diff options
12 files changed, 45 insertions, 45 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs index f53d9f9..09d4710 100644 --- a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs +++ b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs | |||
@@ -370,7 +370,7 @@ namespace OpenSim.Data.MSSQL | |||
370 | try | 370 | try |
371 | { | 371 | { |
372 | InventoryFolderBase folder = new InventoryFolderBase(); | 372 | InventoryFolderBase folder = new InventoryFolderBase(); |
373 | folder.AgentID = new LLUUID((string) reader["agentID"]); | 373 | folder.Owner = new LLUUID((string) reader["agentID"]); |
374 | folder.ParentID = new LLUUID((string) reader["parentFolderID"]); | 374 | folder.ParentID = new LLUUID((string) reader["parentFolderID"]); |
375 | folder.ID = new LLUUID((string) reader["folderID"]); | 375 | folder.ID = new LLUUID((string) reader["folderID"]); |
376 | folder.Name = (string) reader["folderName"]; | 376 | folder.Name = (string) reader["folderName"]; |
@@ -558,7 +558,7 @@ namespace OpenSim.Data.MSSQL | |||
558 | 558 | ||
559 | Dictionary<string, string> param = new Dictionary<string, string>(); | 559 | Dictionary<string, string> param = new Dictionary<string, string>(); |
560 | param["folderID"] = folder.ID.ToString(); | 560 | param["folderID"] = folder.ID.ToString(); |
561 | param["agentID"] = folder.AgentID.ToString(); | 561 | param["agentID"] = folder.Owner.ToString(); |
562 | param["parentFolderID"] = folder.ParentID.ToString(); | 562 | param["parentFolderID"] = folder.ParentID.ToString(); |
563 | param["folderName"] = folder.Name; | 563 | param["folderName"] = folder.Name; |
564 | param["type"] = Convert.ToString(folder.Type); | 564 | param["type"] = Convert.ToString(folder.Type); |
@@ -590,7 +590,7 @@ namespace OpenSim.Data.MSSQL | |||
590 | "version = @version where " + | 590 | "version = @version where " + |
591 | "folderID = @keyFolderID;", database.getConnection()); | 591 | "folderID = @keyFolderID;", database.getConnection()); |
592 | SqlParameter param1 = new SqlParameter("@folderID", folder.ID.ToString()); | 592 | SqlParameter param1 = new SqlParameter("@folderID", folder.ID.ToString()); |
593 | SqlParameter param2 = new SqlParameter("@agentID", folder.AgentID.ToString()); | 593 | SqlParameter param2 = new SqlParameter("@agentID", folder.Owner.ToString()); |
594 | SqlParameter param3 = new SqlParameter("@parentFolderID", folder.ParentID.ToString()); | 594 | SqlParameter param3 = new SqlParameter("@parentFolderID", folder.ParentID.ToString()); |
595 | SqlParameter param4 = new SqlParameter("@folderName", folder.Name); | 595 | SqlParameter param4 = new SqlParameter("@folderName", folder.Name); |
596 | SqlParameter param5 = new SqlParameter("@type", folder.Type); | 596 | SqlParameter param5 = new SqlParameter("@type", folder.Type); |
diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs index 6cc8998..ce9829a 100644 --- a/OpenSim/Data/MySQL/MySQLInventoryData.cs +++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs | |||
@@ -381,7 +381,7 @@ namespace OpenSim.Data.MySQL | |||
381 | try | 381 | try |
382 | { | 382 | { |
383 | InventoryFolderBase folder = new InventoryFolderBase(); | 383 | InventoryFolderBase folder = new InventoryFolderBase(); |
384 | folder.AgentID = new LLUUID((string) reader["agentID"]); | 384 | folder.Owner = new LLUUID((string) reader["agentID"]); |
385 | folder.ParentID = new LLUUID((string) reader["parentFolderID"]); | 385 | folder.ParentID = new LLUUID((string) reader["parentFolderID"]); |
386 | folder.ID = new LLUUID((string) reader["folderID"]); | 386 | folder.ID = new LLUUID((string) reader["folderID"]); |
387 | folder.Name = (string) reader["folderName"]; | 387 | folder.Name = (string) reader["folderName"]; |
@@ -508,7 +508,7 @@ namespace OpenSim.Data.MySQL | |||
508 | 508 | ||
509 | MySqlCommand cmd = new MySqlCommand(sql, database.Connection); | 509 | MySqlCommand cmd = new MySqlCommand(sql, database.Connection); |
510 | cmd.Parameters.AddWithValue("?folderID", folder.ID.ToString()); | 510 | cmd.Parameters.AddWithValue("?folderID", folder.ID.ToString()); |
511 | cmd.Parameters.AddWithValue("?agentID", folder.AgentID.ToString()); | 511 | cmd.Parameters.AddWithValue("?agentID", folder.Owner.ToString()); |
512 | cmd.Parameters.AddWithValue("?parentFolderID", folder.ParentID.ToString()); | 512 | cmd.Parameters.AddWithValue("?parentFolderID", folder.ParentID.ToString()); |
513 | cmd.Parameters.AddWithValue("?folderName", folder.Name); | 513 | cmd.Parameters.AddWithValue("?folderName", folder.Name); |
514 | cmd.Parameters.AddWithValue("?type", (short) folder.Type); | 514 | cmd.Parameters.AddWithValue("?type", (short) folder.Type); |
diff --git a/OpenSim/Data/NHibernate/NHibernateInventoryData.cs b/OpenSim/Data/NHibernate/NHibernateInventoryData.cs index 6bc2e62..9e35b76 100644 --- a/OpenSim/Data/NHibernate/NHibernateInventoryData.cs +++ b/OpenSim/Data/NHibernate/NHibernateInventoryData.cs | |||
@@ -73,11 +73,11 @@ namespace OpenSim.Data.NHibernate | |||
73 | cfg.AddAssembly("OpenSim.Data.NHibernate"); | 73 | cfg.AddAssembly("OpenSim.Data.NHibernate"); |
74 | 74 | ||
75 | HbmSerializer.Default.Validate = true; | 75 | HbmSerializer.Default.Validate = true; |
76 | // using ( System.IO.MemoryStream stream = | 76 | using ( System.IO.MemoryStream stream = |
77 | // HbmSerializer.Default.Serialize(System.Reflection.Assembly.GetExecutingAssembly())) | 77 | HbmSerializer.Default.Serialize(System.Reflection.Assembly.GetExecutingAssembly())) |
78 | // cfg.AddInputStream(stream); | 78 | cfg.AddInputStream(stream); |
79 | 79 | ||
80 | // new SchemaExport(cfg).Create(true, true); | 80 | new SchemaExport(cfg).Create(true, true); |
81 | 81 | ||
82 | factory = cfg.BuildSessionFactory(); | 82 | factory = cfg.BuildSessionFactory(); |
83 | } | 83 | } |
diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs index e8663b4..4ccea59 100644 --- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs | |||
@@ -592,7 +592,7 @@ namespace OpenSim.Data.SQLite | |||
592 | InventoryFolderBase folder = new InventoryFolderBase(); | 592 | InventoryFolderBase folder = new InventoryFolderBase(); |
593 | folder.ID = new LLUUID((string) row["UUID"]); | 593 | folder.ID = new LLUUID((string) row["UUID"]); |
594 | folder.Name = (string) row["name"]; | 594 | folder.Name = (string) row["name"]; |
595 | folder.AgentID = new LLUUID((string) row["agentID"]); | 595 | folder.Owner = new LLUUID((string) row["agentID"]); |
596 | folder.ParentID = new LLUUID((string) row["parentID"]); | 596 | folder.ParentID = new LLUUID((string) row["parentID"]); |
597 | folder.Type = Convert.ToInt16(row["type"]); | 597 | folder.Type = Convert.ToInt16(row["type"]); |
598 | folder.Version = Convert.ToUInt16(row["version"]); | 598 | folder.Version = Convert.ToUInt16(row["version"]); |
@@ -603,7 +603,7 @@ namespace OpenSim.Data.SQLite | |||
603 | { | 603 | { |
604 | row["UUID"] = Util.ToRawUuidString(folder.ID); | 604 | row["UUID"] = Util.ToRawUuidString(folder.ID); |
605 | row["name"] = folder.Name; | 605 | row["name"] = folder.Name; |
606 | row["agentID"] = Util.ToRawUuidString(folder.AgentID); | 606 | row["agentID"] = Util.ToRawUuidString(folder.Owner); |
607 | row["parentID"] = Util.ToRawUuidString(folder.ParentID); | 607 | row["parentID"] = Util.ToRawUuidString(folder.ParentID); |
608 | row["type"] = folder.Type; | 608 | row["type"] = folder.Type; |
609 | row["version"] = folder.Version; | 609 | row["version"] = folder.Version; |
diff --git a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs index 37907a0..091a6a3 100644 --- a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs +++ b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs | |||
@@ -45,7 +45,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
45 | // Constructors | 45 | // Constructors |
46 | public InventoryFolderImpl(InventoryFolderBase folderbase) | 46 | public InventoryFolderImpl(InventoryFolderBase folderbase) |
47 | { | 47 | { |
48 | AgentID = folderbase.AgentID; | 48 | Owner = folderbase.Owner; |
49 | ID = folderbase.ID; | 49 | ID = folderbase.ID; |
50 | Name = folderbase.Name; | 50 | Name = folderbase.Name; |
51 | ParentID = folderbase.ParentID; | 51 | ParentID = folderbase.ParentID; |
@@ -67,7 +67,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
67 | subFold.ID = folderID; | 67 | subFold.ID = folderID; |
68 | subFold.Type = (short) type; | 68 | subFold.Type = (short) type; |
69 | subFold.ParentID = this.ID; | 69 | subFold.ParentID = this.ID; |
70 | subFold.AgentID = AgentID; | 70 | subFold.Owner = Owner; |
71 | SubFolders.Add(subFold.ID, subFold); | 71 | SubFolders.Add(subFold.ID, subFold); |
72 | return subFold; | 72 | return subFold; |
73 | } | 73 | } |
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs index cb82850..03036d0 100644 --- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs +++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs | |||
@@ -56,7 +56,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
56 | { | 56 | { |
57 | m_log.Info("[LIBRARY INVENTORY]: Loading library inventory"); | 57 | m_log.Info("[LIBRARY INVENTORY]: Loading library inventory"); |
58 | 58 | ||
59 | AgentID = libOwner; | 59 | Owner = libOwner; |
60 | ID = new LLUUID("00000112-000f-0000-0000-000100bba000"); | 60 | ID = new LLUUID("00000112-000f-0000-0000-000100bba000"); |
61 | Name = "OpenSim Library"; | 61 | Name = "OpenSim Library"; |
62 | ParentID = LLUUID.Zero; | 62 | ParentID = LLUUID.Zero; |
@@ -177,7 +177,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
177 | folderInfo.ParentID = new LLUUID(config.GetString("parentFolderID", ID.ToString())); | 177 | folderInfo.ParentID = new LLUUID(config.GetString("parentFolderID", ID.ToString())); |
178 | folderInfo.Type = (short)config.GetInt("type", 8); | 178 | folderInfo.Type = (short)config.GetInt("type", 8); |
179 | 179 | ||
180 | folderInfo.AgentID = libOwner; | 180 | folderInfo.Owner = libOwner; |
181 | folderInfo.Version = 1; | 181 | folderInfo.Version = 1; |
182 | 182 | ||
183 | if (libraryFolders.ContainsKey(folderInfo.ParentID)) | 183 | if (libraryFolders.ContainsKey(folderInfo.ParentID)) |
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs index b22c0af..2dc2374 100644 --- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs +++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs | |||
@@ -113,7 +113,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
113 | if (createdFolder != null) | 113 | if (createdFolder != null) |
114 | { | 114 | { |
115 | InventoryFolderBase createdBaseFolder = new InventoryFolderBase(); | 115 | InventoryFolderBase createdBaseFolder = new InventoryFolderBase(); |
116 | createdBaseFolder.AgentID = createdFolder.AgentID; | 116 | createdBaseFolder.Owner = createdFolder.Owner; |
117 | createdBaseFolder.ID = createdFolder.ID; | 117 | createdBaseFolder.ID = createdFolder.ID; |
118 | createdBaseFolder.Name = createdFolder.Name; | 118 | createdBaseFolder.Name = createdFolder.Name; |
119 | createdBaseFolder.ParentID = createdFolder.ParentID; | 119 | createdBaseFolder.ParentID = createdFolder.ParentID; |
@@ -156,7 +156,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
156 | if (userProfile.RootFolder != null) | 156 | if (userProfile.RootFolder != null) |
157 | { | 157 | { |
158 | InventoryFolderBase baseFolder = new InventoryFolderBase(); | 158 | InventoryFolderBase baseFolder = new InventoryFolderBase(); |
159 | baseFolder.AgentID = remoteClient.AgentId; | 159 | baseFolder.Owner = remoteClient.AgentId; |
160 | baseFolder.ID = folderID; | 160 | baseFolder.ID = folderID; |
161 | baseFolder.Name = name; | 161 | baseFolder.Name = name; |
162 | baseFolder.ParentID = parentID; | 162 | baseFolder.ParentID = parentID; |
@@ -176,7 +176,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
176 | if (userProfile.RootFolder != null) | 176 | if (userProfile.RootFolder != null) |
177 | { | 177 | { |
178 | InventoryFolderBase baseFolder = new InventoryFolderBase(); | 178 | InventoryFolderBase baseFolder = new InventoryFolderBase(); |
179 | baseFolder.AgentID = remoteClient.AgentId; | 179 | baseFolder.Owner = remoteClient.AgentId; |
180 | baseFolder.ID = folderID; | 180 | baseFolder.ID = folderID; |
181 | baseFolder.ParentID = parentID; | 181 | baseFolder.ParentID = parentID; |
182 | m_parent.InventoryService.MoveInventoryFolder(remoteClient.AgentId, baseFolder); | 182 | m_parent.InventoryService.MoveInventoryFolder(remoteClient.AgentId, baseFolder); |
@@ -202,7 +202,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
202 | if (folderID == libraryRoot.ID) | 202 | if (folderID == libraryRoot.ID) |
203 | { | 203 | { |
204 | remoteClient.SendInventoryFolderDetails( | 204 | remoteClient.SendInventoryFolderDetails( |
205 | libraryRoot.AgentID, libraryRoot.ID, libraryRoot.RequestListOfItems(), | 205 | libraryRoot.Owner, libraryRoot.ID, libraryRoot.RequestListOfItems(), |
206 | libraryRoot.RequestListOfFolders(), fetchFolders, fetchItems); | 206 | libraryRoot.RequestListOfFolders(), fetchFolders, fetchItems); |
207 | 207 | ||
208 | return; | 208 | return; |
@@ -211,7 +211,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
211 | if ((fold = libraryRoot.HasSubFolder(folderID)) != null) | 211 | if ((fold = libraryRoot.HasSubFolder(folderID)) != null) |
212 | { | 212 | { |
213 | remoteClient.SendInventoryFolderDetails( | 213 | remoteClient.SendInventoryFolderDetails( |
214 | libraryRoot.AgentID, folderID, fold.RequestListOfItems(), | 214 | libraryRoot.Owner, folderID, fold.RequestListOfItems(), |
215 | fold.RequestListOfFolders(), fetchFolders, fetchItems); | 215 | fold.RequestListOfFolders(), fetchFolders, fetchItems); |
216 | 216 | ||
217 | return; | 217 | return; |
@@ -379,7 +379,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
379 | 379 | ||
380 | public void HandleFetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID) | 380 | public void HandleFetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID) |
381 | { | 381 | { |
382 | if (ownerID == libraryRoot.AgentID) | 382 | if (ownerID == libraryRoot.Owner) |
383 | { | 383 | { |
384 | //Console.WriteLine("request info for library item"); | 384 | //Console.WriteLine("request info for library item"); |
385 | 385 | ||
diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs index 6b5ef1b..95a0e05 100644 --- a/OpenSim/Framework/Communications/CommunicationsManager.cs +++ b/OpenSim/Framework/Communications/CommunicationsManager.cs | |||
@@ -240,7 +240,7 @@ namespace OpenSim.Framework.Communications | |||
240 | 240 | ||
241 | public void HandleUUIDNameRequest(LLUUID uuid, IClientAPI remote_client) | 241 | public void HandleUUIDNameRequest(LLUUID uuid, IClientAPI remote_client) |
242 | { | 242 | { |
243 | if (uuid == m_userProfileCacheService.libraryRoot.AgentID) | 243 | if (uuid == m_userProfileCacheService.libraryRoot.Owner) |
244 | { | 244 | { |
245 | remote_client.SendNameReply(uuid, "Mr", "OpenSim"); | 245 | remote_client.SendNameReply(uuid, "Mr", "OpenSim"); |
246 | } | 246 | } |
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index 1250f53..97d963d 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs | |||
@@ -240,7 +240,7 @@ namespace OpenSim.Framework.Communications | |||
240 | InventoryFolderBase folder = new InventoryFolderBase(); | 240 | InventoryFolderBase folder = new InventoryFolderBase(); |
241 | 241 | ||
242 | folder.ParentID = LLUUID.Zero; | 242 | folder.ParentID = LLUUID.Zero; |
243 | folder.AgentID = user; | 243 | folder.Owner = user; |
244 | folder.ID = LLUUID.Random(); | 244 | folder.ID = LLUUID.Random(); |
245 | folder.Name = "My Inventory"; | 245 | folder.Name = "My Inventory"; |
246 | folder.Type = (short)AssetType.Folder; | 246 | folder.Type = (short)AssetType.Folder; |
@@ -251,7 +251,7 @@ namespace OpenSim.Framework.Communications | |||
251 | 251 | ||
252 | folder = new InventoryFolderBase(); | 252 | folder = new InventoryFolderBase(); |
253 | folder.ParentID = rootFolder; | 253 | folder.ParentID = rootFolder; |
254 | folder.AgentID = user; | 254 | folder.Owner = user; |
255 | folder.ID = LLUUID.Random(); | 255 | folder.ID = LLUUID.Random(); |
256 | folder.Name = "Animations"; | 256 | folder.Name = "Animations"; |
257 | folder.Type = (short)AssetType.Animation; | 257 | folder.Type = (short)AssetType.Animation; |
@@ -260,7 +260,7 @@ namespace OpenSim.Framework.Communications | |||
260 | 260 | ||
261 | folder = new InventoryFolderBase(); | 261 | folder = new InventoryFolderBase(); |
262 | folder.ParentID = rootFolder; | 262 | folder.ParentID = rootFolder; |
263 | folder.AgentID = user; | 263 | folder.Owner = user; |
264 | folder.ID = LLUUID.Random(); | 264 | folder.ID = LLUUID.Random(); |
265 | folder.Name = "Body Parts"; | 265 | folder.Name = "Body Parts"; |
266 | folder.Type = (short)AssetType.Bodypart; | 266 | folder.Type = (short)AssetType.Bodypart; |
@@ -269,7 +269,7 @@ namespace OpenSim.Framework.Communications | |||
269 | 269 | ||
270 | folder = new InventoryFolderBase(); | 270 | folder = new InventoryFolderBase(); |
271 | folder.ParentID = rootFolder; | 271 | folder.ParentID = rootFolder; |
272 | folder.AgentID = user; | 272 | folder.Owner = user; |
273 | folder.ID = LLUUID.Random(); | 273 | folder.ID = LLUUID.Random(); |
274 | folder.Name = "Calling Cards"; | 274 | folder.Name = "Calling Cards"; |
275 | folder.Type = (short)AssetType.CallingCard; | 275 | folder.Type = (short)AssetType.CallingCard; |
@@ -278,7 +278,7 @@ namespace OpenSim.Framework.Communications | |||
278 | 278 | ||
279 | folder = new InventoryFolderBase(); | 279 | folder = new InventoryFolderBase(); |
280 | folder.ParentID = rootFolder; | 280 | folder.ParentID = rootFolder; |
281 | folder.AgentID = user; | 281 | folder.Owner = user; |
282 | folder.ID = LLUUID.Random(); | 282 | folder.ID = LLUUID.Random(); |
283 | folder.Name = "Clothing"; | 283 | folder.Name = "Clothing"; |
284 | folder.Type = (short)AssetType.Clothing; | 284 | folder.Type = (short)AssetType.Clothing; |
@@ -287,7 +287,7 @@ namespace OpenSim.Framework.Communications | |||
287 | 287 | ||
288 | folder = new InventoryFolderBase(); | 288 | folder = new InventoryFolderBase(); |
289 | folder.ParentID = rootFolder; | 289 | folder.ParentID = rootFolder; |
290 | folder.AgentID = user; | 290 | folder.Owner = user; |
291 | folder.ID = LLUUID.Random(); | 291 | folder.ID = LLUUID.Random(); |
292 | folder.Name = "Gestures"; | 292 | folder.Name = "Gestures"; |
293 | folder.Type = (short)AssetType.Gesture; | 293 | folder.Type = (short)AssetType.Gesture; |
@@ -296,7 +296,7 @@ namespace OpenSim.Framework.Communications | |||
296 | 296 | ||
297 | folder = new InventoryFolderBase(); | 297 | folder = new InventoryFolderBase(); |
298 | folder.ParentID = rootFolder; | 298 | folder.ParentID = rootFolder; |
299 | folder.AgentID = user; | 299 | folder.Owner = user; |
300 | folder.ID = LLUUID.Random(); | 300 | folder.ID = LLUUID.Random(); |
301 | folder.Name = "Landmarks"; | 301 | folder.Name = "Landmarks"; |
302 | folder.Type = (short)AssetType.Landmark; | 302 | folder.Type = (short)AssetType.Landmark; |
@@ -305,7 +305,7 @@ namespace OpenSim.Framework.Communications | |||
305 | 305 | ||
306 | folder = new InventoryFolderBase(); | 306 | folder = new InventoryFolderBase(); |
307 | folder.ParentID = rootFolder; | 307 | folder.ParentID = rootFolder; |
308 | folder.AgentID = user; | 308 | folder.Owner = user; |
309 | folder.ID = LLUUID.Random(); | 309 | folder.ID = LLUUID.Random(); |
310 | folder.Name = "Lost And Found"; | 310 | folder.Name = "Lost And Found"; |
311 | folder.Type = (short)AssetType.LostAndFoundFolder; | 311 | folder.Type = (short)AssetType.LostAndFoundFolder; |
@@ -314,7 +314,7 @@ namespace OpenSim.Framework.Communications | |||
314 | 314 | ||
315 | folder = new InventoryFolderBase(); | 315 | folder = new InventoryFolderBase(); |
316 | folder.ParentID = rootFolder; | 316 | folder.ParentID = rootFolder; |
317 | folder.AgentID = user; | 317 | folder.Owner = user; |
318 | folder.ID = LLUUID.Random(); | 318 | folder.ID = LLUUID.Random(); |
319 | folder.Name = "Notecards"; | 319 | folder.Name = "Notecards"; |
320 | folder.Type = (short)AssetType.Notecard; | 320 | folder.Type = (short)AssetType.Notecard; |
@@ -323,7 +323,7 @@ namespace OpenSim.Framework.Communications | |||
323 | 323 | ||
324 | folder = new InventoryFolderBase(); | 324 | folder = new InventoryFolderBase(); |
325 | folder.ParentID = rootFolder; | 325 | folder.ParentID = rootFolder; |
326 | folder.AgentID = user; | 326 | folder.Owner = user; |
327 | folder.ID = LLUUID.Random(); | 327 | folder.ID = LLUUID.Random(); |
328 | folder.Name = "Objects"; | 328 | folder.Name = "Objects"; |
329 | folder.Type = (short)AssetType.Object; | 329 | folder.Type = (short)AssetType.Object; |
@@ -332,7 +332,7 @@ namespace OpenSim.Framework.Communications | |||
332 | 332 | ||
333 | folder = new InventoryFolderBase(); | 333 | folder = new InventoryFolderBase(); |
334 | folder.ParentID = rootFolder; | 334 | folder.ParentID = rootFolder; |
335 | folder.AgentID = user; | 335 | folder.Owner = user; |
336 | folder.ID = LLUUID.Random(); | 336 | folder.ID = LLUUID.Random(); |
337 | folder.Name = "Photo Album"; | 337 | folder.Name = "Photo Album"; |
338 | folder.Type = (short)AssetType.SnapshotFolder; | 338 | folder.Type = (short)AssetType.SnapshotFolder; |
@@ -341,7 +341,7 @@ namespace OpenSim.Framework.Communications | |||
341 | 341 | ||
342 | folder = new InventoryFolderBase(); | 342 | folder = new InventoryFolderBase(); |
343 | folder.ParentID = rootFolder; | 343 | folder.ParentID = rootFolder; |
344 | folder.AgentID = user; | 344 | folder.Owner = user; |
345 | folder.ID = LLUUID.Random(); | 345 | folder.ID = LLUUID.Random(); |
346 | folder.Name = "Scripts"; | 346 | folder.Name = "Scripts"; |
347 | folder.Type = (short)AssetType.LSLText; | 347 | folder.Type = (short)AssetType.LSLText; |
@@ -350,7 +350,7 @@ namespace OpenSim.Framework.Communications | |||
350 | 350 | ||
351 | folder = new InventoryFolderBase(); | 351 | folder = new InventoryFolderBase(); |
352 | folder.ParentID = rootFolder; | 352 | folder.ParentID = rootFolder; |
353 | folder.AgentID = user; | 353 | folder.Owner = user; |
354 | folder.ID = LLUUID.Random(); | 354 | folder.ID = LLUUID.Random(); |
355 | folder.Name = "Sounds"; | 355 | folder.Name = "Sounds"; |
356 | folder.Type = (short)AssetType.Sound; | 356 | folder.Type = (short)AssetType.Sound; |
@@ -359,7 +359,7 @@ namespace OpenSim.Framework.Communications | |||
359 | 359 | ||
360 | folder = new InventoryFolderBase(); | 360 | folder = new InventoryFolderBase(); |
361 | folder.ParentID = rootFolder; | 361 | folder.ParentID = rootFolder; |
362 | folder.AgentID = user; | 362 | folder.Owner = user; |
363 | folder.ID = LLUUID.Random(); | 363 | folder.ID = LLUUID.Random(); |
364 | folder.Name = "Textures"; | 364 | folder.Name = "Textures"; |
365 | folder.Type = (short)AssetType.Texture; | 365 | folder.Type = (short)AssetType.Texture; |
@@ -368,7 +368,7 @@ namespace OpenSim.Framework.Communications | |||
368 | 368 | ||
369 | folder = new InventoryFolderBase(); | 369 | folder = new InventoryFolderBase(); |
370 | folder.ParentID = rootFolder; | 370 | folder.ParentID = rootFolder; |
371 | folder.AgentID = user; | 371 | folder.Owner = user; |
372 | folder.ID = LLUUID.Random(); | 372 | folder.ID = LLUUID.Random(); |
373 | folder.Name = "Trash"; | 373 | folder.Name = "Trash"; |
374 | folder.Type = (short)AssetType.TrashFolder; | 374 | folder.Type = (short)AssetType.TrashFolder; |
diff --git a/OpenSim/Framework/InventoryFolderBase.cs b/OpenSim/Framework/InventoryFolderBase.cs index 19d3d40..3284c59 100644 --- a/OpenSim/Framework/InventoryFolderBase.cs +++ b/OpenSim/Framework/InventoryFolderBase.cs | |||
@@ -45,7 +45,7 @@ namespace OpenSim.Framework | |||
45 | /// <summary> | 45 | /// <summary> |
46 | /// The agent who's inventory this is contained by | 46 | /// The agent who's inventory this is contained by |
47 | /// </summary> | 47 | /// </summary> |
48 | private LLUUID _agentID; | 48 | private LLUUID _owner; |
49 | 49 | ||
50 | /// <summary> | 50 | /// <summary> |
51 | /// The folder this folder is contained in | 51 | /// The folder this folder is contained in |
@@ -76,12 +76,12 @@ namespace OpenSim.Framework | |||
76 | } | 76 | } |
77 | } | 77 | } |
78 | 78 | ||
79 | public LLUUID AgentID { | 79 | public LLUUID Owner { |
80 | get { | 80 | get { |
81 | return _agentID; | 81 | return _owner; |
82 | } | 82 | } |
83 | set { | 83 | set { |
84 | _agentID = value; | 84 | _owner = value; |
85 | } | 85 | } |
86 | } | 86 | } |
87 | 87 | ||
diff --git a/OpenSim/Grid/InventoryServer/GridInventoryService.cs b/OpenSim/Grid/InventoryServer/GridInventoryService.cs index 46fbd3d..f08c1e5 100644 --- a/OpenSim/Grid/InventoryServer/GridInventoryService.cs +++ b/OpenSim/Grid/InventoryServer/GridInventoryService.cs | |||
@@ -169,7 +169,7 @@ namespace OpenSim.Grid.InventoryServer | |||
169 | "Updating in " + folder.ParentID.ToString() | 169 | "Updating in " + folder.ParentID.ToString() |
170 | + ", folder " + folder.Name); | 170 | + ", folder " + folder.Name); |
171 | 171 | ||
172 | AddNewInventoryFolder(folder.AgentID, folder); | 172 | AddNewInventoryFolder(folder.Owner, folder); |
173 | return true; | 173 | return true; |
174 | } | 174 | } |
175 | 175 | ||
diff --git a/OpenSim/Grid/InventoryServer/InventoryManager.cs b/OpenSim/Grid/InventoryServer/InventoryManager.cs index aad02c3..ed154a8 100644 --- a/OpenSim/Grid/InventoryServer/InventoryManager.cs +++ b/OpenSim/Grid/InventoryServer/InventoryManager.cs | |||
@@ -111,12 +111,12 @@ namespace OpenSim.Grid.InventoryServer | |||
111 | } | 111 | } |
112 | 112 | ||
113 | // ensure we have valid agent id | 113 | // ensure we have valid agent id |
114 | if (f.AgentID == LLUUID.Zero) | 114 | if (f.Owner == LLUUID.Zero) |
115 | { | 115 | { |
116 | if (parent != null) | 116 | if (parent != null) |
117 | f.AgentID = parent.AgentID; | 117 | f.Owner = parent.Owner; |
118 | else | 118 | else |
119 | f.AgentID = f.ID; | 119 | f.Owner = f.ID; |
120 | modified = true; | 120 | modified = true; |
121 | } | 121 | } |
122 | 122 | ||