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-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs11
1 files changed, 6 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 4b1e6b9..6e0c007 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -1413,7 +1413,8 @@ namespace OpenSim.Region.CoreModules.World.Land
1413 m_landList.TryGetValue(localID, out selectedParcel); 1413 m_landList.TryGetValue(localID, out selectedParcel);
1414 } 1414 }
1415 1415
1416 if (selectedParcel == null) return; 1416 if (selectedParcel == null)
1417 return;
1417 1418
1418 selectedParcel.ReturnLandObjects(returnType, agentIDs, taskIDs, remoteClient); 1419 selectedParcel.ReturnLandObjects(returnType, agentIDs, taskIDs, remoteClient);
1419 } 1420 }
@@ -1421,7 +1422,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1421 { 1422 {
1422 if (returnType != 1) 1423 if (returnType != 1)
1423 { 1424 {
1424 m_log.WarnFormat("[LAND MANAGEMENT MODULE] ReturnObjectsInParcel: unknown return type {0}", returnType); 1425 m_log.WarnFormat("[LAND MANAGEMENT MODULE]: ReturnObjectsInParcel: unknown return type {0}", returnType);
1425 return; 1426 return;
1426 } 1427 }
1427 1428
@@ -1441,14 +1442,14 @@ namespace OpenSim.Region.CoreModules.World.Land
1441 } 1442 }
1442 else 1443 else
1443 { 1444 {
1444 m_log.WarnFormat("[LAND MANAGEMENT MODULE] ReturnObjectsInParcel: unknown object {0}", groupID); 1445 m_log.WarnFormat("[LAND MANAGEMENT MODULE]: ReturnObjectsInParcel: unknown object {0}", groupID);
1445 } 1446 }
1446 } 1447 }
1447 1448
1448 int num = 0; 1449 int num = 0;
1449 foreach (HashSet<SceneObjectGroup> objs in returns.Values) 1450 foreach (HashSet<SceneObjectGroup> objs in returns.Values)
1450 num += objs.Count; 1451 num += objs.Count;
1451 m_log.DebugFormat("[LAND MANAGEMENT MODULE] Returning {0} specific object(s)", num); 1452 m_log.DebugFormat("[LAND MANAGEMENT MODULE]: Returning {0} specific object(s)", num);
1452 1453
1453 foreach (HashSet<SceneObjectGroup> objs in returns.Values) 1454 foreach (HashSet<SceneObjectGroup> objs in returns.Values)
1454 { 1455 {
@@ -1459,7 +1460,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1459 } 1460 }
1460 else 1461 else
1461 { 1462 {
1462 m_log.WarnFormat("[LAND MANAGEMENT MODULE] ReturnObjectsInParcel: not permitted to return {0} object(s) belonging to user {1}", 1463 m_log.WarnFormat("[LAND MANAGEMENT MODULE]: ReturnObjectsInParcel: not permitted to return {0} object(s) belonging to user {1}",
1463 objs2.Count, objs2[0].OwnerID); 1464 objs2.Count, objs2[0].OwnerID);
1464 } 1465 }
1465 } 1466 }