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-rw-r--r-- | OpenSim/Framework/MemoryWatchdog.cs | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/OpenSim/Framework/MemoryWatchdog.cs b/OpenSim/Framework/MemoryWatchdog.cs new file mode 100644 index 0000000..1e93077 --- /dev/null +++ b/OpenSim/Framework/MemoryWatchdog.cs | |||
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1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Linq; | ||
31 | using System.Reflection; | ||
32 | using System.Threading; | ||
33 | using log4net; | ||
34 | |||
35 | namespace OpenSim.Framework | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// Experimental watchdog for memory usage. | ||
39 | /// </summary> | ||
40 | public static class MemoryWatchdog | ||
41 | { | ||
42 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
43 | |||
44 | /// <summary> | ||
45 | /// Is this watchdog active? | ||
46 | /// </summary> | ||
47 | public static bool Enabled | ||
48 | { | ||
49 | get { return m_enabled; } | ||
50 | set | ||
51 | { | ||
52 | // m_log.DebugFormat("[MEMORY WATCHDOG]: Setting MemoryWatchdog.Enabled to {0}", value); | ||
53 | |||
54 | if (value && !m_enabled) | ||
55 | UpdateLastRecord(GC.GetTotalMemory(false), Util.EnvironmentTickCount()); | ||
56 | |||
57 | m_enabled = value; | ||
58 | } | ||
59 | } | ||
60 | private static bool m_enabled; | ||
61 | |||
62 | /// <summary> | ||
63 | /// Average memory churn in bytes per millisecond. | ||
64 | /// </summary> | ||
65 | public static double AverageMemoryChurn | ||
66 | { | ||
67 | get { if (m_samples.Count > 0) return m_samples.Average(); else return 0; } | ||
68 | } | ||
69 | |||
70 | /// <summary> | ||
71 | /// Maximum number of statistical samples. | ||
72 | /// </summary> | ||
73 | /// <remarks> | ||
74 | /// At the moment this corresponds to 1 minute since the sampling rate is every 2.5 seconds as triggered from | ||
75 | /// the main Watchdog. | ||
76 | /// </remarks> | ||
77 | private static int m_maxSamples = 24; | ||
78 | |||
79 | /// <summary> | ||
80 | /// Time when the watchdog was last updated. | ||
81 | /// </summary> | ||
82 | private static int m_lastUpdateTick; | ||
83 | |||
84 | /// <summary> | ||
85 | /// Memory used at time of last watchdog update. | ||
86 | /// </summary> | ||
87 | private static long m_lastUpdateMemory; | ||
88 | |||
89 | /// <summary> | ||
90 | /// Memory churn rate per millisecond. | ||
91 | /// </summary> | ||
92 | private static double m_churnRatePerMillisecond; | ||
93 | |||
94 | /// <summary> | ||
95 | /// Historical samples for calculating moving average. | ||
96 | /// </summary> | ||
97 | private static Queue<double> m_samples = new Queue<double>(m_maxSamples); | ||
98 | |||
99 | public static void Update() | ||
100 | { | ||
101 | int now = Util.EnvironmentTickCount(); | ||
102 | long memoryNow = GC.GetTotalMemory(false); | ||
103 | long memoryDiff = memoryNow - m_lastUpdateMemory; | ||
104 | |||
105 | if (memoryDiff >= 0) | ||
106 | { | ||
107 | if (m_samples.Count >= m_maxSamples) | ||
108 | m_samples.Dequeue(); | ||
109 | |||
110 | double elapsed = Util.EnvironmentTickCountSubtract(now, m_lastUpdateTick); | ||
111 | |||
112 | // This should never happen since it's not useful for updates to occur with no time elapsed, but | ||
113 | // protect ourselves from a divide-by-zero just in case. | ||
114 | if (elapsed == 0) | ||
115 | return; | ||
116 | |||
117 | m_samples.Enqueue(memoryDiff / (double)elapsed); | ||
118 | } | ||
119 | |||
120 | UpdateLastRecord(memoryNow, now); | ||
121 | } | ||
122 | |||
123 | private static void UpdateLastRecord(long memoryNow, int timeNow) | ||
124 | { | ||
125 | m_lastUpdateMemory = memoryNow; | ||
126 | m_lastUpdateTick = timeNow; | ||
127 | } | ||
128 | } | ||
129 | } \ No newline at end of file | ||