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-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs4
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs6
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs4
-rw-r--r--OpenSim/Server/Handlers/Simulation/AgentHandlers.cs6
-rw-r--r--OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs3
-rw-r--r--OpenSim/Services/Interfaces/ISimulationService.cs3
7 files changed, 18 insertions, 12 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 3830791..e583590 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -761,7 +761,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
761 string reason; 761 string reason;
762 string version; 762 string version;
763 if (!Scene.SimulationService.QueryAccess( 763 if (!Scene.SimulationService.QueryAccess(
764 finalDestination, sp.ControllingClient.AgentId, homeURI, position, out version, out reason)) 764 finalDestination, sp.ControllingClient.AgentId, homeURI, true, position, out version, out reason))
765 { 765 {
766 sp.ControllingClient.SendTeleportFailed(reason); 766 sp.ControllingClient.SendTeleportFailed(reason);
767 767
@@ -1510,7 +1510,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1510 1510
1511 // Check to see if we have access to the target region. 1511 // Check to see if we have access to the target region.
1512 if (neighbourRegion != null 1512 if (neighbourRegion != null
1513 && !scene.SimulationService.QueryAccess(neighbourRegion, agentID, homeURI, newpos, out version, out failureReason)) 1513 && !scene.SimulationService.QueryAccess(neighbourRegion, agentID, homeURI, false, newpos, out version, out failureReason))
1514 { 1514 {
1515 // remember banned 1515 // remember banned
1516 m_bannedRegionCache.Add(neighbourRegion.RegionHandle, agentID); 1516 m_bannedRegionCache.Add(neighbourRegion.RegionHandle, agentID);
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
index 3348b42..926ef05 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
@@ -264,7 +264,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
264 return true; 264 return true;
265 } 265 }
266 266
267 public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, Vector3 position, out string version, out string reason) 267 public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, out string version, out string reason)
268 { 268 {
269 reason = "Communications failure"; 269 reason = "Communications failure";
270 version = ServiceVersion; 270 version = ServiceVersion;
@@ -277,7 +277,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
277// "[LOCAL SIMULATION CONNECTOR]: Found region {0} {1} to send AgentUpdate", 277// "[LOCAL SIMULATION CONNECTOR]: Found region {0} {1} to send AgentUpdate",
278// s.RegionInfo.RegionName, destination.RegionHandle); 278// s.RegionInfo.RegionName, destination.RegionHandle);
279 279
280 return m_scenes[destination.RegionID].QueryAccess(agentID, agentHomeURI, position, out reason); 280 return m_scenes[destination.RegionID].QueryAccess(agentID, agentHomeURI, viaTeleport, position, out reason);
281 } 281 }
282 282
283 //m_log.Debug("[LOCAL COMMS]: region not found for QueryAccess"); 283 //m_log.Debug("[LOCAL COMMS]: region not found for QueryAccess");
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
index 8436488..0444e49 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs
@@ -207,7 +207,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
207 return m_remoteConnector.UpdateAgent(destination, cAgentData); 207 return m_remoteConnector.UpdateAgent(destination, cAgentData);
208 } 208 }
209 209
210 public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, Vector3 position, out string version, out string reason) 210 public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, out string version, out string reason)
211 { 211 {
212 reason = "Communications failure"; 212 reason = "Communications failure";
213 version = "Unknown"; 213 version = "Unknown";
@@ -216,12 +216,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
216 return false; 216 return false;
217 217
218 // Try local first 218 // Try local first
219 if (m_localBackend.QueryAccess(destination, agentID, agentHomeURI, position, out version, out reason)) 219 if (m_localBackend.QueryAccess(destination, agentID, agentHomeURI, viaTeleport, position, out version, out reason))
220 return true; 220 return true;
221 221
222 // else do the remote thing 222 // else do the remote thing
223 if (!m_localBackend.IsLocalRegion(destination.RegionID)) 223 if (!m_localBackend.IsLocalRegion(destination.RegionID))
224 return m_remoteConnector.QueryAccess(destination, agentID, agentHomeURI, position, out version, out reason); 224 return m_remoteConnector.QueryAccess(destination, agentID, agentHomeURI, viaTeleport, position, out version, out reason);
225 225
226 return false; 226 return false;
227 } 227 }
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 1115399..3b8fbfd 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -5463,7 +5463,7 @@ namespace OpenSim.Region.Framework.Scenes
5463 /// <param name='position'></param> 5463 /// <param name='position'></param>
5464 /// <param name='reason'></param> 5464 /// <param name='reason'></param>
5465 /// <returns></returns> 5465 /// <returns></returns>
5466 public bool QueryAccess(UUID agentID, string agentHomeURI, Vector3 position, out string reason) 5466 public bool QueryAccess(UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, out string reason)
5467 { 5467 {
5468 reason = string.Empty; 5468 reason = string.Empty;
5469 5469
@@ -5529,7 +5529,7 @@ namespace OpenSim.Region.Framework.Scenes
5529 return false; 5529 return false;
5530 } 5530 }
5531 5531
5532 if (position == Vector3.Zero) // Teleport 5532 if (viaTeleport)
5533 { 5533 {
5534 if (!RegionInfo.EstateSettings.AllowDirectTeleport) 5534 if (!RegionInfo.EstateSettings.AllowDirectTeleport)
5535 { 5535 {
diff --git a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
index 06392f7..7291931 100644
--- a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
+++ b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
@@ -132,6 +132,10 @@ namespace OpenSim.Server.Handlers.Simulation
132 // m_log.DebugFormat("[AGENT HANDLER]: Received QUERYACCESS with {0}", (string)request["body"]); 132 // m_log.DebugFormat("[AGENT HANDLER]: Received QUERYACCESS with {0}", (string)request["body"]);
133 OSDMap args = Utils.GetOSDMap((string)request["body"]); 133 OSDMap args = Utils.GetOSDMap((string)request["body"]);
134 134
135 bool viaTeleport = true;
136 if (args.ContainsKey("viaTeleport"))
137 viaTeleport = args["viaTeleport"].AsBoolean();
138
135 Vector3 position = Vector3.Zero; 139 Vector3 position = Vector3.Zero;
136 if (args.ContainsKey("position")) 140 if (args.ContainsKey("position"))
137 position = Vector3.Parse(args["position"].AsString()); 141 position = Vector3.Parse(args["position"].AsString());
@@ -145,7 +149,7 @@ namespace OpenSim.Server.Handlers.Simulation
145 149
146 string reason; 150 string reason;
147 string version; 151 string version;
148 bool result = m_SimulationService.QueryAccess(destination, agentID, agentHomeURI, position, out version, out reason); 152 bool result = m_SimulationService.QueryAccess(destination, agentID, agentHomeURI, viaTeleport, position, out version, out reason);
149 153
150 responsedata["int_response_code"] = HttpStatusCode.OK; 154 responsedata["int_response_code"] = HttpStatusCode.OK;
151 155
diff --git a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
index d9fe5a0..099ba98 100644
--- a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
@@ -282,7 +282,7 @@ namespace OpenSim.Services.Connectors.Simulation
282 } 282 }
283 283
284 284
285 public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, Vector3 position, out string version, out string reason) 285 public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, out string version, out string reason)
286 { 286 {
287 reason = "Failed to contact destination"; 287 reason = "Failed to contact destination";
288 version = "Unknown"; 288 version = "Unknown";
@@ -296,6 +296,7 @@ namespace OpenSim.Services.Connectors.Simulation
296 string uri = destination.ServerURI + AgentPath() + agentID + "/" + destination.RegionID.ToString() + "/"; 296 string uri = destination.ServerURI + AgentPath() + agentID + "/" + destination.RegionID.ToString() + "/";
297 297
298 OSDMap request = new OSDMap(); 298 OSDMap request = new OSDMap();
299 request.Add("viaTeleport", OSD.FromBoolean(viaTeleport));
299 request.Add("position", OSD.FromString(position.ToString())); 300 request.Add("position", OSD.FromString(position.ToString()));
300 if (agentHomeURI != null) 301 if (agentHomeURI != null)
301 request.Add("agent_home_uri", OSD.FromString(agentHomeURI)); 302 request.Add("agent_home_uri", OSD.FromString(agentHomeURI));
diff --git a/OpenSim/Services/Interfaces/ISimulationService.cs b/OpenSim/Services/Interfaces/ISimulationService.cs
index 375a35c..8b87ac0 100644
--- a/OpenSim/Services/Interfaces/ISimulationService.cs
+++ b/OpenSim/Services/Interfaces/ISimulationService.cs
@@ -83,11 +83,12 @@ namespace OpenSim.Services.Interfaces
83 /// <param name="destination">Desired destination</param> 83 /// <param name="destination">Desired destination</param>
84 /// <param name="agentID">The visitor's User ID</param> 84 /// <param name="agentID">The visitor's User ID</param>
85 /// <param name="agentHomeURI">The visitor's Home URI. Will be missing (null) in older OpenSims.</param> 85 /// <param name="agentHomeURI">The visitor's Home URI. Will be missing (null) in older OpenSims.</param>
86 /// <param name="viaTeleport">True: via teleport; False: via cross (walking)</param>
86 /// <param name="position">Position in the region</param> 87 /// <param name="position">Position in the region</param>
87 /// <param name="version"></param> 88 /// <param name="version"></param>
88 /// <param name="reason">[out] Optional error message</param> 89 /// <param name="reason">[out] Optional error message</param>
89 /// <returns>True: ok; False: not allowed</returns> 90 /// <returns>True: ok; False: not allowed</returns>
90 bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, Vector3 position, out string version, out string reason); 91 bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, out string version, out string reason);
91 92
92 /// <summary> 93 /// <summary>
93 /// Message from receiving region to departing region, telling it got contacted by the client. 94 /// Message from receiving region to departing region, telling it got contacted by the client.