diff options
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 4 |
2 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index c5a1828..bb63bcd 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -211,8 +211,10 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
211 | // Process the visual params, this may change height as well | 211 | // Process the visual params, this may change height as well |
212 | if (visualParams != null) | 212 | if (visualParams != null) |
213 | { | 213 | { |
214 | float oldHeight = sp.Appearance.AvatarHeight; | ||
214 | changed = sp.Appearance.SetVisualParams(visualParams); | 215 | changed = sp.Appearance.SetVisualParams(visualParams); |
215 | if (sp.Appearance.AvatarHeight > 0) | 216 | |
217 | if (sp.Appearance.AvatarHeight != oldHeight && sp.Appearance.AvatarHeight > 0) | ||
216 | sp.SetHeight(sp.Appearance.AvatarHeight); | 218 | sp.SetHeight(sp.Appearance.AvatarHeight); |
217 | } | 219 | } |
218 | 220 | ||
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 0fc85b9..9358a4a 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3308,6 +3308,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
3308 | /// </summary> | 3308 | /// </summary> |
3309 | public void AddToPhysicalScene(bool isFlying) | 3309 | public void AddToPhysicalScene(bool isFlying) |
3310 | { | 3310 | { |
3311 | // m_log.DebugFormat( | ||
3312 | // "[SCENE PRESENCE]: Adding physics actor for {0}, ifFlying = {1} in {2}", | ||
3313 | // Name, isFlying, Scene.RegionInfo.RegionName); | ||
3314 | |||
3311 | if (m_appearance.AvatarHeight == 0) | 3315 | if (m_appearance.AvatarHeight == 0) |
3312 | m_appearance.SetHeight(); | 3316 | m_appearance.SetHeight(); |
3313 | 3317 | ||