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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs21
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs47
-rw-r--r--OpenSim/Region/Framework/Scenes/UuidGatherer.cs18
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs27
-rw-r--r--OpenSim/Region/Physics/Meshing/Meshmerizer.cs3
-rw-r--r--OpenSim/Services/FreeswitchService/FreeswitchService.cs8
-rw-r--r--bin/OpenSimDefaults.ini12
-rw-r--r--bin/Robust.HG.ini.example4
8 files changed, 87 insertions, 53 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
index e8095c0..4bca3d0 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
@@ -81,16 +81,20 @@ namespace OpenSim.Region.Framework.Scenes
81 } 81 }
82 82
83 /// <summary> 83 /// <summary>
84 /// Add an inventory item to a prim in this group. 84 /// Add an inventory item from a user's inventory to a prim in this scene object.
85 /// </summary> 85 /// </summary>
86 /// <param name="remoteClient"></param> 86 /// <param name="remoteClient">The client adding the item.</param>
87 /// <param name="localID"></param> 87 /// <param name="localID">The local ID of the part receiving the add.</param>
88 /// <param name="item"></param> 88 /// <param name="item">The user inventory item being added.</param>
89 /// <param name="copyItemID">The item UUID that should be used by the new item.</param> 89 /// <param name="copyItemID">The item UUID that should be used by the new item.</param>
90 /// <returns></returns> 90 /// <returns></returns>
91 public bool AddInventoryItem(IClientAPI remoteClient, uint localID, 91 public bool AddInventoryItem(IClientAPI remoteClient, uint localID,
92 InventoryItemBase item, UUID copyItemID) 92 InventoryItemBase item, UUID copyItemID)
93 { 93 {
94// m_log.DebugFormat(
95// "[PRIM INVENTORY]: Adding inventory item {0} from {1} to part with local ID {2}",
96// item.Name, remoteClient.Name, localID);
97
94 UUID newItemId = (copyItemID != UUID.Zero) ? copyItemID : item.ID; 98 UUID newItemId = (copyItemID != UUID.Zero) ? copyItemID : item.ID;
95 99
96 SceneObjectPart part = GetChildPart(localID); 100 SceneObjectPart part = GetChildPart(localID);
@@ -132,15 +136,20 @@ namespace OpenSim.Region.Framework.Scenes
132 taskItem.GroupPermissions = item.GroupPermissions; 136 taskItem.GroupPermissions = item.GroupPermissions;
133 taskItem.NextPermissions = item.NextPermissions; 137 taskItem.NextPermissions = item.NextPermissions;
134 } 138 }
135 139
136 taskItem.Flags = item.Flags; 140 taskItem.Flags = item.Flags;
141
142// m_log.DebugFormat(
143// "[PRIM INVENTORY]: Flags are 0x{0:X} for item {1} added to part {2} by {3}",
144// taskItem.Flags, taskItem.Name, localID, remoteClient.Name);
145
137 // TODO: These are pending addition of those fields to TaskInventoryItem 146 // TODO: These are pending addition of those fields to TaskInventoryItem
138// taskItem.SalePrice = item.SalePrice; 147// taskItem.SalePrice = item.SalePrice;
139// taskItem.SaleType = item.SaleType; 148// taskItem.SaleType = item.SaleType;
140 taskItem.CreationDate = (uint)item.CreationDate; 149 taskItem.CreationDate = (uint)item.CreationDate;
141 150
142 bool addFromAllowedDrop = false; 151 bool addFromAllowedDrop = false;
143 if (remoteClient!=null) 152 if (remoteClient != null)
144 { 153 {
145 addFromAllowedDrop = remoteClient.AgentId != part.OwnerID; 154 addFromAllowedDrop = remoteClient.AgentId != part.OwnerID;
146 } 155 }
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
index babcb54..55455cc 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/CoalescedSceneObjectsSerializer.cs
@@ -117,29 +117,40 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
117 { 117 {
118 using (XmlTextReader reader = new XmlTextReader(sr)) 118 using (XmlTextReader reader = new XmlTextReader(sr))
119 { 119 {
120 reader.Read(); 120 try
121 if (reader.Name != "CoalescedObject")
122 { 121 {
123// m_log.DebugFormat( 122 reader.Read();
124// "[COALESCED SCENE OBJECTS SERIALIZER]: TryFromXml() root element was {0} so returning false", 123 if (reader.Name != "CoalescedObject")
125// reader.Name); 124 {
125 // m_log.DebugFormat(
126 // "[COALESCED SCENE OBJECTS SERIALIZER]: TryFromXml() root element was {0} so returning false",
127 // reader.Name);
128
129 return false;
130 }
126 131
127 return false; 132 coa = new CoalescedSceneObjects(UUID.Zero);
128 } 133 reader.Read();
129 134
130 coa = new CoalescedSceneObjects(UUID.Zero); 135 while (reader.NodeType != XmlNodeType.EndElement && reader.Name != "CoalescedObject")
131 reader.Read();
132
133 while (reader.NodeType != XmlNodeType.EndElement && reader.Name != "CoalescedObject")
134 {
135 if (reader.Name == "SceneObjectGroup")
136 { 136 {
137 string soXml = reader.ReadOuterXml(); 137 if (reader.Name == "SceneObjectGroup")
138 coa.Add(SceneObjectSerializer.FromOriginalXmlFormat(soXml)); 138 {
139 string soXml = reader.ReadOuterXml();
140 coa.Add(SceneObjectSerializer.FromOriginalXmlFormat(soXml));
141 }
139 } 142 }
143
144 reader.ReadEndElement(); // CoalescedObject
140 } 145 }
141 146 catch (Exception e)
142 reader.ReadEndElement(); // CoalescedObject 147 {
148 m_log.ErrorFormat(
149 "[COALESCED SCENE OBJECTS SERIALIZER]: Deserialization of xml failed with {0} {1}",
150 e.Message, e.StackTrace);
151
152 return false;
153 }
143 } 154 }
144 } 155 }
145 156
diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
index 83906d7..77b1535 100644
--- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
+++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
@@ -298,10 +298,20 @@ namespace OpenSim.Region.Framework.Scenes
298 if (null != objectAsset) 298 if (null != objectAsset)
299 { 299 {
300 string xml = Utils.BytesToString(objectAsset.Data); 300 string xml = Utils.BytesToString(objectAsset.Data);
301 SceneObjectGroup sog = SceneObjectSerializer.FromOriginalXmlFormat(xml); 301
302 302 CoalescedSceneObjects coa;
303 if (null != sog) 303 if (CoalescedSceneObjectsSerializer.TryFromXml(xml, out coa))
304 GatherAssetUuids(sog, assetUuids); 304 {
305 foreach (SceneObjectGroup sog in coa.Objects)
306 GatherAssetUuids(sog, assetUuids);
307 }
308 else
309 {
310 SceneObjectGroup sog = SceneObjectSerializer.FromOriginalXmlFormat(xml);
311
312 if (null != sog)
313 GatherAssetUuids(sog, assetUuids);
314 }
305 } 315 }
306 } 316 }
307 317
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs
index 373ffeb..42efd67 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs
@@ -391,7 +391,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
391 391
392 string r = LLSDHelpers.SerialiseLLSDReply(voiceAccountResponse); 392 string r = LLSDHelpers.SerialiseLLSDReply(voiceAccountResponse);
393 393
394 m_log.DebugFormat("[FreeSwitchVoice][PROVISIONVOICE]: avatar \"{0}\": {1}", avatarName, r); 394// m_log.DebugFormat("[FreeSwitchVoice][PROVISIONVOICE]: avatar \"{0}\": {1}", avatarName, r);
395 395
396 return r; 396 return r;
397 } 397 }
@@ -458,8 +458,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
458 458
459 if ((land.Flags & (uint)ParcelFlags.AllowVoiceChat) == 0) 459 if ((land.Flags & (uint)ParcelFlags.AllowVoiceChat) == 0)
460 { 460 {
461 m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": voice not enabled for parcel", 461// m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": voice not enabled for parcel",
462 scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName); 462// scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName);
463 channelUri = String.Empty; 463 channelUri = String.Empty;
464 } 464 }
465 else 465 else
@@ -474,8 +474,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
474 parcelVoiceInfo = new LLSDParcelVoiceInfoResponse(scene.RegionInfo.RegionName, land.LocalID, creds); 474 parcelVoiceInfo = new LLSDParcelVoiceInfoResponse(scene.RegionInfo.RegionName, land.LocalID, creds);
475 string r = LLSDHelpers.SerialiseLLSDReply(parcelVoiceInfo); 475 string r = LLSDHelpers.SerialiseLLSDReply(parcelVoiceInfo);
476 476
477 m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": {4}", 477// m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": {4}",
478 scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, r); 478// scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, r);
479 return r; 479 return r;
480 } 480 }
481 catch (Exception e) 481 catch (Exception e)
@@ -850,16 +850,25 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
850 850
851 Hashtable requestBody = ParseRequestBody((string)request["body"]); 851 Hashtable requestBody = ParseRequestBody((string)request["body"]);
852 852
853 string section = (string) requestBody["section"]; 853 string section = (string) requestBody["section"];
854
855 m_log.DebugFormat("[FreeSwitchVoice]: Received request for config section {0}", section);
856 854
857 if (section == "directory") 855 if (section == "directory")
856 {
857 string eventCallingFunction = (string)requestBody["Event-Calling-Function"];
858 m_log.DebugFormat(
859 "[FreeSwitchVoice]: Received request for config section directory, event calling function '{0}'",
860 eventCallingFunction);
861
858 response = m_FreeswitchService.HandleDirectoryRequest(requestBody); 862 response = m_FreeswitchService.HandleDirectoryRequest(requestBody);
863 }
859 else if (section == "dialplan") 864 else if (section == "dialplan")
865 {
866 m_log.DebugFormat("[FreeSwitchVoice]: Received request for config section dialplan");
867
860 response = m_FreeswitchService.HandleDialplanRequest(requestBody); 868 response = m_FreeswitchService.HandleDialplanRequest(requestBody);
869 }
861 else 870 else
862 m_log.WarnFormat("[FreeSwitchVoice]: Unknown section {0} was requested.", section); 871 m_log.WarnFormat("[FreeSwitchVoice]: Unknown section {0} was requested from config.", section);
863 872
864 return response; 873 return response;
865 } 874 }
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
index 211a0a7..64774d8 100644
--- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
+++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
@@ -84,10 +84,11 @@ namespace OpenSim.Region.Physics.Meshing
84 public Meshmerizer(IConfigSource config) 84 public Meshmerizer(IConfigSource config)
85 { 85 {
86 IConfig start_config = config.Configs["Startup"]; 86 IConfig start_config = config.Configs["Startup"];
87 IConfig mesh_config = config.Configs["Mesh"];
87 88
88 decodedSculptMapPath = start_config.GetString("DecodedSculptMapPath","j2kDecodeCache"); 89 decodedSculptMapPath = start_config.GetString("DecodedSculptMapPath","j2kDecodeCache");
89 cacheSculptMaps = start_config.GetBoolean("CacheSculptMaps", cacheSculptMaps); 90 cacheSculptMaps = start_config.GetBoolean("CacheSculptMaps", cacheSculptMaps);
90 useMeshiesPhysicsMesh = start_config.GetBoolean("UseMeshiesPhysicsMesh", useMeshiesPhysicsMesh); 91 useMeshiesPhysicsMesh = mesh_config.GetBoolean("UseMeshiesPhysicsMesh", useMeshiesPhysicsMesh);
91 92
92 try 93 try
93 { 94 {
diff --git a/OpenSim/Services/FreeswitchService/FreeswitchService.cs b/OpenSim/Services/FreeswitchService/FreeswitchService.cs
index 1ec89da..c3f1056 100644
--- a/OpenSim/Services/FreeswitchService/FreeswitchService.cs
+++ b/OpenSim/Services/FreeswitchService/FreeswitchService.cs
@@ -56,7 +56,7 @@ namespace OpenSim.Services.FreeswitchService
56 56
57 foreach (DictionaryEntry item in request) 57 foreach (DictionaryEntry item in request)
58 { 58 {
59 m_log.InfoFormat("[FreeSwitchDirectory]: requestBody item {0} {1}",item.Key, item.Value); 59// m_log.InfoFormat("[FreeSwitchDirectory]: requestBody item {0} {1}",item.Key, item.Value);
60 } 60 }
61 61
62 string requestcontext = (string) request["Hunt-Context"]; 62 string requestcontext = (string) request["Hunt-Context"];
@@ -146,10 +146,8 @@ namespace OpenSim.Services.FreeswitchService
146 //domain=9.20.151.43 146 //domain=9.20.151.43
147 //ip=9.167.220.137 // this is the correct IP rather than sip_contact_host above when through a vpn or NAT setup 147 //ip=9.167.220.137 // this is the correct IP rather than sip_contact_host above when through a vpn or NAT setup
148 148
149 foreach (DictionaryEntry item in request) 149// foreach (DictionaryEntry item in request)
150 { 150// m_log.DebugFormat("[FreeSwitchDirectory]: requestBody item {0} {1}", item.Key, item.Value);
151 m_log.DebugFormat("[FreeSwitchDirectory]: requestBody item {0} {1}", item.Key, item.Value);
152 }
153 151
154 string eventCallingFunction = (string) request["Event-Calling-Function"]; 152 string eventCallingFunction = (string) request["Event-Calling-Function"];
155 if (eventCallingFunction == null) 153 if (eventCallingFunction == null)
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 30ebf84..2521c6c 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -149,12 +149,6 @@
149 ; to false if you have compatibility problems. 149 ; to false if you have compatibility problems.
150 ;CacheSculptMaps = true 150 ;CacheSculptMaps = true
151 151
152 ; if you use Meshmerizer and want collisions for meshies, setting this to true
153 ; will cause OpenSim to attempt to decode meshies assets, extract the physics
154 ; mesh, and use it for collisions. This is currently experimental code and enabling
155 ; it may cause unexpected physics problems.
156 ;UseMeshiesPhysicsMesh = false
157
158 ; Choose one of the physics engines below 152 ; Choose one of the physics engines below
159 ; OpenDynamicsEngine is by some distance the most developed physics engine 153 ; OpenDynamicsEngine is by some distance the most developed physics engine
160 ; basicphysics effectively does not model physics at all, making all objects phantom 154 ; basicphysics effectively does not model physics at all, making all objects phantom
@@ -461,6 +455,12 @@
461 ; default is true 455 ; default is true
462 ColladaMesh = true 456 ColladaMesh = true
463 457
458 ; if you use Meshmerizer and want collisions for meshies, setting this to true
459 ; will cause OpenSim to attempt to decode meshies assets, extract the physics
460 ; mesh, and use it for collisions. This is currently experimental code and enabling
461 ; it may cause unexpected physics problems.
462 ;UseMeshiesPhysicsMesh = false
463
464 464
465[ODEPhysicsSettings] 465[ODEPhysicsSettings]
466 ;## 466 ;##
diff --git a/bin/Robust.HG.ini.example b/bin/Robust.HG.ini.example
index ced2857..e2e9624 100644
--- a/bin/Robust.HG.ini.example
+++ b/bin/Robust.HG.ini.example
@@ -117,10 +117,6 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
117 ; EchoPort = 50505 117 ; EchoPort = 50505
118 ; AttemptSTUN = false 118 ; AttemptSTUN = false
119 119
120 LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
121 ;; IP of your FS server
122 ; ServerAddress = 127.0.0.1
123
124; * This is the new style authentication service. Currently, only MySQL 120; * This is the new style authentication service. Currently, only MySQL
125; * is implemented. 121; * is implemented.
126; * 122; *