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-rw-r--r--OpenSim/Region/Environment/Modules/LandManagement/LandChannel.cs2
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FileLoaders/Terragen.cs2
-rw-r--r--OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs3
3 files changed, 1 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Modules/LandManagement/LandChannel.cs b/OpenSim/Region/Environment/Modules/LandManagement/LandChannel.cs
index d95e4b1..ba5a098 100644
--- a/OpenSim/Region/Environment/Modules/LandManagement/LandChannel.cs
+++ b/OpenSim/Region/Environment/Modules/LandManagement/LandChannel.cs
@@ -595,7 +595,7 @@ namespace OpenSim.Region.Environment.Modules.LandManagement
595 byteArray = new byte[LAND_BLOCKS_PER_PACKET]; 595 byteArray = new byte[LAND_BLOCKS_PER_PACKET];
596 } 596 }
597 } 597 }
598 catch (Exception e) 598 catch (Exception)
599 { 599 {
600 //m_log.Debug("[LAND]: Skipped Land checks because avatar is out of bounds: " + e.Message); 600 //m_log.Debug("[LAND]: Skipped Land checks because avatar is out of bounds: " + e.Message);
601 } 601 }
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/Terragen.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/Terragen.cs
index ee18523..e136397 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/Terragen.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/Terragen.cs
@@ -39,8 +39,6 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
39 /// </summary> 39 /// </summary>
40 class Terragen : ITerrainLoader 40 class Terragen : ITerrainLoader
41 { 41 {
42 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
43
44 #region ITerrainLoader Members 42 #region ITerrainLoader Members
45 43
46 public ITerrainChannel LoadFile(string filename) 44 public ITerrainChannel LoadFile(string filename)
diff --git a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
index bc777e2..abbcd7c 100644
--- a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
+++ b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
@@ -522,9 +522,6 @@ namespace OpenSim.Region.Physics.BulletXPlugin
522 { 522 {
523 actor.Move(timeStep); 523 actor.Move(timeStep);
524 } 524 }
525 foreach (BulletXPrim prim in _prims.Values)
526 {
527 }
528 } 525 }
529 526
530 private void ValidateHeightForAll() 527 private void ValidateHeightForAll()