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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index d983b75..9819163 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -3485,6 +3485,7 @@ if (m_shape != null) {
3485 else 3485 else
3486 { // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like 3486 { // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like
3487 // (mumbles, well, at least if you have infinte CPU powers :-)) 3487 // (mumbles, well, at least if you have infinte CPU powers :-))
3488 PhysicsActor pa = this.PhysActor;
3488 if (pa != null) 3489 if (pa != null)
3489 { 3490 {
3490 PhysActor.SetVolumeDetect(0); 3491 PhysActor.SetVolumeDetect(0);