diff options
-rw-r--r-- | OpenSim/Region/Physics/POSPlugin/POSScene.cs | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/OpenSim/Region/Physics/POSPlugin/POSScene.cs b/OpenSim/Region/Physics/POSPlugin/POSScene.cs index 029dcce..5361be0 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSScene.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSScene.cs | |||
@@ -65,10 +65,6 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
65 | return act; | 65 | return act; |
66 | } | 66 | } |
67 | 67 | ||
68 | public override void SetWaterLevel(float baseheight) | ||
69 | { | ||
70 | } | ||
71 | |||
72 | public override void RemovePrim(PhysicsActor prim) | 68 | public override void RemovePrim(PhysicsActor prim) |
73 | { | 69 | { |
74 | POSPrim p = (POSPrim) prim; | 70 | POSPrim p = (POSPrim) prim; |
@@ -267,12 +263,14 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
267 | { | 263 | { |
268 | } | 264 | } |
269 | 265 | ||
266 | public override void SetWaterLevel(float baseheight) | ||
267 | { | ||
268 | } | ||
269 | |||
270 | public override Dictionary<uint, float> GetTopColliders() | 270 | public override Dictionary<uint, float> GetTopColliders() |
271 | { | 271 | { |
272 | Dictionary<uint, float> returncolliders = new Dictionary<uint, float>(); | 272 | Dictionary<uint, float> returncolliders = new Dictionary<uint, float>(); |
273 | return returncolliders; | 273 | return returncolliders; |
274 | } | 274 | } |
275 | |||
276 | |||
277 | } | 275 | } |
278 | } | 276 | } |