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-rw-r--r--OpenSim/Framework/Capabilities/Caps.cs1
-rw-r--r--OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs9
2 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/Framework/Capabilities/Caps.cs b/OpenSim/Framework/Capabilities/Caps.cs
index 7b0e053..e7f2e13 100644
--- a/OpenSim/Framework/Capabilities/Caps.cs
+++ b/OpenSim/Framework/Capabilities/Caps.cs
@@ -967,6 +967,7 @@ namespace OpenSim.Framework.Capabilities
967 InventoryItemBase item = new InventoryItemBase(); 967 InventoryItemBase item = new InventoryItemBase();
968 item.Owner = m_agentID; 968 item.Owner = m_agentID;
969 item.CreatorId = m_agentID.ToString(); 969 item.CreatorId = m_agentID.ToString();
970 item.CreatorData = String.Empty;
970 item.ID = inventoryItem; 971 item.ID = inventoryItem;
971 item.AssetID = asset.FullID; 972 item.AssetID = asset.FullID;
972 item.Description = assetDescription; 973 item.Description = assetDescription;
diff --git a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs b/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs
index 88fbda3..b3bfcc2 100644
--- a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs
+++ b/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs
@@ -302,6 +302,8 @@ namespace OpenSim.Services.Connectors
302 302
303 public bool AddItem(InventoryItemBase item) 303 public bool AddItem(InventoryItemBase item)
304 { 304 {
305 if (item.CreatorData == null)
306 item.CreatorData = String.Empty;
305 Dictionary<string,object> ret = MakeRequest("ADDITEM", 307 Dictionary<string,object> ret = MakeRequest("ADDITEM",
306 new Dictionary<string,object> { 308 new Dictionary<string,object> {
307 { "AssetID", item.AssetID.ToString() }, 309 { "AssetID", item.AssetID.ToString() },
@@ -335,6 +337,8 @@ namespace OpenSim.Services.Connectors
335 337
336 public bool UpdateItem(InventoryItemBase item) 338 public bool UpdateItem(InventoryItemBase item)
337 { 339 {
340 if (item.CreatorData == null)
341 item.CreatorData = String.Empty;
338 Dictionary<string,object> ret = MakeRequest("UPDATEITEM", 342 Dictionary<string,object> ret = MakeRequest("UPDATEITEM",
339 new Dictionary<string,object> { 343 new Dictionary<string,object> {
340 { "AssetID", item.AssetID.ToString() }, 344 { "AssetID", item.AssetID.ToString() },
@@ -558,7 +562,10 @@ namespace OpenSim.Services.Connectors
558 item.InvType = int.Parse(data["InvType"].ToString()); 562 item.InvType = int.Parse(data["InvType"].ToString());
559 item.Folder = new UUID(data["Folder"].ToString()); 563 item.Folder = new UUID(data["Folder"].ToString());
560 item.CreatorId = data["CreatorId"].ToString(); 564 item.CreatorId = data["CreatorId"].ToString();
561 item.CreatorData = data["CreatorData"].ToString(); 565 if (data.ContainsKey("CreatorData"))
566 item.CreatorData = data["CreatorData"].ToString();
567 else
568 item.CreatorData = String.Empty;
562 item.Description = data["Description"].ToString(); 569 item.Description = data["Description"].ToString();
563 item.NextPermissions = uint.Parse(data["NextPermissions"].ToString()); 570 item.NextPermissions = uint.Parse(data["NextPermissions"].ToString());
564 item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString()); 571 item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString());