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-rw-r--r--OpenSim/Region/Environment/Scenes/Tests/TestUserDataPlugin.cs124
1 files changed, 124 insertions, 0 deletions
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenMetaverse;
31using OpenSim.Framework;
32
33namespace OpenSim.Region.Environment.Scenes.Tests
34{
35 /// <summary>
36 /// In memory user data provider. Might be quite useful as a proper user data plugin, though getting mono addins
37 /// to load any plugins when running unit tests has proven impossible so far
38 /// </summary>
39 public class TestUserDataPlugin : IUserDataPlugin
40 {
41 public string Version { get { return "0"; } }
42
43 public string Name { get { return "TestUserDataPlugin"; } }
44
45 /// <summary>
46 /// User profiles keyed by name
47 /// </summary>
48 private Dictionary<string, UserProfileData> m_userProfilesByName = new Dictionary<string, UserProfileData>();
49
50 /// <summary>
51 /// User profiles keyed by uuid
52 /// </summary>
53 private Dictionary<UUID, UserProfileData> m_userProfilesByUuid = new Dictionary<UUID, UserProfileData>();
54
55 public void Initialise() {}
56
57 public void Dispose() {}
58
59 public void AddNewUserProfile(UserProfileData user)
60 {
61 UpdateUserProfile(user);
62 }
63
64 public UserProfileData GetUserByUUID(UUID user)
65 {
66 UserProfileData userProfile = null;
67 m_userProfilesByUuid.TryGetValue(user, out userProfile);
68
69 return userProfile;
70 }
71
72 public UserProfileData GetUserByName(string fname, string lname)
73 {
74 UserProfileData userProfile = null;
75 m_userProfilesByName.TryGetValue(fname + " " + lname, out userProfile);
76
77 return userProfile;
78 }
79
80 public bool UpdateUserProfile(UserProfileData user)
81 {
82 m_userProfilesByUuid[user.ID] = user;
83 m_userProfilesByName[user.FirstName + " " + user.SurName] = user;
84
85 return true;
86 }
87
88 public List<AvatarPickerAvatar> GeneratePickerResults(UUID queryID, string query) { return null; }
89
90 public UserAgentData GetAgentByUUID(UUID user) { return null; }
91
92 public UserAgentData GetAgentByName(string name) { return null; }
93
94 public UserAgentData GetAgentByName(string fname, string lname) { return null; }
95
96 public void StoreWebLoginKey(UUID agentID, UUID webLoginKey) {}
97
98 public void AddNewUserAgent(UserAgentData agent) {}
99
100 public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms) {}
101
102 public void RemoveUserFriend(UUID friendlistowner, UUID friend) {}
103
104 public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms) {}
105
106 public List<FriendListItem> GetUserFriendList(UUID friendlistowner) { return null; }
107
108 public Dictionary<UUID, FriendRegionInfo> GetFriendRegionInfos(List<UUID> uuids) { return null; }
109
110 public bool MoneyTransferRequest(UUID from, UUID to, uint amount) { return false; }
111
112 public bool InventoryTransferRequest(UUID from, UUID to, UUID inventory) { return false; }
113
114 public void Initialise(string connect) { return; }
115
116 public AvatarAppearance GetUserAppearance(UUID user) { return null; }
117
118 public void UpdateUserAppearance(UUID user, AvatarAppearance appearance) {}
119
120 public void ResetAttachments(UUID userID) {}
121
122 public void LogoutUsers(UUID regionID) {}
123 }
124} \ No newline at end of file