | ||
507 | // user.FirstName = name[0]; | ||
508 | // if (name.Length >= 2) | ||
509 | // user.LastName = name[1]; | ||
510 | // else | ||
511 | // user.LastName = "?"; | ||
512 | // } | ||
513 | |||
514 | // lock (m_UserCache) | ||
515 | // m_UserCache.Add(uuid, user); | ||
516 | |||
517 | // m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL); | ||
518 | |||
519 | //} | ||
520 | |||
521 | public bool IsLocalGridUser(UUID uuid) | 494 | public bool IsLocalGridUser(UUID uuid) |
522 | { | 495 | { |
523 | UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, uuid); | 496 | UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, uuid); |
diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs index cac8479..c50e734 100644 --- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs +++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs | |||
@@ -53,6 +53,14 @@ namespace OpenSim.Region.Framework.Interfaces | |||
53 | bool IsNPC(UUID agentID, Scene scene); | 53 | bool IsNPC(UUID agentID, Scene scene); |
54 | 54 | ||
55 | /// <summary> | 55 | /// <summary> |
56 | /// Check if the caller has permission to manipulate the given NPC. | ||
57 | /// </summary> | ||
58 | /// <param name="npcID"></param> | ||
59 | /// <param name="callerID"></param> | ||
60 | /// <returns>true if they do, false if they don't or if there's no NPC with the given ID.</returns> | ||
61 | bool CheckPermissions(UUID npcID, UUID callerID); | ||
62 | |||
63 | /// <summary> | ||
56 | /// Set the appearance for an NPC. | 64 | /// Set the appearance for an NPC. |
57 | /// </summary> | 65 | /// </summary> |
58 | /// <param name="agentID"></param> | 66 | /// <param name="agentID"></param> |
@@ -117,7 +125,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
117 | /// <param name="agentID">The UUID of the NPC</param> | 125 | /// <param name="agentID">The UUID of the NPC</param> |
118 | /// <param name="scene"></param> | 126 | /// <param name="scene"></param> |
119 | /// <returns>True if the operation succeeded, false if there was no such agent or the agent was not an NPC</returns> | 127 | /// <returns>True if the operation succeeded, false if there was no such agent or the agent was not an NPC</returns> |
120 | bool DeleteNPC(UUID agentID, UUID CallerID, Scene scene); | 128 | bool DeleteNPC(UUID agentID, Scene scene); |
121 | 129 | ||
122 | /// <summary> | 130 | /// <summary> |
123 | /// Get the owner of a NPC | 131 | /// Get the owner of a NPC |
diff --git a/OpenSim/Region/Framework/Interfaces/IUserManagement.cs b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs index 54dfaf4..4f62e28 100644 --- a/OpenSim/Region/Framework/Interfaces/IUserManagement.cs +++ b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs | |||
@@ -50,7 +50,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
50 | /// <param name="uuid"></param> | 50 | /// <param name="uuid"></param> |
51 | /// <param name="firstName"></param> | 51 | /// <param name="firstName"></param> |
52 | /// <param name="profileURL"></param> | 52 | /// <param name="profileURL"></param> |
53 | void AddUser(UUID uuid, string firstName, string lastName, string profileURL); | 53 | void AddUser(UUID uuid, string firstName, string lastName, string homeURL); |
54 | 54 | ||
55 | bool IsLocalGridUser(UUID uuid); | 55 | bool IsLocalGridUser(UUID uuid); |
56 | } | 56 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index e874417..d90309f 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -56,6 +56,24 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
56 | } | 56 | } |
57 | } | 57 | } |
58 | 58 | ||
59 | public void PostInitialise() | ||
60 | { | ||
61 | } | ||
62 | |||
63 | public void Close() | ||
64 | { | ||
65 | } | ||
66 | |||
67 | public string Name | ||
68 | { | ||
69 | get { return "NPCModule"; } | ||
70 | } | ||
71 | |||
72 | public bool IsSharedModule | ||
73 | { | ||
74 | get { return true; } | ||
75 | } | ||
76 | |||
59 | public bool IsNPC(UUID agentId, Scene scene) | 77 | public bool IsNPC(UUID agentId, Scene scene) |
60 | { | 78 | { |
61 | // FIXME: This implementation could not just use the ScenePresence.PresenceType (and callers could inspect | 79 | // FIXME: This implementation could not just use the ScenePresence.PresenceType (and callers could inspect |
@@ -248,16 +266,13 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
248 | return UUID.Zero; | 266 | return UUID.Zero; |
249 | } | 267 | } |
250 | 268 | ||
251 | public bool DeleteNPC(UUID agentID, UUID callerID, Scene scene) | 269 | public bool DeleteNPC(UUID agentID, Scene scene) |
252 | { | 270 | { |
253 | lock (m_avatars) | 271 | lock (m_avatars) |
254 | { | 272 | { |
255 | NPCAvatar av; | 273 | NPCAvatar av; |
256 | if (m_avatars.TryGetValue(agentID, out av)) | 274 | if (m_avatars.TryGetValue(agentID, out av)) |
257 | { | 275 | { |
258 | if (av.OwnerID != UUID.Zero && callerID != UUID.Zero && av.OwnerID != callerID) | ||
259 | return false; | ||
260 | |||
261 | scene.RemoveClient(agentID, false); | 276 | scene.RemoveClient(agentID, false); |
262 | m_avatars.Remove(agentID); | 277 | m_avatars.Remove(agentID); |
263 | 278 | ||
@@ -268,22 +283,27 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
268 | return false; | 283 | return false; |
269 | } | 284 | } |
270 | 285 | ||
271 | public void PostInitialise() | 286 | public bool CheckPermissions(UUID npcID, UUID callerID) |
272 | { | ||
273 | } | ||
274 | |||
275 | public void Close() | ||
276 | { | ||
277 | } | ||
278 | |||
279 | public string Name | ||
280 | { | 287 | { |
281 | get { return "NPCModule"; } | 288 | lock (m_avatars) |
289 | { | ||
290 | NPCAvatar av; | ||
291 | if (m_avatars.TryGetValue(npcID, out av)) | ||
292 | return CheckPermissions(av, callerID); | ||
293 | else | ||
294 | return false; | ||
295 | } | ||
282 | } | 296 | } |
283 | 297 | ||
284 | public bool IsSharedModule | 298 | /// <summary> |
299 | /// Check if the caller has permission to manipulate the given NPC. | ||
300 | /// </summary> | ||
301 | /// <param name="av"></param> | ||
302 | /// <param name="callerID"></param> | ||
303 | /// <returns>true if they do, false if they don't.</returns> | ||
304 | private bool CheckPermissions(NPCAvatar av, UUID callerID) | ||
285 | { | 305 | { |
286 | get { return true; } | 306 | return callerID == UUID.Zero || av.OwnerID == UUID.Zero || av.OwnerID == callerID; |
287 | } | 307 | } |
288 | } | 308 | } |
289 | } | 309 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index 571d33d..d21d601 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -119,6 +119,26 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
119 | } | 119 | } |
120 | 120 | ||
121 | [Test] | 121 | [Test] |
122 | public void TestRemove() | ||
123 | { | ||
124 | TestHelpers.InMethod(); | ||
125 | // log4net.Config.XmlConfigurator.Configure(); | ||
126 | |||
127 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); | ||
128 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); | ||
129 | |||
130 | Vector3 startPos = new Vector3(128, 128, 30); | ||
131 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | ||
132 | UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, UUID.Zero, scene, sp.Appearance); | ||
133 | |||
134 | npcModule.DeleteNPC(npcId, scene); | ||
135 | |||
136 | ScenePresence deletedNpc = scene.GetScenePresence(npcId); | ||
137 | |||
138 | Assert.That(deletedNpc, Is.Null); | ||
139 | } | ||
140 | |||
141 | [Test] | ||
122 | public void TestAttachments() | 142 | public void TestAttachments() |
123 | { | 143 | { |
124 | TestHelpers.InMethod(); | 144 | TestHelpers.InMethod(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index e2a045b..40d9d6f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -2077,16 +2077,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2077 | return retVal; | 2077 | return retVal; |
2078 | } | 2078 | } |
2079 | 2079 | ||
2080 | public LSL_Key osNpcCreateOwned(string firstname, string lastname, LSL_Vector position, string notecard) | 2080 | public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard) |
2081 | { | 2081 | { |
2082 | CheckThreatLevel(ThreatLevel.High, "osNpcCreateOwned"); | 2082 | CheckThreatLevel(ThreatLevel.High, "osNpcCreate"); |
2083 | return NpcCreate(firstname, lastname, position, notecard, true); | 2083 | return NpcCreate(firstname, lastname, position, notecard, true); |
2084 | } | 2084 | } |
2085 | 2085 | ||
2086 | public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard) | 2086 | public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, int options) |
2087 | { | 2087 | { |
2088 | CheckThreatLevel(ThreatLevel.High, "osNpcCreate"); | 2088 | CheckThreatLevel(ThreatLevel.High, "osNpcCreate"); |
2089 | return NpcCreate(firstname, lastname, position, notecard, false); | 2089 | return NpcCreate(firstname, lastname, position, notecard, (options & ScriptBaseClass.OS_NPC_NOT_OWNED) == 0); |
2090 | } | 2090 | } |
2091 | 2091 | ||
2092 | private LSL_Key NpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, bool owned) | 2092 | private LSL_Key NpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, bool owned) |
@@ -2152,11 +2152,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2152 | if (!UUID.TryParse(npc.m_string, out npcId)) | 2152 | if (!UUID.TryParse(npc.m_string, out npcId)) |
2153 | return new LSL_Key(UUID.Zero.ToString()); | 2153 | return new LSL_Key(UUID.Zero.ToString()); |
2154 | 2154 | ||
2155 | if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene)) | 2155 | if (!npcModule.CheckPermissions(npcId, m_host.OwnerID)) |
2156 | return new LSL_Key(UUID.Zero.ToString()); | ||
2157 | |||
2158 | UUID ownerID = npcModule.GetOwner(npcId); | ||
2159 | if (ownerID != UUID.Zero && ownerID != m_host.OwnerID) | ||
2160 | return new LSL_Key(UUID.Zero.ToString()); | 2156 | return new LSL_Key(UUID.Zero.ToString()); |
2161 | 2157 | ||
2162 | return SaveAppearanceToNotecard(npcId, notecard); | 2158 | return SaveAppearanceToNotecard(npcId, notecard); |
@@ -2177,6 +2173,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2177 | if (!UUID.TryParse(npc.m_string, out npcId)) | 2173 | if (!UUID.TryParse(npc.m_string, out npcId)) |
2178 | return; | 2174 | return; |
2179 | 2175 | ||
2176 | if (!npcModule.CheckPermissions(npcId, m_host.OwnerID)) | ||
2177 | return; | ||
2178 | |||
2180 | string appearanceSerialized = LoadNotecard(notecard); | 2179 | string appearanceSerialized = LoadNotecard(notecard); |
2181 | OSDMap appearanceOsd = (OSDMap)OSDParser.DeserializeLLSDXml(appearanceSerialized); | 2180 | OSDMap appearanceOsd = (OSDMap)OSDParser.DeserializeLLSDXml(appearanceSerialized); |
2182 | // OSD a = OSDParser.DeserializeLLSDXml(appearanceSerialized); | 2181 | // OSD a = OSDParser.DeserializeLLSDXml(appearanceSerialized); |
@@ -2200,7 +2199,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2200 | if (!UUID.TryParse(npc.m_string, out npcId)) | 2199 | if (!UUID.TryParse(npc.m_string, out npcId)) |
2201 | return new LSL_Vector(0, 0, 0); | 2200 | return new LSL_Vector(0, 0, 0); |
2202 | 2201 | ||
2203 | if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene)) | 2202 | if (!npcModule.CheckPermissions(npcId, m_host.OwnerID)) |
2204 | return new LSL_Vector(0, 0, 0); | 2203 | return new LSL_Vector(0, 0, 0); |
2205 | 2204 | ||
2206 | Vector3 pos = World.GetScenePresence(npcId).AbsolutePosition; | 2205 | Vector3 pos = World.GetScenePresence(npcId).AbsolutePosition; |
@@ -2220,6 +2219,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2220 | UUID npcId; | 2219 | UUID npcId; |
2221 | if (!UUID.TryParse(npc.m_string, out npcId)) | 2220 | if (!UUID.TryParse(npc.m_string, out npcId)) |
2222 | return; | 2221 | return; |
2222 | |||
2223 | if (!module.CheckPermissions(npcId, m_host.OwnerID)) | ||
2224 | return; | ||
2223 | 2225 | ||
2224 | Vector3 pos = new Vector3((float) position.x, (float) position.y, (float) position.z); | 2226 | Vector3 pos = new Vector3((float) position.x, (float) position.y, (float) position.z); |
2225 | module.MoveToTarget(npcId, World, pos, false, true); | 2227 | module.MoveToTarget(npcId, World, pos, false, true); |
@@ -2237,6 +2239,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2237 | if (!UUID.TryParse(npc.m_string, out npcId)) | 2239 | if (!UUID.TryParse(npc.m_string, out npcId)) |
2238 | return; | 2240 | return; |
2239 | 2241 | ||
2242 | if (!module.CheckPermissions(npcId, m_host.OwnerID)) | ||
2243 | return; | ||
2244 | |||
2240 | Vector3 pos = new Vector3((float)target.x, (float)target.y, (float)target.z); | 2245 | Vector3 pos = new Vector3((float)target.x, (float)target.y, (float)target.z); |
2241 | module.MoveToTarget( | 2246 | module.MoveToTarget( |
2242 | new UUID(npc.m_string), | 2247 | new UUID(npc.m_string), |
@@ -2258,7 +2263,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2258 | if (!UUID.TryParse(npc.m_string, out npcId)) | 2263 | if (!UUID.TryParse(npc.m_string, out npcId)) |
2259 | return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W); | 2264 | return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W); |
2260 | 2265 | ||
2261 | if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene)) | 2266 | if (!npcModule.CheckPermissions(npcId, m_host.OwnerID)) |
2262 | return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W); | 2267 | return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W); |
2263 | 2268 | ||
2264 | ScenePresence sp = World.GetScenePresence(npcId); | 2269 | ScenePresence sp = World.GetScenePresence(npcId); |
@@ -2281,7 +2286,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2281 | if (!UUID.TryParse(npc.m_string, out npcId)) | 2286 | if (!UUID.TryParse(npc.m_string, out npcId)) |
2282 | return; | 2287 | return; |
2283 | 2288 | ||
2284 | if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene)) | 2289 | if (!npcModule.CheckPermissions(npcId, m_host.OwnerID)) |
2285 | return; | 2290 | return; |
2286 | 2291 | ||
2287 | ScenePresence sp = World.GetScenePresence(npcId); | 2292 | ScenePresence sp = World.GetScenePresence(npcId); |
@@ -2295,7 +2300,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2295 | 2300 | ||
2296 | INPCModule module = World.RequestModuleInterface<INPCModule>(); | 2301 | INPCModule module = World.RequestModuleInterface<INPCModule>(); |
2297 | if (module != null) | 2302 | if (module != null) |
2298 | module.StopMoveToTarget(new UUID(npc.m_string), World); | 2303 | { |
2304 | UUID npcId = new UUID(npc.m_string); | ||
2305 | |||
2306 | if (!module.CheckPermissions(npcId, m_host.OwnerID)) | ||
2307 | return; | ||
2308 | |||
2309 | module.StopMoveToTarget(npcId, World); | ||
2310 | } | ||
2299 | } | 2311 | } |
2300 | 2312 | ||
2301 | public void osNpcSay(LSL_Key npc, string message) | 2313 | public void osNpcSay(LSL_Key npc, string message) |
@@ -2305,7 +2317,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2305 | INPCModule module = World.RequestModuleInterface<INPCModule>(); | 2317 | INPCModule module = World.RequestModuleInterface<INPCModule>(); |
2306 | if (module != null) | 2318 | if (module != null) |
2307 | { | 2319 | { |
2308 | module.Say(new UUID(npc.m_string), World, message); | 2320 | UUID npcId = new UUID(npc.m_string); |
2321 | |||
2322 | if (!module.CheckPermissions(npcId, m_host.OwnerID)) | ||
2323 | return; | ||
2324 | |||
2325 | module.Say(npcId, World, message); | ||
2309 | } | 2326 | } |
2310 | } | 2327 | } |
2311 | 2328 | ||
@@ -2316,7 +2333,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2316 | INPCModule module = World.RequestModuleInterface<INPCModule>(); | 2333 | INPCModule module = World.RequestModuleInterface<INPCModule>(); |
2317 | if (module != null) | 2334 | if (module != null) |
2318 | { | 2335 | { |
2319 | module.Sit(new UUID(npc.m_string), new UUID(target.m_string), World); | 2336 | UUID npcId = new UUID(npc.m_string); |
2337 | |||
2338 | if (!module.CheckPermissions(npcId, m_host.OwnerID)) | ||
2339 | return; | ||
2340 | |||
2341 | module.Sit(npcId, new UUID(target.m_string), World); | ||
2320 | } | 2342 | } |
2321 | } | 2343 | } |
2322 | 2344 | ||
@@ -2327,7 +2349,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2327 | INPCModule module = World.RequestModuleInterface<INPCModule>(); | 2349 | INPCModule module = World.RequestModuleInterface<INPCModule>(); |
2328 | if (module != null) | 2350 | if (module != null) |
2329 | { | 2351 | { |
2330 | module.Stand(new UUID(npc.m_string), World); | 2352 | UUID npcId = new UUID(npc.m_string); |
2353 | |||
2354 | if (!module.CheckPermissions(npcId, m_host.OwnerID)) | ||
2355 | return; | ||
2356 | |||
2357 | module.Stand(npcId, World); | ||
2331 | } | 2358 | } |
2332 | } | 2359 | } |
2333 | 2360 | ||
@@ -2338,7 +2365,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2338 | INPCModule module = World.RequestModuleInterface<INPCModule>(); | 2365 | INPCModule module = World.RequestModuleInterface<INPCModule>(); |
2339 | if (module != null) | 2366 | if (module != null) |
2340 | { | 2367 | { |
2341 | module.DeleteNPC(new UUID(npc.m_string), m_host.OwnerID, World); | 2368 | UUID npcId = new UUID(npc.m_string); |
2369 | |||
2370 | if (!module.CheckPermissions(npcId, m_host.OwnerID)) | ||
2371 | return; | ||
2372 | |||
2373 | module.DeleteNPC(npcId, World); | ||
2342 | } | 2374 | } |
2343 | } | 2375 | } |
2344 | 2376 | ||
@@ -2350,12 +2382,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2350 | if (module != null) | 2382 | if (module != null) |
2351 | { | 2383 | { |
2352 | UUID npcID = new UUID(npc.m_string); | 2384 | UUID npcID = new UUID(npc.m_string); |
2353 | if (module.IsNPC(npcID, m_host.ParentGroup.Scene)) | 2385 | |
2354 | { | 2386 | if (module.CheckPermissions(npcID, m_host.OwnerID)) |
2355 | UUID ownerID = module.GetOwner(npcID); | 2387 | AvatarPlayAnimation(npcID.ToString(), animation); |
2356 | if (ownerID == UUID.Zero || ownerID == m_host.OwnerID) | ||
2357 | AvatarPlayAnimation(npcID.ToString(), animation); | ||
2358 | } | ||
2359 | } | 2388 | } |
2360 | } | 2389 | } |
2361 | 2390 | ||
@@ -2367,12 +2396,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2367 | if (module != null) | 2396 | if (module != null) |
2368 | { | 2397 | { |
2369 | UUID npcID = new UUID(npc.m_string); | 2398 | UUID npcID = new UUID(npc.m_string); |
2370 | if (module.IsNPC(npcID, m_host.ParentGroup.Scene)) | 2399 | |
2371 | { | 2400 | if (module.CheckPermissions(npcID, m_host.OwnerID)) |
2372 | UUID ownerID = module.GetOwner(npcID); | 2401 | AvatarPlayAnimation(npcID.ToString(), animation); |
2373 | if (ownerID == UUID.Zero || ownerID == m_host.OwnerID) | ||
2374 | AvatarStopAnimation(npcID.ToString(), animation); | ||
2375 | } | ||
2376 | } | 2402 | } |
2377 | } | 2403 | } |
2378 | 2404 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index 7d7813d..8356dce 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -463,12 +463,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
463 | toRegionPos = presence.AbsolutePosition; | 463 | toRegionPos = presence.AbsolutePosition; |
464 | dis = Math.Abs(Util.GetDistanceTo(toRegionPos, fromRegionPos)); | 464 | dis = Math.Abs(Util.GetDistanceTo(toRegionPos, fromRegionPos)); |
465 | 465 | ||
466 | if (presence.PresenceType == PresenceType.Npc && npcModule != null) | 466 | // Disabled for now since all osNpc* methods check for appropriate ownership permission. |
467 | { | 467 | // Perhaps could be re-enabled as an NPC setting at some point since being able to make NPCs not |
468 | UUID npcOwner = npcModule.GetOwner(presence.UUID); | 468 | // sensed might be useful. |
469 | if (npcOwner != UUID.Zero && npcOwner != SensePoint.OwnerID) | 469 | // if (presence.PresenceType == PresenceType.Npc && npcModule != null) |
470 | return; | 470 | // { |
471 | } | 471 | // UUID npcOwner = npcModule.GetOwner(presence.UUID); |
472 | // if (npcOwner != UUID.Zero && npcOwner != SensePoint.OwnerID) | ||
473 | // return; | ||
474 | // } | ||
472 | 475 | ||
473 | // are they in range | 476 | // are they in range |
474 | if (dis <= ts.range) | 477 | if (dis <= ts.range) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index f92f51f..af6be5f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -172,7 +172,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
172 | LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules); | 172 | LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules); |
173 | 173 | ||
174 | key osNpcCreate(string user, string name, vector position, string notecard); | 174 | key osNpcCreate(string user, string name, vector position, string notecard); |
175 | key osNpcCreateOwned(string user, string name, vector position, string notecard); | 175 | key osNpcCreate(string user, string name, vector position, string notecard, int options); |
176 | LSL_Key osNpcSaveAppearance(key npc, string notecard); | 176 | LSL_Key osNpcSaveAppearance(key npc, string notecard); |
177 | void osNpcLoadAppearance(key npc, string notecard); | 177 | void osNpcLoadAppearance(key npc, string notecard); |
178 | vector osNpcGetPos(key npc); | 178 | vector osNpcGetPos(key npc); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index b58cf57..176dc56 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs | |||
@@ -606,6 +606,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
606 | 606 | ||
607 | public const int OS_NPC_SIT_NOW = 0; | 607 | public const int OS_NPC_SIT_NOW = 0; |
608 | 608 | ||
609 | public const int OS_NPC_CREATOR_OWNED = 0x1; | ||
610 | public const int OS_NPC_NOT_OWNED = 0x2; | ||
611 | |||
609 | public const string URL_REQUEST_GRANTED = "URL_REQUEST_GRANTED"; | 612 | public const string URL_REQUEST_GRANTED = "URL_REQUEST_GRANTED"; |
610 | public const string URL_REQUEST_DENIED = "URL_REQUEST_DENIED"; | 613 | public const string URL_REQUEST_DENIED = "URL_REQUEST_DENIED"; |
611 | 614 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index a94392a..0c05ea4 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -488,9 +488,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
488 | return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom); | 488 | return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom); |
489 | } | 489 | } |
490 | 490 | ||
491 | public key osNpcCreateOwned(string user, string name, vector position, key cloneFrom) | 491 | public key osNpcCreate(string user, string name, vector position, key cloneFrom, int options) |
492 | { | 492 | { |
493 | return m_OSSL_Functions.osNpcCreateOwned(user, name, position, cloneFrom); | 493 | return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom, options); |
494 | } | 494 | } |
495 | 495 | ||
496 | public key osNpcSaveAppearance(key npc, string notecard) | 496 | public key osNpcSaveAppearance(key npc, string notecard) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs new file mode 100644 index 0000000..9d9fc51 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs | |||
@@ -0,0 +1,170 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using System.Text; | ||
32 | using log4net; | ||
33 | using Nini.Config; | ||
34 | using NUnit.Framework; | ||
35 | using OpenMetaverse; | ||
36 | using OpenMetaverse.Assets; | ||
37 | using OpenMetaverse.StructuredData; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Region.CoreModules.Avatar.AvatarFactory; | ||
40 | using OpenSim.Region.OptionalModules.World.NPC; | ||
41 | using OpenSim.Region.Framework.Scenes; | ||
42 | using OpenSim.Region.ScriptEngine.Shared; | ||
43 | using OpenSim.Region.ScriptEngine.Shared.Api; | ||
44 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||
45 | using OpenSim.Services.Interfaces; | ||
46 | using OpenSim.Tests.Common; | ||
47 | using OpenSim.Tests.Common.Mock; | ||
48 | |||
49 | namespace OpenSim.Region.ScriptEngine.Shared.Tests | ||
50 | { | ||
51 | /// <summary> | ||
52 | /// Tests for OSSL NPC API | ||
53 | /// </summary> | ||
54 | [TestFixture] | ||
55 | public class OSSL_NpcApiAppearanceTest | ||
56 | { | ||
57 | protected Scene m_scene; | ||
58 | protected XEngine.XEngine m_engine; | ||
59 | |||
60 | [SetUp] | ||
61 | public void SetUp() | ||
62 | { | ||
63 | IConfigSource initConfigSource = new IniConfigSource(); | ||
64 | IConfig config = initConfigSource.AddConfig("XEngine"); | ||
65 | config.Set("Enabled", "true"); | ||
66 | config.Set("AllowOSFunctions", "true"); | ||
67 | config.Set("OSFunctionThreatLevel", "Severe"); | ||
68 | config = initConfigSource.AddConfig("NPC"); | ||
69 | config.Set("Enabled", "true"); | ||
70 | |||
71 | m_scene = SceneHelpers.SetupScene(); | ||
72 | SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule()); | ||
73 | |||
74 | m_engine = new XEngine.XEngine(); | ||
75 | m_engine.Initialise(initConfigSource); | ||
76 | m_engine.AddRegion(m_scene); | ||
77 | } | ||
78 | |||
79 | /// <summary> | ||
80 | /// Test removal of an owned NPC. | ||
81 | /// </summary> | ||
82 | [Test] | ||
83 | public void TestOsNpcRemoveOwned() | ||
84 | { | ||
85 | TestHelpers.InMethod(); | ||
86 | // log4net.Config.XmlConfigurator.Configure(); | ||
87 | |||
88 | // Store an avatar with a different height from default in a notecard. | ||
89 | UUID userId = TestHelpers.ParseTail(0x1); | ||
90 | UUID otherUserId = TestHelpers.ParseTail(0x2); | ||
91 | float newHeight = 1.9f; | ||
92 | |||
93 | SceneHelpers.AddScenePresence(m_scene, otherUserId); | ||
94 | |||
95 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); | ||
96 | sp.Appearance.AvatarHeight = newHeight; | ||
97 | |||
98 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId); | ||
99 | SceneObjectPart part = so.RootPart; | ||
100 | m_scene.AddSceneObject(so); | ||
101 | |||
102 | SceneObjectGroup otherSo = SceneHelpers.CreateSceneObject(1, otherUserId); | ||
103 | SceneObjectPart otherPart = otherSo.RootPart; | ||
104 | m_scene.AddSceneObject(otherSo); | ||
105 | |||
106 | OSSL_Api osslApi = new OSSL_Api(); | ||
107 | osslApi.Initialize(m_engine, part, part.LocalId, part.UUID); | ||
108 | |||
109 | OSSL_Api otherOsslApi = new OSSL_Api(); | ||
110 | otherOsslApi.Initialize(m_engine, otherPart, otherPart.LocalId, otherPart.UUID); | ||
111 | |||
112 | string notecardName = "appearanceNc"; | ||
113 | osslApi.osOwnerSaveAppearance(notecardName); | ||
114 | |||
115 | string npcRaw | ||
116 | = osslApi.osNpcCreate( | ||
117 | "Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName, ScriptBaseClass.OS_NPC_CREATOR_OWNED); | ||
118 | |||
119 | otherOsslApi.osNpcRemove(npcRaw); | ||
120 | |||
121 | // Should still be around | ||
122 | UUID npcId = new UUID(npcRaw); | ||
123 | ScenePresence npc = m_scene.GetScenePresence(npcId); | ||
124 | Assert.That(npc, Is.Not.Null); | ||
125 | |||
126 | osslApi.osNpcRemove(npcRaw); | ||
127 | |||
128 | npc = m_scene.GetScenePresence(npcId); | ||
129 | |||
130 | // Now the owner deleted it and it's gone | ||
131 | Assert.That(npc, Is.Null); | ||
132 | } | ||
133 | |||
134 | /// <summary> | ||
135 | /// Test removal of an unowned NPC. | ||
136 | /// </summary> | ||
137 | [Test] | ||
138 | public void TestOsNpcRemoveUnowned() | ||
139 | { | ||
140 | TestHelpers.InMethod(); | ||
141 | // log4net.Config.XmlConfigurator.Configure(); | ||
142 | |||
143 | // Store an avatar with a different height from default in a notecard. | ||
144 | UUID userId = TestHelpers.ParseTail(0x1); | ||
145 | float newHeight = 1.9f; | ||
146 | |||
147 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); | ||
148 | sp.Appearance.AvatarHeight = newHeight; | ||
149 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId); | ||
150 | SceneObjectPart part = so.RootPart; | ||
151 | m_scene.AddSceneObject(so); | ||
152 | |||
153 | OSSL_Api osslApi = new OSSL_Api(); | ||
154 | osslApi.Initialize(m_engine, part, part.LocalId, part.UUID); | ||
155 | |||
156 | string notecardName = "appearanceNc"; | ||
157 | osslApi.osOwnerSaveAppearance(notecardName); | ||
158 | |||
159 | string npcRaw | ||
160 | = osslApi.osNpcCreate( | ||
161 | "Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName, ScriptBaseClass.OS_NPC_NOT_OWNED); | ||
162 | |||
163 | osslApi.osNpcRemove(npcRaw); | ||
164 | |||
165 | UUID npcId = new UUID(npcRaw); | ||
166 | ScenePresence npc = m_scene.GetScenePresence(npcId); | ||
167 | Assert.That(npc, Is.Null); | ||
168 | } | ||
169 | } | ||
170 | } \ No newline at end of file | ||