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-rw-r--r--bin/OpenSimAssetSet.xml35
-rw-r--r--bin/assets/bricks.jp2bin32865 -> 157424 bytes
-rw-r--r--bin/assets/granite.jp2bin32897 -> 130736 bytes
-rw-r--r--bin/assets/hardwood.jp2bin32876 -> 67673 bytes
-rw-r--r--bin/assets/plywood.jp2bin32794 -> 15720 bytes
-rw-r--r--bin/assets/rocks.jp2bin32731 -> 185594 bytes
6 files changed, 35 insertions, 0 deletions
diff --git a/bin/OpenSimAssetSet.xml b/bin/OpenSimAssetSet.xml
index 8d93035..46a515c 100644
--- a/bin/OpenSimAssetSet.xml
+++ b/bin/OpenSimAssetSet.xml
@@ -13,6 +13,41 @@
13 <Key Name="inventoryType" Value="0" /> 13 <Key Name="inventoryType" Value="0" />
14 <Key Name="fileName" Value="femaleface.jp2" /> 14 <Key Name="fileName" Value="femaleface.jp2" />
15 </Section> 15 </Section>
16 <Section Name="Plywood Texture">
17 <Key Name="assetID" Value="00000000-0000-0000-9999-000000000002" />
18 <Key Name="name" Value="Plywood" />
19 <Key Name="assetType" Value="0" />
20 <Key Name="inventoryType" Value="0" />
21 <Key Name="fileName" Value="Plywood.jp2" />
22 </Section>
23 <Section Name="Rocks Texture">
24 <Key Name="assetID" Value="00000000-0000-0000-9999-000000000003" />
25 <Key Name="name" Value="Rocks" />
26 <Key Name="assetType" Value="0" />
27 <Key Name="inventoryType" Value="0" />
28 <Key Name="fileName" Value="Rocks.jp2" />
29 </Section>
30 <Section Name="Bricks Texture">
31 <Key Name="assetID" Value="00000000-0000-0000-9999-000000000001" />
32 <Key Name="name" Value="Bricks" />
33 <Key Name="assetType" Value="0" />
34 <Key Name="inventoryType" Value="0" />
35 <Key Name="fileName" Value="Bricks.jp2" />
36 </Section>
37 <Section Name="Granite Texture">
38 <Key Name="assetID" Value="00000000-0000-0000-9999-000000000004" />
39 <Key Name="name" Value="Granite" />
40 <Key Name="assetType" Value="0" />
41 <Key Name="inventoryType" Value="0" />
42 <Key Name="fileName" Value="Granite.jp2" />
43 </Section>
44 <Section Name="Hardwood Texture">
45 <Key Name="assetID" Value="00000000-0000-0000-9999-000000000005" />
46 <Key Name="name" Value="Hardwood" />
47 <Key Name="assetType" Value="0" />
48 <Key Name="inventoryType" Value="0" />
49 <Key Name="fileName" Value="Hardwood.jp2" />
50 </Section>
16 <Section Name="4-tile2 Texture"> 51 <Section Name="4-tile2 Texture">
17 <Key Name="assetID" Value="00000000-0000-2222-3333-100000001000" /> 52 <Key Name="assetID" Value="00000000-0000-2222-3333-100000001000" />
18 <Key Name="name" Value="4-tile2" /> 53 <Key Name="name" Value="4-tile2" />
diff --git a/bin/assets/bricks.jp2 b/bin/assets/bricks.jp2
index 09c65ab..def093d 100644
--- a/bin/assets/bricks.jp2
+++ b/bin/assets/bricks.jp2
Binary files differ
diff --git a/bin/assets/granite.jp2 b/bin/assets/granite.jp2
index b842eb8..8ecad58 100644
--- a/bin/assets/granite.jp2
+++ b/bin/assets/granite.jp2
Binary files differ
diff --git a/bin/assets/hardwood.jp2 b/bin/assets/hardwood.jp2
index 8ae695e..229424c 100644
--- a/bin/assets/hardwood.jp2
+++ b/bin/assets/hardwood.jp2
Binary files differ
diff --git a/bin/assets/plywood.jp2 b/bin/assets/plywood.jp2
index 1643ff1..60365cc 100644
--- a/bin/assets/plywood.jp2
+++ b/bin/assets/plywood.jp2
Binary files differ
diff --git a/bin/assets/rocks.jp2 b/bin/assets/rocks.jp2
index f0bbd89..1e3dbfd 100644
--- a/bin/assets/rocks.jp2
+++ b/bin/assets/rocks.jp2
Binary files differ