diff options
-rw-r--r-- | OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs | 6 |
2 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs index a945fc2..0b22598 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs | |||
@@ -100,12 +100,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
100 | options.Add("s|skip-assets", delegate (string v) { skipAssets = v != null; }); | 100 | options.Add("s|skip-assets", delegate (string v) { skipAssets = v != null; }); |
101 | 101 | ||
102 | // Send a message to the region ready module | 102 | // Send a message to the region ready module |
103 | /* bluewall* Disable this for the time being | ||
103 | IRegionReadyModule rready = m_scene.RequestModuleInterface<IRegionReadyModule>(); | 104 | IRegionReadyModule rready = m_scene.RequestModuleInterface<IRegionReadyModule>(); |
104 | 105 | ||
105 | if (rready != null) | 106 | if (rready != null) |
106 | { | 107 | { |
107 | rready.OarLoadingAlert("load"); | 108 | rready.OarLoadingAlert("load"); |
108 | } | 109 | } |
110 | */ | ||
109 | 111 | ||
110 | List<string> mainParams = options.Parse(cmdparams); | 112 | List<string> mainParams = options.Parse(cmdparams); |
111 | 113 | ||
diff --git a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs index feef49b..d2810be 100644 --- a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs | |||
@@ -243,6 +243,10 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady | |||
243 | 243 | ||
244 | public void OarLoadingAlert(string msg) | 244 | public void OarLoadingAlert(string msg) |
245 | { | 245 | { |
246 | // Let's bypass this for now until some better feedback can be established | ||
247 | // | ||
248 | return; | ||
249 | |||
246 | if (msg == "load") | 250 | if (msg == "load") |
247 | { | 251 | { |
248 | m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue; | 252 | m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue; |
@@ -251,7 +255,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady | |||
251 | m_scene.EventManager.OnRezScript += OnRezScript; | 255 | m_scene.EventManager.OnRezScript += OnRezScript; |
252 | m_oarFileLoading = true; | 256 | m_oarFileLoading = true; |
253 | m_firstEmptyCompileQueue = true; | 257 | m_firstEmptyCompileQueue = true; |
254 | // Will need some controls around this | 258 | |
255 | m_scene.LoginsDisabled = true; | 259 | m_scene.LoginsDisabled = true; |
256 | m_scene.LoginLock = true; | 260 | m_scene.LoginLock = true; |
257 | if ( m_uri != string.Empty ) | 261 | if ( m_uri != string.Empty ) |