diff options
-rw-r--r-- | OpenSim/Server/Handlers/Simulation/AgentHandlers.cs | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs index 6e87448..5a71951 100644 --- a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs +++ b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs | |||
@@ -228,18 +228,6 @@ namespace OpenSim.Server.Handlers.Simulation | |||
228 | // So outbound is what we will accept and inbound is what we will send. Confused yet? | 228 | // So outbound is what we will accept and inbound is what we will send. Confused yet? |
229 | outboundVersion = Math.Min(maxVersionProvided, VersionInfo.SimulationServiceVersionAcceptedMax); | 229 | outboundVersion = Math.Min(maxVersionProvided, VersionInfo.SimulationServiceVersionAcceptedMax); |
230 | inboundVersion = Math.Min(maxVersionRequired, VersionInfo.SimulationServiceVersionSupportedMax); | 230 | inboundVersion = Math.Min(maxVersionRequired, VersionInfo.SimulationServiceVersionSupportedMax); |
231 | |||
232 | // Here, the two versions we determined are combined into a single version for legacy response. | ||
233 | version = Math.Max(inboundVersion, outboundVersion); | ||
234 | |||
235 | if (version < VersionInfo.SimulationServiceVersionAcceptedMin || | ||
236 | version > VersionInfo.SimulationServiceVersionAcceptedMax || | ||
237 | version < VersionInfo.SimulationServiceVersionSupportedMin || | ||
238 | version > VersionInfo.SimulationServiceVersionSupportedMax) | ||
239 | { | ||
240 | // If the single version can't resolve, fall back to safest. This will only affect very old regions. | ||
241 | version = 0.1f; | ||
242 | } | ||
243 | } | 231 | } |
244 | 232 | ||
245 | List<UUID> features = new List<UUID>(); | 233 | List<UUID> features = new List<UUID>(); |