diff options
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index 19b9b22..2939282 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -451,6 +451,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
451 | 451 | ||
452 | user.ControllingClient.SendBulkUpdateInventory(folderInfo); | 452 | user.ControllingClient.SendBulkUpdateInventory(folderInfo); |
453 | 453 | ||
454 | // This unelegant, slow kludge is to reload the folders and | ||
455 | // items. Since a folder give can transfer subfolders and | ||
456 | // items, this is the easiest way to pull that stuff in | ||
457 | // | ||
458 | userInfo.DropInventory(); | ||
459 | userInfo.FetchInventory(); | ||
460 | |||
454 | // Deliver message | 461 | // Deliver message |
455 | // | 462 | // |
456 | user.ControllingClient.SendInstantMessage( | 463 | user.ControllingClient.SendInstantMessage( |