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-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
index 8e995db..4661c21 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
@@ -198,8 +198,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
198 public GridRegion GetRegionByPosition(UUID scopeID, int x, int y) 198 public GridRegion GetRegionByPosition(UUID scopeID, int x, int y)
199 { 199 {
200 GridRegion region = null; 200 GridRegion region = null;
201 uint regionX = Util.WorldToRegionLoc((uint)x); 201// uint regionX = Util.WorldToRegionLoc((uint)x);
202 uint regionY = Util.WorldToRegionLoc((uint)y); 202// uint regionY = Util.WorldToRegionLoc((uint)y);
203 203
204 // First see if it's a neighbour, even if it isn't on this sim. 204 // First see if it's a neighbour, even if it isn't on this sim.
205 // Neighbour data is cached in memory, so this is fast 205 // Neighbour data is cached in memory, so this is fast