diff options
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index 6305d27..dce0ec8 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -285,9 +285,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
285 | 285 | ||
286 | // FIXME: This is different for live avatars - z position is adjusted. This is half the height of the | 286 | // FIXME: This is different for live avatars - z position is adjusted. This is half the height of the |
287 | // default avatar. | 287 | // default avatar. |
288 | // Curiously, Vector3.ToString() will not display the last two places of the float. For example, | ||
289 | // printing out npc.AbsolutePosition will give <0, 0, 0.8454993> not <0, 0, 0.845499337> | ||
288 | Assert.That( | 290 | Assert.That( |
289 | npc.AbsolutePosition, | 291 | npc.AbsolutePosition, |
290 | Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.8454993f))); | 292 | Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.845499337f))); |
291 | 293 | ||
292 | npcModule.Stand(npc.UUID, scene); | 294 | npcModule.Stand(npc.UUID, scene); |
293 | 295 | ||