diff options
8 files changed, 804 insertions, 563 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionCombinerClientEventForwarder.cs b/OpenSim/Region/CoreModules/World/Land/RegionCombinerClientEventForwarder.cs new file mode 100644 index 0000000..70d6de3 --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Land/RegionCombinerClientEventForwarder.cs | |||
@@ -0,0 +1,94 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenMetaverse; | ||
31 | using OpenSim.Region.Framework.Scenes; | ||
32 | |||
33 | namespace OpenSim.Region.CoreModules.World.Land | ||
34 | { | ||
35 | public class RegionCombinerClientEventForwarder | ||
36 | { | ||
37 | private Scene m_rootScene; | ||
38 | private Dictionary<UUID, Scene> m_virtScene = new Dictionary<UUID, Scene>(); | ||
39 | private Dictionary<UUID,RegionCombinerIndividualEventForwarder> m_forwarders = new Dictionary<UUID, | ||
40 | RegionCombinerIndividualEventForwarder>(); | ||
41 | |||
42 | public RegionCombinerClientEventForwarder(RegionConnections rootScene) | ||
43 | { | ||
44 | m_rootScene = rootScene.RegionScene; | ||
45 | } | ||
46 | |||
47 | public void AddSceneToEventForwarding(Scene virtualScene) | ||
48 | { | ||
49 | lock (m_virtScene) | ||
50 | { | ||
51 | if (m_virtScene.ContainsKey(virtualScene.RegionInfo.originRegionID)) | ||
52 | { | ||
53 | m_virtScene[virtualScene.RegionInfo.originRegionID] = virtualScene; | ||
54 | } | ||
55 | else | ||
56 | { | ||
57 | m_virtScene.Add(virtualScene.RegionInfo.originRegionID, virtualScene); | ||
58 | } | ||
59 | } | ||
60 | |||
61 | lock (m_forwarders) | ||
62 | { | ||
63 | // TODO: Fix this to unregister if this happens | ||
64 | if (m_forwarders.ContainsKey(virtualScene.RegionInfo.originRegionID)) | ||
65 | m_forwarders.Remove(virtualScene.RegionInfo.originRegionID); | ||
66 | |||
67 | RegionCombinerIndividualEventForwarder forwarder = | ||
68 | new RegionCombinerIndividualEventForwarder(m_rootScene, virtualScene); | ||
69 | m_forwarders.Add(virtualScene.RegionInfo.originRegionID, forwarder); | ||
70 | |||
71 | virtualScene.EventManager.OnNewClient += forwarder.ClientConnect; | ||
72 | virtualScene.EventManager.OnClientClosed += forwarder.ClientClosed; | ||
73 | } | ||
74 | } | ||
75 | |||
76 | public void RemoveSceneFromEventForwarding (Scene virtualScene) | ||
77 | { | ||
78 | lock (m_forwarders) | ||
79 | { | ||
80 | RegionCombinerIndividualEventForwarder forwarder = m_forwarders[virtualScene.RegionInfo.originRegionID]; | ||
81 | virtualScene.EventManager.OnNewClient -= forwarder.ClientConnect; | ||
82 | virtualScene.EventManager.OnClientClosed -= forwarder.ClientClosed; | ||
83 | m_forwarders.Remove(virtualScene.RegionInfo.originRegionID); | ||
84 | } | ||
85 | lock (m_virtScene) | ||
86 | { | ||
87 | if (m_virtScene.ContainsKey(virtualScene.RegionInfo.originRegionID)) | ||
88 | { | ||
89 | m_virtScene.Remove(virtualScene.RegionInfo.originRegionID); | ||
90 | } | ||
91 | } | ||
92 | } | ||
93 | } | ||
94 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionCombinerIndividualEventForwarder.cs b/OpenSim/Region/CoreModules/World/Land/RegionCombinerIndividualEventForwarder.cs new file mode 100644 index 0000000..65f22b1 --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Land/RegionCombinerIndividualEventForwarder.cs | |||
@@ -0,0 +1,125 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using OpenMetaverse; | ||
30 | using OpenSim.Framework; | ||
31 | using OpenSim.Region.Framework.Scenes; | ||
32 | |||
33 | namespace OpenSim.Region.CoreModules.World.Land | ||
34 | { | ||
35 | public class RegionCombinerIndividualEventForwarder | ||
36 | { | ||
37 | private Scene m_rootScene; | ||
38 | private Scene m_virtScene; | ||
39 | |||
40 | public RegionCombinerIndividualEventForwarder(Scene rootScene, Scene virtScene) | ||
41 | { | ||
42 | m_rootScene = rootScene; | ||
43 | m_virtScene = virtScene; | ||
44 | } | ||
45 | |||
46 | public void ClientConnect(IClientAPI client) | ||
47 | { | ||
48 | m_virtScene.UnSubscribeToClientPrimEvents(client); | ||
49 | m_virtScene.UnSubscribeToClientPrimRezEvents(client); | ||
50 | m_virtScene.UnSubscribeToClientInventoryEvents(client); | ||
51 | m_virtScene.UnSubscribeToClientAttachmentEvents(client); | ||
52 | //m_virtScene.UnSubscribeToClientTeleportEvents(client); | ||
53 | m_virtScene.UnSubscribeToClientScriptEvents(client); | ||
54 | m_virtScene.UnSubscribeToClientGodEvents(client); | ||
55 | m_virtScene.UnSubscribeToClientNetworkEvents(client); | ||
56 | |||
57 | m_rootScene.SubscribeToClientPrimEvents(client); | ||
58 | client.OnAddPrim += LocalAddNewPrim; | ||
59 | client.OnRezObject += LocalRezObject; | ||
60 | m_rootScene.SubscribeToClientInventoryEvents(client); | ||
61 | m_rootScene.SubscribeToClientAttachmentEvents(client); | ||
62 | //m_rootScene.SubscribeToClientTeleportEvents(client); | ||
63 | m_rootScene.SubscribeToClientScriptEvents(client); | ||
64 | m_rootScene.SubscribeToClientGodEvents(client); | ||
65 | m_rootScene.SubscribeToClientNetworkEvents(client); | ||
66 | } | ||
67 | |||
68 | public void ClientClosed(UUID clientid, Scene scene) | ||
69 | { | ||
70 | } | ||
71 | |||
72 | /// <summary> | ||
73 | /// Fixes position based on the region the Rez event came in on | ||
74 | /// </summary> | ||
75 | /// <param name="remoteclient"></param> | ||
76 | /// <param name="itemid"></param> | ||
77 | /// <param name="rayend"></param> | ||
78 | /// <param name="raystart"></param> | ||
79 | /// <param name="raytargetid"></param> | ||
80 | /// <param name="bypassraycast"></param> | ||
81 | /// <param name="rayendisintersection"></param> | ||
82 | /// <param name="rezselected"></param> | ||
83 | /// <param name="removeitem"></param> | ||
84 | /// <param name="fromtaskid"></param> | ||
85 | private void LocalRezObject(IClientAPI remoteclient, UUID itemid, Vector3 rayend, Vector3 raystart, | ||
86 | UUID raytargetid, byte bypassraycast, bool rayendisintersection, bool rezselected, bool removeitem, | ||
87 | UUID fromtaskid) | ||
88 | { | ||
89 | int differenceX = (int)m_virtScene.RegionInfo.RegionLocX - (int)m_rootScene.RegionInfo.RegionLocX; | ||
90 | int differenceY = (int)m_virtScene.RegionInfo.RegionLocY - (int)m_rootScene.RegionInfo.RegionLocY; | ||
91 | rayend.X += differenceX * (int)Constants.RegionSize; | ||
92 | rayend.Y += differenceY * (int)Constants.RegionSize; | ||
93 | raystart.X += differenceX * (int)Constants.RegionSize; | ||
94 | raystart.Y += differenceY * (int)Constants.RegionSize; | ||
95 | |||
96 | m_rootScene.RezObject(remoteclient, itemid, rayend, raystart, raytargetid, bypassraycast, | ||
97 | rayendisintersection, rezselected, removeitem, fromtaskid); | ||
98 | } | ||
99 | /// <summary> | ||
100 | /// Fixes position based on the region the AddPrimShape event came in on | ||
101 | /// </summary> | ||
102 | /// <param name="ownerid"></param> | ||
103 | /// <param name="groupid"></param> | ||
104 | /// <param name="rayend"></param> | ||
105 | /// <param name="rot"></param> | ||
106 | /// <param name="shape"></param> | ||
107 | /// <param name="bypassraycast"></param> | ||
108 | /// <param name="raystart"></param> | ||
109 | /// <param name="raytargetid"></param> | ||
110 | /// <param name="rayendisintersection"></param> | ||
111 | private void LocalAddNewPrim(UUID ownerid, UUID groupid, Vector3 rayend, Quaternion rot, | ||
112 | PrimitiveBaseShape shape, byte bypassraycast, Vector3 raystart, UUID raytargetid, | ||
113 | byte rayendisintersection) | ||
114 | { | ||
115 | int differenceX = (int)m_virtScene.RegionInfo.RegionLocX - (int)m_rootScene.RegionInfo.RegionLocX; | ||
116 | int differenceY = (int)m_virtScene.RegionInfo.RegionLocY - (int)m_rootScene.RegionInfo.RegionLocY; | ||
117 | rayend.X += differenceX * (int)Constants.RegionSize; | ||
118 | rayend.Y += differenceY * (int)Constants.RegionSize; | ||
119 | raystart.X += differenceX * (int)Constants.RegionSize; | ||
120 | raystart.Y += differenceY * (int)Constants.RegionSize; | ||
121 | m_rootScene.AddNewPrim(ownerid, groupid, rayend, rot, shape, bypassraycast, raystart, raytargetid, | ||
122 | rayendisintersection); | ||
123 | } | ||
124 | } | ||
125 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionCombinerLargeLandChannel.cs b/OpenSim/Region/CoreModules/World/Land/RegionCombinerLargeLandChannel.cs new file mode 100644 index 0000000..9e46b94 --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Land/RegionCombinerLargeLandChannel.cs | |||
@@ -0,0 +1,163 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenMetaverse; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Region.Framework.Interfaces; | ||
33 | |||
34 | namespace OpenSim.Region.CoreModules.World.Land | ||
35 | { | ||
36 | public class RegionCombinerLargeLandChannel : ILandChannel | ||
37 | { | ||
38 | // private static readonly ILog m_log = | ||
39 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
40 | private RegionData RegData; | ||
41 | private ILandChannel RootRegionLandChannel; | ||
42 | private readonly List<RegionData> RegionConnections; | ||
43 | |||
44 | #region ILandChannel Members | ||
45 | |||
46 | public RegionCombinerLargeLandChannel(RegionData regData, ILandChannel rootRegionLandChannel, | ||
47 | List<RegionData> regionConnections) | ||
48 | { | ||
49 | RegData = regData; | ||
50 | RootRegionLandChannel = rootRegionLandChannel; | ||
51 | RegionConnections = regionConnections; | ||
52 | } | ||
53 | |||
54 | public List<ILandObject> ParcelsNearPoint(Vector3 position) | ||
55 | { | ||
56 | //m_log.DebugFormat("[LANDPARCELNEARPOINT]: {0}>", position); | ||
57 | return RootRegionLandChannel.ParcelsNearPoint(position - RegData.Offset); | ||
58 | } | ||
59 | |||
60 | public List<ILandObject> AllParcels() | ||
61 | { | ||
62 | return RootRegionLandChannel.AllParcels(); | ||
63 | } | ||
64 | |||
65 | public ILandObject GetLandObject(int x, int y) | ||
66 | { | ||
67 | //m_log.DebugFormat("[BIGLANDTESTINT]: <{0},{1}>", x, y); | ||
68 | |||
69 | if (x > 0 && x <= (int)Constants.RegionSize && y > 0 && y <= (int)Constants.RegionSize) | ||
70 | { | ||
71 | return RootRegionLandChannel.GetLandObject(x, y); | ||
72 | } | ||
73 | else | ||
74 | { | ||
75 | int offsetX = (x / (int)Constants.RegionSize); | ||
76 | int offsetY = (y / (int)Constants.RegionSize); | ||
77 | offsetX *= (int)Constants.RegionSize; | ||
78 | offsetY *= (int)Constants.RegionSize; | ||
79 | |||
80 | foreach (RegionData regionData in RegionConnections) | ||
81 | { | ||
82 | if (regionData.Offset.X == offsetX && regionData.Offset.Y == offsetY) | ||
83 | { | ||
84 | return regionData.RegionScene.LandChannel.GetLandObject(x - offsetX, y - offsetY); | ||
85 | } | ||
86 | } | ||
87 | ILandObject obj = new LandObject(UUID.Zero, false, RegData.RegionScene); | ||
88 | obj.landData.Name = "NO LAND"; | ||
89 | return obj; | ||
90 | } | ||
91 | } | ||
92 | |||
93 | public ILandObject GetLandObject(int localID) | ||
94 | { | ||
95 | return RootRegionLandChannel.GetLandObject(localID); | ||
96 | } | ||
97 | |||
98 | public ILandObject GetLandObject(float x, float y) | ||
99 | { | ||
100 | //m_log.DebugFormat("[BIGLANDTESTFLOAT]: <{0},{1}>", x, y); | ||
101 | |||
102 | if (x > 0 && x <= (int)Constants.RegionSize && y > 0 && y <= (int)Constants.RegionSize) | ||
103 | { | ||
104 | return RootRegionLandChannel.GetLandObject(x, y); | ||
105 | } | ||
106 | else | ||
107 | { | ||
108 | int offsetX = (int)(x/(int) Constants.RegionSize); | ||
109 | int offsetY = (int)(y/(int) Constants.RegionSize); | ||
110 | offsetX *= (int) Constants.RegionSize; | ||
111 | offsetY *= (int) Constants.RegionSize; | ||
112 | |||
113 | foreach (RegionData regionData in RegionConnections) | ||
114 | { | ||
115 | if (regionData.Offset.X == offsetX && regionData.Offset.Y == offsetY) | ||
116 | { | ||
117 | return regionData.RegionScene.LandChannel.GetLandObject(x - offsetX, y - offsetY); | ||
118 | } | ||
119 | } | ||
120 | ILandObject obj = new LandObject(UUID.Zero, false, RegData.RegionScene); | ||
121 | obj.landData.Name = "NO LAND"; | ||
122 | return obj; | ||
123 | } | ||
124 | } | ||
125 | |||
126 | public bool IsLandPrimCountTainted() | ||
127 | { | ||
128 | return RootRegionLandChannel.IsLandPrimCountTainted(); | ||
129 | } | ||
130 | |||
131 | public bool IsForcefulBansAllowed() | ||
132 | { | ||
133 | return RootRegionLandChannel.IsForcefulBansAllowed(); | ||
134 | } | ||
135 | |||
136 | public void UpdateLandObject(int localID, LandData data) | ||
137 | { | ||
138 | RootRegionLandChannel.UpdateLandObject(localID, data); | ||
139 | } | ||
140 | |||
141 | public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) | ||
142 | { | ||
143 | RootRegionLandChannel.ReturnObjectsInParcel(localID, returnType, agentIDs, taskIDs, remoteClient); | ||
144 | } | ||
145 | |||
146 | public void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel) | ||
147 | { | ||
148 | RootRegionLandChannel.setParcelObjectMaxOverride(overrideDel); | ||
149 | } | ||
150 | |||
151 | public void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel) | ||
152 | { | ||
153 | RootRegionLandChannel.setSimulatorObjectMaxOverride(overrideDel); | ||
154 | } | ||
155 | |||
156 | public void SetParcelOtherCleanTime(IClientAPI remoteClient, int localID, int otherCleanTime) | ||
157 | { | ||
158 | RootRegionLandChannel.SetParcelOtherCleanTime(remoteClient, localID, otherCleanTime); | ||
159 | } | ||
160 | |||
161 | #endregion | ||
162 | } | ||
163 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs b/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs index df2975b..98c7aa8 100644 --- a/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs | |||
@@ -911,567 +911,4 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
911 | VirtualRegion.Permissions.OnUseObjectReturn += BigRegion.PermissionModule.CanUseObjectReturn; //NOT YET IMPLEMENTED | 911 | VirtualRegion.Permissions.OnUseObjectReturn += BigRegion.PermissionModule.CanUseObjectReturn; //NOT YET IMPLEMENTED |
912 | } | 912 | } |
913 | } | 913 | } |
914 | |||
915 | public class RegionConnections | ||
916 | { | ||
917 | /// <summary> | ||
918 | /// Root Region ID | ||
919 | /// </summary> | ||
920 | public UUID RegionId; | ||
921 | |||
922 | /// <summary> | ||
923 | /// Root Region Scene | ||
924 | /// </summary> | ||
925 | public Scene RegionScene; | ||
926 | |||
927 | /// <summary> | ||
928 | /// LargeLandChannel for combined region | ||
929 | /// </summary> | ||
930 | public ILandChannel RegionLandChannel; | ||
931 | public uint X; | ||
932 | public uint Y; | ||
933 | public int XEnd; | ||
934 | public int YEnd; | ||
935 | public List<RegionData> ConnectedRegions; | ||
936 | public RegionCombinerPermissionModule PermissionModule; | ||
937 | public RegionCombinerClientEventForwarder ClientEventForwarder; | ||
938 | public void UpdateExtents(Vector3 extents) | ||
939 | { | ||
940 | XEnd = (int)extents.X; | ||
941 | YEnd = (int)extents.Y; | ||
942 | } | ||
943 | } | ||
944 | |||
945 | public class RegionData | ||
946 | { | ||
947 | public UUID RegionId; | ||
948 | public Scene RegionScene; | ||
949 | public Vector3 Offset; | ||
950 | } | ||
951 | |||
952 | struct RegionCourseLocationStruct | ||
953 | { | ||
954 | public List<Vector3> Locations; | ||
955 | public List<UUID> Uuids; | ||
956 | public IClientAPI UserAPI; | ||
957 | public Vector2 Offset; | ||
958 | } | ||
959 | |||
960 | public class RegionCombinerLargeLandChannel : ILandChannel | ||
961 | { | ||
962 | // private static readonly ILog m_log = | ||
963 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
964 | private RegionData RegData; | ||
965 | private ILandChannel RootRegionLandChannel; | ||
966 | private readonly List<RegionData> RegionConnections; | ||
967 | |||
968 | #region ILandChannel Members | ||
969 | |||
970 | public RegionCombinerLargeLandChannel(RegionData regData, ILandChannel rootRegionLandChannel, | ||
971 | List<RegionData> regionConnections) | ||
972 | { | ||
973 | RegData = regData; | ||
974 | RootRegionLandChannel = rootRegionLandChannel; | ||
975 | RegionConnections = regionConnections; | ||
976 | } | ||
977 | |||
978 | public List<ILandObject> ParcelsNearPoint(Vector3 position) | ||
979 | { | ||
980 | //m_log.DebugFormat("[LANDPARCELNEARPOINT]: {0}>", position); | ||
981 | return RootRegionLandChannel.ParcelsNearPoint(position - RegData.Offset); | ||
982 | } | ||
983 | |||
984 | public List<ILandObject> AllParcels() | ||
985 | { | ||
986 | return RootRegionLandChannel.AllParcels(); | ||
987 | } | ||
988 | |||
989 | public ILandObject GetLandObject(int x, int y) | ||
990 | { | ||
991 | //m_log.DebugFormat("[BIGLANDTESTINT]: <{0},{1}>", x, y); | ||
992 | |||
993 | if (x > 0 && x <= (int)Constants.RegionSize && y > 0 && y <= (int)Constants.RegionSize) | ||
994 | { | ||
995 | return RootRegionLandChannel.GetLandObject(x, y); | ||
996 | } | ||
997 | else | ||
998 | { | ||
999 | int offsetX = (x / (int)Constants.RegionSize); | ||
1000 | int offsetY = (y / (int)Constants.RegionSize); | ||
1001 | offsetX *= (int)Constants.RegionSize; | ||
1002 | offsetY *= (int)Constants.RegionSize; | ||
1003 | |||
1004 | foreach (RegionData regionData in RegionConnections) | ||
1005 | { | ||
1006 | if (regionData.Offset.X == offsetX && regionData.Offset.Y == offsetY) | ||
1007 | { | ||
1008 | return regionData.RegionScene.LandChannel.GetLandObject(x - offsetX, y - offsetY); | ||
1009 | } | ||
1010 | } | ||
1011 | ILandObject obj = new LandObject(UUID.Zero, false, RegData.RegionScene); | ||
1012 | obj.landData.Name = "NO LAND"; | ||
1013 | return obj; | ||
1014 | } | ||
1015 | } | ||
1016 | |||
1017 | public ILandObject GetLandObject(int localID) | ||
1018 | { | ||
1019 | return RootRegionLandChannel.GetLandObject(localID); | ||
1020 | } | ||
1021 | |||
1022 | public ILandObject GetLandObject(float x, float y) | ||
1023 | { | ||
1024 | //m_log.DebugFormat("[BIGLANDTESTFLOAT]: <{0},{1}>", x, y); | ||
1025 | |||
1026 | if (x > 0 && x <= (int)Constants.RegionSize && y > 0 && y <= (int)Constants.RegionSize) | ||
1027 | { | ||
1028 | return RootRegionLandChannel.GetLandObject(x, y); | ||
1029 | } | ||
1030 | else | ||
1031 | { | ||
1032 | int offsetX = (int)(x/(int) Constants.RegionSize); | ||
1033 | int offsetY = (int)(y/(int) Constants.RegionSize); | ||
1034 | offsetX *= (int) Constants.RegionSize; | ||
1035 | offsetY *= (int) Constants.RegionSize; | ||
1036 | |||
1037 | foreach (RegionData regionData in RegionConnections) | ||
1038 | { | ||
1039 | if (regionData.Offset.X == offsetX && regionData.Offset.Y == offsetY) | ||
1040 | { | ||
1041 | return regionData.RegionScene.LandChannel.GetLandObject(x - offsetX, y - offsetY); | ||
1042 | } | ||
1043 | } | ||
1044 | ILandObject obj = new LandObject(UUID.Zero, false, RegData.RegionScene); | ||
1045 | obj.landData.Name = "NO LAND"; | ||
1046 | return obj; | ||
1047 | } | ||
1048 | } | ||
1049 | |||
1050 | public bool IsLandPrimCountTainted() | ||
1051 | { | ||
1052 | return RootRegionLandChannel.IsLandPrimCountTainted(); | ||
1053 | } | ||
1054 | |||
1055 | public bool IsForcefulBansAllowed() | ||
1056 | { | ||
1057 | return RootRegionLandChannel.IsForcefulBansAllowed(); | ||
1058 | } | ||
1059 | |||
1060 | public void UpdateLandObject(int localID, LandData data) | ||
1061 | { | ||
1062 | RootRegionLandChannel.UpdateLandObject(localID, data); | ||
1063 | } | ||
1064 | |||
1065 | public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) | ||
1066 | { | ||
1067 | RootRegionLandChannel.ReturnObjectsInParcel(localID, returnType, agentIDs, taskIDs, remoteClient); | ||
1068 | } | ||
1069 | |||
1070 | public void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel) | ||
1071 | { | ||
1072 | RootRegionLandChannel.setParcelObjectMaxOverride(overrideDel); | ||
1073 | } | ||
1074 | |||
1075 | public void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel) | ||
1076 | { | ||
1077 | RootRegionLandChannel.setSimulatorObjectMaxOverride(overrideDel); | ||
1078 | } | ||
1079 | |||
1080 | public void SetParcelOtherCleanTime(IClientAPI remoteClient, int localID, int otherCleanTime) | ||
1081 | { | ||
1082 | RootRegionLandChannel.SetParcelOtherCleanTime(remoteClient, localID, otherCleanTime); | ||
1083 | } | ||
1084 | |||
1085 | #endregion | ||
1086 | } | ||
1087 | |||
1088 | public class RegionCombinerPermissionModule | ||
1089 | { | ||
1090 | private Scene m_rootScene; | ||
1091 | |||
1092 | public RegionCombinerPermissionModule(Scene RootScene) | ||
1093 | { | ||
1094 | m_rootScene = RootScene; | ||
1095 | } | ||
1096 | |||
1097 | #region Permission Override | ||
1098 | |||
1099 | public bool BypassPermissions() | ||
1100 | { | ||
1101 | return m_rootScene.Permissions.BypassPermissions(); | ||
1102 | } | ||
1103 | |||
1104 | public void SetBypassPermissions(bool value) | ||
1105 | { | ||
1106 | m_rootScene.Permissions.SetBypassPermissions(value); | ||
1107 | } | ||
1108 | |||
1109 | public bool PropagatePermissions() | ||
1110 | { | ||
1111 | return m_rootScene.Permissions.PropagatePermissions(); | ||
1112 | } | ||
1113 | |||
1114 | public uint GenerateClientFlags(UUID userid, UUID objectidid) | ||
1115 | { | ||
1116 | return m_rootScene.Permissions.GenerateClientFlags(userid,objectidid); | ||
1117 | } | ||
1118 | |||
1119 | public bool CanAbandonParcel(UUID user, ILandObject parcel, Scene scene) | ||
1120 | { | ||
1121 | return m_rootScene.Permissions.CanAbandonParcel(user,parcel); | ||
1122 | } | ||
1123 | |||
1124 | public bool CanReclaimParcel(UUID user, ILandObject parcel, Scene scene) | ||
1125 | { | ||
1126 | return m_rootScene.Permissions.CanReclaimParcel(user, parcel); | ||
1127 | } | ||
1128 | |||
1129 | public bool CanDeedParcel(UUID user, ILandObject parcel, Scene scene) | ||
1130 | { | ||
1131 | return m_rootScene.Permissions.CanDeedParcel(user, parcel); | ||
1132 | } | ||
1133 | |||
1134 | public bool CanDeedObject(UUID user, UUID @group, Scene scene) | ||
1135 | { | ||
1136 | return m_rootScene.Permissions.CanDeedObject(user,@group); | ||
1137 | } | ||
1138 | |||
1139 | public bool IsGod(UUID user, Scene requestfromscene) | ||
1140 | { | ||
1141 | return m_rootScene.Permissions.IsGod(user); | ||
1142 | } | ||
1143 | |||
1144 | public bool CanDuplicateObject(int objectcount, UUID objectid, UUID owner, Scene scene, Vector3 objectposition) | ||
1145 | { | ||
1146 | return m_rootScene.Permissions.CanDuplicateObject(objectcount, objectid, owner, objectposition); | ||
1147 | } | ||
1148 | |||
1149 | public bool CanDeleteObject(UUID objectid, UUID deleter, Scene scene) | ||
1150 | { | ||
1151 | return m_rootScene.Permissions.CanDeleteObject(objectid, deleter); | ||
1152 | } | ||
1153 | |||
1154 | public bool CanEditObject(UUID objectid, UUID editorid, Scene scene) | ||
1155 | { | ||
1156 | return m_rootScene.Permissions.CanEditObject(objectid, editorid); | ||
1157 | } | ||
1158 | |||
1159 | public bool CanEditParcel(UUID user, ILandObject parcel, Scene scene) | ||
1160 | { | ||
1161 | return m_rootScene.Permissions.CanEditParcel(user, parcel); | ||
1162 | } | ||
1163 | |||
1164 | public bool CanInstantMessage(UUID user, UUID target, Scene startscene) | ||
1165 | { | ||
1166 | return m_rootScene.Permissions.CanInstantMessage(user, target); | ||
1167 | } | ||
1168 | |||
1169 | public bool CanInventoryTransfer(UUID user, UUID target, Scene startscene) | ||
1170 | { | ||
1171 | return m_rootScene.Permissions.CanInventoryTransfer(user, target); | ||
1172 | } | ||
1173 | |||
1174 | public bool CanIssueEstateCommand(UUID user, Scene requestfromscene, bool ownercommand) | ||
1175 | { | ||
1176 | return m_rootScene.Permissions.CanIssueEstateCommand(user, ownercommand); | ||
1177 | } | ||
1178 | |||
1179 | public bool CanMoveObject(UUID objectid, UUID moverid, Scene scene) | ||
1180 | { | ||
1181 | return m_rootScene.Permissions.CanMoveObject(objectid, moverid); | ||
1182 | } | ||
1183 | |||
1184 | public bool CanObjectEntry(UUID objectid, bool enteringregion, Vector3 newpoint, Scene scene) | ||
1185 | { | ||
1186 | return m_rootScene.Permissions.CanObjectEntry(objectid, enteringregion, newpoint); | ||
1187 | } | ||
1188 | |||
1189 | public bool CanReturnObject(UUID objectid, UUID returnerid, Scene scene) | ||
1190 | { | ||
1191 | return m_rootScene.Permissions.CanReturnObject(objectid, returnerid); | ||
1192 | } | ||
1193 | |||
1194 | public bool CanRezObject(int objectcount, UUID owner, Vector3 objectposition, Scene scene) | ||
1195 | { | ||
1196 | return m_rootScene.Permissions.CanRezObject(objectcount, owner, objectposition); | ||
1197 | } | ||
1198 | |||
1199 | public bool CanRunConsoleCommand(UUID user, Scene requestfromscene) | ||
1200 | { | ||
1201 | return m_rootScene.Permissions.CanRunConsoleCommand(user); | ||
1202 | } | ||
1203 | |||
1204 | public bool CanRunScript(UUID script, UUID objectid, UUID user, Scene scene) | ||
1205 | { | ||
1206 | return m_rootScene.Permissions.CanRunScript(script, objectid, user); | ||
1207 | } | ||
1208 | |||
1209 | public bool CanCompileScript(UUID owneruuid, int scripttype, Scene scene) | ||
1210 | { | ||
1211 | return m_rootScene.Permissions.CanCompileScript(owneruuid, scripttype); | ||
1212 | } | ||
1213 | |||
1214 | public bool CanSellParcel(UUID user, ILandObject parcel, Scene scene) | ||
1215 | { | ||
1216 | return m_rootScene.Permissions.CanSellParcel(user, parcel); | ||
1217 | } | ||
1218 | |||
1219 | public bool CanTakeObject(UUID objectid, UUID stealer, Scene scene) | ||
1220 | { | ||
1221 | return m_rootScene.Permissions.CanTakeObject(objectid, stealer); | ||
1222 | } | ||
1223 | |||
1224 | public bool CanTakeCopyObject(UUID objectid, UUID userid, Scene inscene) | ||
1225 | { | ||
1226 | return m_rootScene.Permissions.CanTakeObject(objectid, userid); | ||
1227 | } | ||
1228 | |||
1229 | public bool CanTerraformLand(UUID user, Vector3 position, Scene requestfromscene) | ||
1230 | { | ||
1231 | return m_rootScene.Permissions.CanTerraformLand(user, position); | ||
1232 | } | ||
1233 | |||
1234 | public bool CanLinkObject(UUID user, UUID objectid) | ||
1235 | { | ||
1236 | return m_rootScene.Permissions.CanLinkObject(user, objectid); | ||
1237 | } | ||
1238 | |||
1239 | public bool CanDelinkObject(UUID user, UUID objectid) | ||
1240 | { | ||
1241 | return m_rootScene.Permissions.CanDelinkObject(user, objectid); | ||
1242 | } | ||
1243 | |||
1244 | public bool CanBuyLand(UUID user, ILandObject parcel, Scene scene) | ||
1245 | { | ||
1246 | return m_rootScene.Permissions.CanBuyLand(user, parcel); | ||
1247 | } | ||
1248 | |||
1249 | public bool CanViewNotecard(UUID script, UUID objectid, UUID user, Scene scene) | ||
1250 | { | ||
1251 | return m_rootScene.Permissions.CanViewNotecard(script, objectid, user); | ||
1252 | } | ||
1253 | |||
1254 | public bool CanViewScript(UUID script, UUID objectid, UUID user, Scene scene) | ||
1255 | { | ||
1256 | return m_rootScene.Permissions.CanViewScript(script, objectid, user); | ||
1257 | } | ||
1258 | |||
1259 | public bool CanEditNotecard(UUID notecard, UUID objectid, UUID user, Scene scene) | ||
1260 | { | ||
1261 | return m_rootScene.Permissions.CanEditNotecard(notecard, objectid, user); | ||
1262 | } | ||
1263 | |||
1264 | public bool CanEditScript(UUID script, UUID objectid, UUID user, Scene scene) | ||
1265 | { | ||
1266 | return m_rootScene.Permissions.CanEditScript(script, objectid, user); | ||
1267 | } | ||
1268 | |||
1269 | public bool CanCreateObjectInventory(int invtype, UUID objectid, UUID userid) | ||
1270 | { | ||
1271 | return m_rootScene.Permissions.CanCreateObjectInventory(invtype, objectid, userid); | ||
1272 | } | ||
1273 | |||
1274 | public bool CanEditObjectInventory(UUID objectid, UUID editorid, Scene scene) | ||
1275 | { | ||
1276 | return m_rootScene.Permissions.CanEditObjectInventory(objectid, editorid); | ||
1277 | } | ||
1278 | |||
1279 | public bool CanCopyObjectInventory(UUID itemid, UUID objectid, UUID userid) | ||
1280 | { | ||
1281 | return m_rootScene.Permissions.CanCopyObjectInventory(itemid, objectid, userid); | ||
1282 | } | ||
1283 | |||
1284 | public bool CanDeleteObjectInventory(UUID itemid, UUID objectid, UUID userid) | ||
1285 | { | ||
1286 | return m_rootScene.Permissions.CanDeleteObjectInventory(itemid, objectid, userid); | ||
1287 | } | ||
1288 | |||
1289 | public bool CanResetScript(UUID prim, UUID script, UUID user, Scene scene) | ||
1290 | { | ||
1291 | return m_rootScene.Permissions.CanResetScript(prim, script, user); | ||
1292 | } | ||
1293 | |||
1294 | public bool CanCreateUserInventory(int invtype, UUID userid) | ||
1295 | { | ||
1296 | return m_rootScene.Permissions.CanCreateUserInventory(invtype, userid); | ||
1297 | } | ||
1298 | |||
1299 | public bool CanCopyUserInventory(UUID itemid, UUID userid) | ||
1300 | { | ||
1301 | return m_rootScene.Permissions.CanCopyUserInventory(itemid, userid); | ||
1302 | } | ||
1303 | |||
1304 | public bool CanEditUserInventory(UUID itemid, UUID userid) | ||
1305 | { | ||
1306 | return m_rootScene.Permissions.CanEditUserInventory(itemid, userid); | ||
1307 | } | ||
1308 | |||
1309 | public bool CanDeleteUserInventory(UUID itemid, UUID userid) | ||
1310 | { | ||
1311 | return m_rootScene.Permissions.CanDeleteUserInventory(itemid, userid); | ||
1312 | } | ||
1313 | |||
1314 | public bool CanTeleport(UUID userid, Scene scene) | ||
1315 | { | ||
1316 | return m_rootScene.Permissions.CanTeleport(userid); | ||
1317 | } | ||
1318 | |||
1319 | public bool CanUseObjectReturn(ILandObject landdata, uint type, IClientAPI client, List<SceneObjectGroup> retlist, Scene scene) | ||
1320 | { | ||
1321 | return m_rootScene.Permissions.CanUseObjectReturn(landdata, type, client, retlist); | ||
1322 | } | ||
1323 | |||
1324 | #endregion | ||
1325 | } | ||
1326 | |||
1327 | public class RegionCombinerClientEventForwarder | ||
1328 | { | ||
1329 | private Scene m_rootScene; | ||
1330 | private Dictionary<UUID, Scene> m_virtScene = new Dictionary<UUID, Scene>(); | ||
1331 | private Dictionary<UUID,RegionCombinerModuleIndividualForwarder> m_forwarders = new Dictionary<UUID, | ||
1332 | RegionCombinerModuleIndividualForwarder>(); | ||
1333 | |||
1334 | public RegionCombinerClientEventForwarder(RegionConnections rootScene) | ||
1335 | { | ||
1336 | m_rootScene = rootScene.RegionScene; | ||
1337 | } | ||
1338 | |||
1339 | public void AddSceneToEventForwarding(Scene virtualScene) | ||
1340 | { | ||
1341 | lock (m_virtScene) | ||
1342 | { | ||
1343 | if (m_virtScene.ContainsKey(virtualScene.RegionInfo.originRegionID)) | ||
1344 | { | ||
1345 | m_virtScene[virtualScene.RegionInfo.originRegionID] = virtualScene; | ||
1346 | } | ||
1347 | else | ||
1348 | { | ||
1349 | m_virtScene.Add(virtualScene.RegionInfo.originRegionID, virtualScene); | ||
1350 | } | ||
1351 | } | ||
1352 | |||
1353 | lock (m_forwarders) | ||
1354 | { | ||
1355 | // TODO: Fix this to unregister if this happens | ||
1356 | if (m_forwarders.ContainsKey(virtualScene.RegionInfo.originRegionID)) | ||
1357 | m_forwarders.Remove(virtualScene.RegionInfo.originRegionID); | ||
1358 | |||
1359 | RegionCombinerModuleIndividualForwarder forwarder = | ||
1360 | new RegionCombinerModuleIndividualForwarder(m_rootScene, virtualScene); | ||
1361 | m_forwarders.Add(virtualScene.RegionInfo.originRegionID, forwarder); | ||
1362 | |||
1363 | virtualScene.EventManager.OnNewClient += forwarder.ClientConnect; | ||
1364 | virtualScene.EventManager.OnClientClosed += forwarder.ClientClosed; | ||
1365 | } | ||
1366 | } | ||
1367 | |||
1368 | public void RemoveSceneFromEventForwarding (Scene virtualScene) | ||
1369 | { | ||
1370 | lock (m_forwarders) | ||
1371 | { | ||
1372 | RegionCombinerModuleIndividualForwarder forwarder = m_forwarders[virtualScene.RegionInfo.originRegionID]; | ||
1373 | virtualScene.EventManager.OnNewClient -= forwarder.ClientConnect; | ||
1374 | virtualScene.EventManager.OnClientClosed -= forwarder.ClientClosed; | ||
1375 | m_forwarders.Remove(virtualScene.RegionInfo.originRegionID); | ||
1376 | } | ||
1377 | lock (m_virtScene) | ||
1378 | { | ||
1379 | if (m_virtScene.ContainsKey(virtualScene.RegionInfo.originRegionID)) | ||
1380 | { | ||
1381 | m_virtScene.Remove(virtualScene.RegionInfo.originRegionID); | ||
1382 | } | ||
1383 | } | ||
1384 | } | ||
1385 | } | ||
1386 | |||
1387 | public class RegionCombinerModuleIndividualForwarder | ||
1388 | { | ||
1389 | private Scene m_rootScene; | ||
1390 | private Scene m_virtScene; | ||
1391 | |||
1392 | public RegionCombinerModuleIndividualForwarder(Scene rootScene, Scene virtScene) | ||
1393 | { | ||
1394 | m_rootScene = rootScene; | ||
1395 | m_virtScene = virtScene; | ||
1396 | } | ||
1397 | |||
1398 | public void ClientConnect(IClientAPI client) | ||
1399 | { | ||
1400 | m_virtScene.UnSubscribeToClientPrimEvents(client); | ||
1401 | m_virtScene.UnSubscribeToClientPrimRezEvents(client); | ||
1402 | m_virtScene.UnSubscribeToClientInventoryEvents(client); | ||
1403 | m_virtScene.UnSubscribeToClientAttachmentEvents(client); | ||
1404 | //m_virtScene.UnSubscribeToClientTeleportEvents(client); | ||
1405 | m_virtScene.UnSubscribeToClientScriptEvents(client); | ||
1406 | m_virtScene.UnSubscribeToClientGodEvents(client); | ||
1407 | m_virtScene.UnSubscribeToClientNetworkEvents(client); | ||
1408 | |||
1409 | m_rootScene.SubscribeToClientPrimEvents(client); | ||
1410 | client.OnAddPrim += LocalAddNewPrim; | ||
1411 | client.OnRezObject += LocalRezObject; | ||
1412 | m_rootScene.SubscribeToClientInventoryEvents(client); | ||
1413 | m_rootScene.SubscribeToClientAttachmentEvents(client); | ||
1414 | //m_rootScene.SubscribeToClientTeleportEvents(client); | ||
1415 | m_rootScene.SubscribeToClientScriptEvents(client); | ||
1416 | m_rootScene.SubscribeToClientGodEvents(client); | ||
1417 | m_rootScene.SubscribeToClientNetworkEvents(client); | ||
1418 | } | ||
1419 | |||
1420 | public void ClientClosed(UUID clientid, Scene scene) | ||
1421 | { | ||
1422 | } | ||
1423 | |||
1424 | /// <summary> | ||
1425 | /// Fixes position based on the region the Rez event came in on | ||
1426 | /// </summary> | ||
1427 | /// <param name="remoteclient"></param> | ||
1428 | /// <param name="itemid"></param> | ||
1429 | /// <param name="rayend"></param> | ||
1430 | /// <param name="raystart"></param> | ||
1431 | /// <param name="raytargetid"></param> | ||
1432 | /// <param name="bypassraycast"></param> | ||
1433 | /// <param name="rayendisintersection"></param> | ||
1434 | /// <param name="rezselected"></param> | ||
1435 | /// <param name="removeitem"></param> | ||
1436 | /// <param name="fromtaskid"></param> | ||
1437 | private void LocalRezObject(IClientAPI remoteclient, UUID itemid, Vector3 rayend, Vector3 raystart, | ||
1438 | UUID raytargetid, byte bypassraycast, bool rayendisintersection, bool rezselected, bool removeitem, | ||
1439 | UUID fromtaskid) | ||
1440 | { | ||
1441 | int differenceX = (int)m_virtScene.RegionInfo.RegionLocX - (int)m_rootScene.RegionInfo.RegionLocX; | ||
1442 | int differenceY = (int)m_virtScene.RegionInfo.RegionLocY - (int)m_rootScene.RegionInfo.RegionLocY; | ||
1443 | rayend.X += differenceX * (int)Constants.RegionSize; | ||
1444 | rayend.Y += differenceY * (int)Constants.RegionSize; | ||
1445 | raystart.X += differenceX * (int)Constants.RegionSize; | ||
1446 | raystart.Y += differenceY * (int)Constants.RegionSize; | ||
1447 | |||
1448 | m_rootScene.RezObject(remoteclient, itemid, rayend, raystart, raytargetid, bypassraycast, | ||
1449 | rayendisintersection, rezselected, removeitem, fromtaskid); | ||
1450 | } | ||
1451 | /// <summary> | ||
1452 | /// Fixes position based on the region the AddPrimShape event came in on | ||
1453 | /// </summary> | ||
1454 | /// <param name="ownerid"></param> | ||
1455 | /// <param name="groupid"></param> | ||
1456 | /// <param name="rayend"></param> | ||
1457 | /// <param name="rot"></param> | ||
1458 | /// <param name="shape"></param> | ||
1459 | /// <param name="bypassraycast"></param> | ||
1460 | /// <param name="raystart"></param> | ||
1461 | /// <param name="raytargetid"></param> | ||
1462 | /// <param name="rayendisintersection"></param> | ||
1463 | private void LocalAddNewPrim(UUID ownerid, UUID groupid, Vector3 rayend, Quaternion rot, | ||
1464 | PrimitiveBaseShape shape, byte bypassraycast, Vector3 raystart, UUID raytargetid, | ||
1465 | byte rayendisintersection) | ||
1466 | { | ||
1467 | int differenceX = (int)m_virtScene.RegionInfo.RegionLocX - (int)m_rootScene.RegionInfo.RegionLocX; | ||
1468 | int differenceY = (int)m_virtScene.RegionInfo.RegionLocY - (int)m_rootScene.RegionInfo.RegionLocY; | ||
1469 | rayend.X += differenceX * (int)Constants.RegionSize; | ||
1470 | rayend.Y += differenceY * (int)Constants.RegionSize; | ||
1471 | raystart.X += differenceX * (int)Constants.RegionSize; | ||
1472 | raystart.Y += differenceY * (int)Constants.RegionSize; | ||
1473 | m_rootScene.AddNewPrim(ownerid, groupid, rayend, rot, shape, bypassraycast, raystart, raytargetid, | ||
1474 | rayendisintersection); | ||
1475 | } | ||
1476 | } | ||
1477 | } | 914 | } |
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionCombinerPermissionModule.cs b/OpenSim/Region/CoreModules/World/Land/RegionCombinerPermissionModule.cs new file mode 100644 index 0000000..76ca5e3 --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Land/RegionCombinerPermissionModule.cs | |||
@@ -0,0 +1,275 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenMetaverse; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Region.Framework.Interfaces; | ||
33 | using OpenSim.Region.Framework.Scenes; | ||
34 | |||
35 | namespace OpenSim.Region.CoreModules.World.Land | ||
36 | { | ||
37 | public class RegionCombinerPermissionModule | ||
38 | { | ||
39 | private Scene m_rootScene; | ||
40 | |||
41 | public RegionCombinerPermissionModule(Scene RootScene) | ||
42 | { | ||
43 | m_rootScene = RootScene; | ||
44 | } | ||
45 | |||
46 | #region Permission Override | ||
47 | |||
48 | public bool BypassPermissions() | ||
49 | { | ||
50 | return m_rootScene.Permissions.BypassPermissions(); | ||
51 | } | ||
52 | |||
53 | public void SetBypassPermissions(bool value) | ||
54 | { | ||
55 | m_rootScene.Permissions.SetBypassPermissions(value); | ||
56 | } | ||
57 | |||
58 | public bool PropagatePermissions() | ||
59 | { | ||
60 | return m_rootScene.Permissions.PropagatePermissions(); | ||
61 | } | ||
62 | |||
63 | public uint GenerateClientFlags(UUID userid, UUID objectidid) | ||
64 | { | ||
65 | return m_rootScene.Permissions.GenerateClientFlags(userid,objectidid); | ||
66 | } | ||
67 | |||
68 | public bool CanAbandonParcel(UUID user, ILandObject parcel, Scene scene) | ||
69 | { | ||
70 | return m_rootScene.Permissions.CanAbandonParcel(user,parcel); | ||
71 | } | ||
72 | |||
73 | public bool CanReclaimParcel(UUID user, ILandObject parcel, Scene scene) | ||
74 | { | ||
75 | return m_rootScene.Permissions.CanReclaimParcel(user, parcel); | ||
76 | } | ||
77 | |||
78 | public bool CanDeedParcel(UUID user, ILandObject parcel, Scene scene) | ||
79 | { | ||
80 | return m_rootScene.Permissions.CanDeedParcel(user, parcel); | ||
81 | } | ||
82 | |||
83 | public bool CanDeedObject(UUID user, UUID @group, Scene scene) | ||
84 | { | ||
85 | return m_rootScene.Permissions.CanDeedObject(user,@group); | ||
86 | } | ||
87 | |||
88 | public bool IsGod(UUID user, Scene requestfromscene) | ||
89 | { | ||
90 | return m_rootScene.Permissions.IsGod(user); | ||
91 | } | ||
92 | |||
93 | public bool CanDuplicateObject(int objectcount, UUID objectid, UUID owner, Scene scene, Vector3 objectposition) | ||
94 | { | ||
95 | return m_rootScene.Permissions.CanDuplicateObject(objectcount, objectid, owner, objectposition); | ||
96 | } | ||
97 | |||
98 | public bool CanDeleteObject(UUID objectid, UUID deleter, Scene scene) | ||
99 | { | ||
100 | return m_rootScene.Permissions.CanDeleteObject(objectid, deleter); | ||
101 | } | ||
102 | |||
103 | public bool CanEditObject(UUID objectid, UUID editorid, Scene scene) | ||
104 | { | ||
105 | return m_rootScene.Permissions.CanEditObject(objectid, editorid); | ||
106 | } | ||
107 | |||
108 | public bool CanEditParcel(UUID user, ILandObject parcel, Scene scene) | ||
109 | { | ||
110 | return m_rootScene.Permissions.CanEditParcel(user, parcel); | ||
111 | } | ||
112 | |||
113 | public bool CanInstantMessage(UUID user, UUID target, Scene startscene) | ||
114 | { | ||
115 | return m_rootScene.Permissions.CanInstantMessage(user, target); | ||
116 | } | ||
117 | |||
118 | public bool CanInventoryTransfer(UUID user, UUID target, Scene startscene) | ||
119 | { | ||
120 | return m_rootScene.Permissions.CanInventoryTransfer(user, target); | ||
121 | } | ||
122 | |||
123 | public bool CanIssueEstateCommand(UUID user, Scene requestfromscene, bool ownercommand) | ||
124 | { | ||
125 | return m_rootScene.Permissions.CanIssueEstateCommand(user, ownercommand); | ||
126 | } | ||
127 | |||
128 | public bool CanMoveObject(UUID objectid, UUID moverid, Scene scene) | ||
129 | { | ||
130 | return m_rootScene.Permissions.CanMoveObject(objectid, moverid); | ||
131 | } | ||
132 | |||
133 | public bool CanObjectEntry(UUID objectid, bool enteringregion, Vector3 newpoint, Scene scene) | ||
134 | { | ||
135 | return m_rootScene.Permissions.CanObjectEntry(objectid, enteringregion, newpoint); | ||
136 | } | ||
137 | |||
138 | public bool CanReturnObject(UUID objectid, UUID returnerid, Scene scene) | ||
139 | { | ||
140 | return m_rootScene.Permissions.CanReturnObject(objectid, returnerid); | ||
141 | } | ||
142 | |||
143 | public bool CanRezObject(int objectcount, UUID owner, Vector3 objectposition, Scene scene) | ||
144 | { | ||
145 | return m_rootScene.Permissions.CanRezObject(objectcount, owner, objectposition); | ||
146 | } | ||
147 | |||
148 | public bool CanRunConsoleCommand(UUID user, Scene requestfromscene) | ||
149 | { | ||
150 | return m_rootScene.Permissions.CanRunConsoleCommand(user); | ||
151 | } | ||
152 | |||
153 | public bool CanRunScript(UUID script, UUID objectid, UUID user, Scene scene) | ||
154 | { | ||
155 | return m_rootScene.Permissions.CanRunScript(script, objectid, user); | ||
156 | } | ||
157 | |||
158 | public bool CanCompileScript(UUID owneruuid, int scripttype, Scene scene) | ||
159 | { | ||
160 | return m_rootScene.Permissions.CanCompileScript(owneruuid, scripttype); | ||
161 | } | ||
162 | |||
163 | public bool CanSellParcel(UUID user, ILandObject parcel, Scene scene) | ||
164 | { | ||
165 | return m_rootScene.Permissions.CanSellParcel(user, parcel); | ||
166 | } | ||
167 | |||
168 | public bool CanTakeObject(UUID objectid, UUID stealer, Scene scene) | ||
169 | { | ||
170 | return m_rootScene.Permissions.CanTakeObject(objectid, stealer); | ||
171 | } | ||
172 | |||
173 | public bool CanTakeCopyObject(UUID objectid, UUID userid, Scene inscene) | ||
174 | { | ||
175 | return m_rootScene.Permissions.CanTakeObject(objectid, userid); | ||
176 | } | ||
177 | |||
178 | public bool CanTerraformLand(UUID user, Vector3 position, Scene requestfromscene) | ||
179 | { | ||
180 | return m_rootScene.Permissions.CanTerraformLand(user, position); | ||
181 | } | ||
182 | |||
183 | public bool CanLinkObject(UUID user, UUID objectid) | ||
184 | { | ||
185 | return m_rootScene.Permissions.CanLinkObject(user, objectid); | ||
186 | } | ||
187 | |||
188 | public bool CanDelinkObject(UUID user, UUID objectid) | ||
189 | { | ||
190 | return m_rootScene.Permissions.CanDelinkObject(user, objectid); | ||
191 | } | ||
192 | |||
193 | public bool CanBuyLand(UUID user, ILandObject parcel, Scene scene) | ||
194 | { | ||
195 | return m_rootScene.Permissions.CanBuyLand(user, parcel); | ||
196 | } | ||
197 | |||
198 | public bool CanViewNotecard(UUID script, UUID objectid, UUID user, Scene scene) | ||
199 | { | ||
200 | return m_rootScene.Permissions.CanViewNotecard(script, objectid, user); | ||
201 | } | ||
202 | |||
203 | public bool CanViewScript(UUID script, UUID objectid, UUID user, Scene scene) | ||
204 | { | ||
205 | return m_rootScene.Permissions.CanViewScript(script, objectid, user); | ||
206 | } | ||
207 | |||
208 | public bool CanEditNotecard(UUID notecard, UUID objectid, UUID user, Scene scene) | ||
209 | { | ||
210 | return m_rootScene.Permissions.CanEditNotecard(notecard, objectid, user); | ||
211 | } | ||
212 | |||
213 | public bool CanEditScript(UUID script, UUID objectid, UUID user, Scene scene) | ||
214 | { | ||
215 | return m_rootScene.Permissions.CanEditScript(script, objectid, user); | ||
216 | } | ||
217 | |||
218 | public bool CanCreateObjectInventory(int invtype, UUID objectid, UUID userid) | ||
219 | { | ||
220 | return m_rootScene.Permissions.CanCreateObjectInventory(invtype, objectid, userid); | ||
221 | } | ||
222 | |||
223 | public bool CanEditObjectInventory(UUID objectid, UUID editorid, Scene scene) | ||
224 | { | ||
225 | return m_rootScene.Permissions.CanEditObjectInventory(objectid, editorid); | ||
226 | } | ||
227 | |||
228 | public bool CanCopyObjectInventory(UUID itemid, UUID objectid, UUID userid) | ||
229 | { | ||
230 | return m_rootScene.Permissions.CanCopyObjectInventory(itemid, objectid, userid); | ||
231 | } | ||
232 | |||
233 | public bool CanDeleteObjectInventory(UUID itemid, UUID objectid, UUID userid) | ||
234 | { | ||
235 | return m_rootScene.Permissions.CanDeleteObjectInventory(itemid, objectid, userid); | ||
236 | } | ||
237 | |||
238 | public bool CanResetScript(UUID prim, UUID script, UUID user, Scene scene) | ||
239 | { | ||
240 | return m_rootScene.Permissions.CanResetScript(prim, script, user); | ||
241 | } | ||
242 | |||
243 | public bool CanCreateUserInventory(int invtype, UUID userid) | ||
244 | { | ||
245 | return m_rootScene.Permissions.CanCreateUserInventory(invtype, userid); | ||
246 | } | ||
247 | |||
248 | public bool CanCopyUserInventory(UUID itemid, UUID userid) | ||
249 | { | ||
250 | return m_rootScene.Permissions.CanCopyUserInventory(itemid, userid); | ||
251 | } | ||
252 | |||
253 | public bool CanEditUserInventory(UUID itemid, UUID userid) | ||
254 | { | ||
255 | return m_rootScene.Permissions.CanEditUserInventory(itemid, userid); | ||
256 | } | ||
257 | |||
258 | public bool CanDeleteUserInventory(UUID itemid, UUID userid) | ||
259 | { | ||
260 | return m_rootScene.Permissions.CanDeleteUserInventory(itemid, userid); | ||
261 | } | ||
262 | |||
263 | public bool CanTeleport(UUID userid, Scene scene) | ||
264 | { | ||
265 | return m_rootScene.Permissions.CanTeleport(userid); | ||
266 | } | ||
267 | |||
268 | public bool CanUseObjectReturn(ILandObject landdata, uint type, IClientAPI client, List<SceneObjectGroup> retlist, Scene scene) | ||
269 | { | ||
270 | return m_rootScene.Permissions.CanUseObjectReturn(landdata, type, client, retlist); | ||
271 | } | ||
272 | |||
273 | #endregion | ||
274 | } | ||
275 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionConnections.cs b/OpenSim/Region/CoreModules/World/Land/RegionConnections.cs new file mode 100644 index 0000000..419ed74 --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Land/RegionConnections.cs | |||
@@ -0,0 +1,65 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenMetaverse; | ||
31 | using OpenSim.Region.Framework.Interfaces; | ||
32 | using OpenSim.Region.Framework.Scenes; | ||
33 | |||
34 | namespace OpenSim.Region.CoreModules.World.Land | ||
35 | { | ||
36 | public class RegionConnections | ||
37 | { | ||
38 | /// <summary> | ||
39 | /// Root Region ID | ||
40 | /// </summary> | ||
41 | public UUID RegionId; | ||
42 | |||
43 | /// <summary> | ||
44 | /// Root Region Scene | ||
45 | /// </summary> | ||
46 | public Scene RegionScene; | ||
47 | |||
48 | /// <summary> | ||
49 | /// LargeLandChannel for combined region | ||
50 | /// </summary> | ||
51 | public ILandChannel RegionLandChannel; | ||
52 | public uint X; | ||
53 | public uint Y; | ||
54 | public int XEnd; | ||
55 | public int YEnd; | ||
56 | public List<RegionData> ConnectedRegions; | ||
57 | public RegionCombinerPermissionModule PermissionModule; | ||
58 | public RegionCombinerClientEventForwarder ClientEventForwarder; | ||
59 | public void UpdateExtents(Vector3 extents) | ||
60 | { | ||
61 | XEnd = (int)extents.X; | ||
62 | YEnd = (int)extents.Y; | ||
63 | } | ||
64 | } | ||
65 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionCourseLocation.cs b/OpenSim/Region/CoreModules/World/Land/RegionCourseLocation.cs new file mode 100644 index 0000000..175ca89 --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Land/RegionCourseLocation.cs | |||
@@ -0,0 +1,43 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenMetaverse; | ||
31 | using OpenSim.Framework; | ||
32 | |||
33 | namespace OpenSim.Region.CoreModules.World.Land | ||
34 | { | ||
35 | |||
36 | struct RegionCourseLocationStruct | ||
37 | { | ||
38 | public List<Vector3> Locations; | ||
39 | public List<UUID> Uuids; | ||
40 | public IClientAPI UserAPI; | ||
41 | public Vector2 Offset; | ||
42 | } | ||
43 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionData.cs b/OpenSim/Region/CoreModules/World/Land/RegionData.cs new file mode 100644 index 0000000..3383527 --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Land/RegionData.cs | |||
@@ -0,0 +1,39 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenMetaverse; | ||
29 | using OpenSim.Region.Framework.Scenes; | ||
30 | |||
31 | namespace OpenSim.Region.CoreModules.World.Land | ||
32 | { | ||
33 | public class RegionData | ||
34 | { | ||
35 | public UUID RegionId; | ||
36 | public Scene RegionScene; | ||
37 | public Vector3 Offset; | ||
38 | } | ||
39 | } \ No newline at end of file | ||