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-rw-r--r--OpenSim.Framework/Types/PrimData.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim.Framework/Types/PrimData.cs b/OpenSim.Framework/Types/PrimData.cs
index 6c9bb83..68e2a22 100644
--- a/OpenSim.Framework/Types/PrimData.cs
+++ b/OpenSim.Framework/Types/PrimData.cs
@@ -97,7 +97,7 @@ namespace OpenSim.Framework.Types
97 public byte[] ToBytes() 97 public byte[] ToBytes()
98 { 98 {
99 int i = 0; 99 int i = 0;
100 byte[] bytes = new byte[121 + Texture.Length]; 100 byte[] bytes = new byte[126 + Texture.Length];
101 Array.Copy(OwnerID.GetBytes(), 0, bytes, i, 16); i += 16; 101 Array.Copy(OwnerID.GetBytes(), 0, bytes, i, 16); i += 16;
102 bytes[i++] = this.PCode; 102 bytes[i++] = this.PCode;
103 bytes[i++] = (byte)(this.PathBegin % 256); 103 bytes[i++] = (byte)(this.PathBegin % 256);