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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 3e61713..52ea8fe 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1355,7 +1355,7 @@ namespace OpenSim.Region.Framework.Scenes
1355 private bool WaitForUpdateAgent(IClientAPI client) 1355 private bool WaitForUpdateAgent(IClientAPI client)
1356 { 1356 {
1357 // Before the source region executes UpdateAgent 1357 // Before the source region executes UpdateAgent
1358 // (which triggers Scene.IncomingChildAgentDataUpdate(AgentData cAgentData) here in the destination, 1358 // (which triggers Scene.IncomingUpdateChildAgent(AgentData cAgentData) here in the destination,
1359 // m_originRegionID is UUID.Zero; after, it's non-Zero. The CompleteMovement sequence initiated from the 1359 // m_originRegionID is UUID.Zero; after, it's non-Zero. The CompleteMovement sequence initiated from the
1360 // viewer (in turn triggered by the source region sending it a TeleportFinish event) waits until it's non-zero 1360 // viewer (in turn triggered by the source region sending it a TeleportFinish event) waits until it's non-zero
1361 int count = 50; 1361 int count = 50;