diff options
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs | 4 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLLegacyRegionData.cs | 4 | ||||
-rw-r--r-- | OpenSim/Data/SQLiteLegacy/SQLiteRegionData.cs | 4 | ||||
-rw-r--r-- | OpenSim/Data/Tests/RegionTests.cs | 8 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/DataSnapshot/ObjectSnapshot.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 12 |
9 files changed, 25 insertions, 25 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs b/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs index 7c176c7..7d017a6 100644 --- a/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs +++ b/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs | |||
@@ -1017,7 +1017,7 @@ VALUES | |||
1017 | prim.SitName = (string)primRow["SitName"]; | 1017 | prim.SitName = (string)primRow["SitName"]; |
1018 | prim.TouchName = (string)primRow["TouchName"]; | 1018 | prim.TouchName = (string)primRow["TouchName"]; |
1019 | // permissions | 1019 | // permissions |
1020 | prim.ObjectFlags = Convert.ToUInt32(primRow["ObjectFlags"]); | 1020 | prim.Flags = (PrimFlags)Convert.ToUInt32(primRow["ObjectFlags"]); |
1021 | prim.CreatorID = new UUID((Guid)primRow["CreatorID"]); | 1021 | prim.CreatorID = new UUID((Guid)primRow["CreatorID"]); |
1022 | prim.OwnerID = new UUID((Guid)primRow["OwnerID"]); | 1022 | prim.OwnerID = new UUID((Guid)primRow["OwnerID"]); |
1023 | prim.GroupID = new UUID((Guid)primRow["GroupID"]); | 1023 | prim.GroupID = new UUID((Guid)primRow["GroupID"]); |
@@ -1408,7 +1408,7 @@ VALUES | |||
1408 | parameters.Add(_Database.CreateParameter("SitName", prim.SitName)); | 1408 | parameters.Add(_Database.CreateParameter("SitName", prim.SitName)); |
1409 | parameters.Add(_Database.CreateParameter("TouchName", prim.TouchName)); | 1409 | parameters.Add(_Database.CreateParameter("TouchName", prim.TouchName)); |
1410 | // permissions | 1410 | // permissions |
1411 | parameters.Add(_Database.CreateParameter("ObjectFlags", prim.ObjectFlags)); | 1411 | parameters.Add(_Database.CreateParameter("ObjectFlags", (uint)prim.Flags)); |
1412 | parameters.Add(_Database.CreateParameter("CreatorID", prim.CreatorID)); | 1412 | parameters.Add(_Database.CreateParameter("CreatorID", prim.CreatorID)); |
1413 | parameters.Add(_Database.CreateParameter("OwnerID", prim.OwnerID)); | 1413 | parameters.Add(_Database.CreateParameter("OwnerID", prim.OwnerID)); |
1414 | parameters.Add(_Database.CreateParameter("GroupID", prim.GroupID)); | 1414 | parameters.Add(_Database.CreateParameter("GroupID", prim.GroupID)); |
diff --git a/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs index d8debc5..1edcb5d 100644 --- a/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs +++ b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs | |||
@@ -1081,7 +1081,7 @@ namespace OpenSim.Data.MySQL | |||
1081 | prim.SitName = (string)row["SitName"]; | 1081 | prim.SitName = (string)row["SitName"]; |
1082 | prim.TouchName = (string)row["TouchName"]; | 1082 | prim.TouchName = (string)row["TouchName"]; |
1083 | // Permissions | 1083 | // Permissions |
1084 | prim.ObjectFlags = (uint)(int)row["ObjectFlags"]; | 1084 | prim.Flags = (PrimFlags)(int)row["ObjectFlags"]; |
1085 | prim.OwnerMask = (uint)(int)row["OwnerMask"]; | 1085 | prim.OwnerMask = (uint)(int)row["OwnerMask"]; |
1086 | prim.NextOwnerMask = (uint)(int)row["NextOwnerMask"]; | 1086 | prim.NextOwnerMask = (uint)(int)row["NextOwnerMask"]; |
1087 | prim.GroupMask = (uint)(int)row["GroupMask"]; | 1087 | prim.GroupMask = (uint)(int)row["GroupMask"]; |
@@ -1414,7 +1414,7 @@ namespace OpenSim.Data.MySQL | |||
1414 | cmd.Parameters.AddWithValue("SitName", prim.SitName); | 1414 | cmd.Parameters.AddWithValue("SitName", prim.SitName); |
1415 | cmd.Parameters.AddWithValue("TouchName", prim.TouchName); | 1415 | cmd.Parameters.AddWithValue("TouchName", prim.TouchName); |
1416 | // permissions | 1416 | // permissions |
1417 | cmd.Parameters.AddWithValue("ObjectFlags", prim.ObjectFlags); | 1417 | cmd.Parameters.AddWithValue("ObjectFlags", (uint)prim.Flags); |
1418 | cmd.Parameters.AddWithValue("CreatorID", prim.CreatorID.ToString()); | 1418 | cmd.Parameters.AddWithValue("CreatorID", prim.CreatorID.ToString()); |
1419 | cmd.Parameters.AddWithValue("OwnerID", prim.OwnerID.ToString()); | 1419 | cmd.Parameters.AddWithValue("OwnerID", prim.OwnerID.ToString()); |
1420 | cmd.Parameters.AddWithValue("GroupID", prim.GroupID.ToString()); | 1420 | cmd.Parameters.AddWithValue("GroupID", prim.GroupID.ToString()); |
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteRegionData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteRegionData.cs index eb78037..289fd94 100644 --- a/OpenSim/Data/SQLiteLegacy/SQLiteRegionData.cs +++ b/OpenSim/Data/SQLiteLegacy/SQLiteRegionData.cs | |||
@@ -1187,7 +1187,7 @@ namespace OpenSim.Data.SQLiteLegacy | |||
1187 | prim.SitName = (String) row["SitName"]; | 1187 | prim.SitName = (String) row["SitName"]; |
1188 | prim.TouchName = (String) row["TouchName"]; | 1188 | prim.TouchName = (String) row["TouchName"]; |
1189 | // permissions | 1189 | // permissions |
1190 | prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); | 1190 | prim.Flags = (PrimFlags)Convert.ToUInt32(row["ObjectFlags"]); |
1191 | prim.CreatorID = new UUID((String) row["CreatorID"]); | 1191 | prim.CreatorID = new UUID((String) row["CreatorID"]); |
1192 | prim.OwnerID = new UUID((String) row["OwnerID"]); | 1192 | prim.OwnerID = new UUID((String) row["OwnerID"]); |
1193 | prim.GroupID = new UUID((String) row["GroupID"]); | 1193 | prim.GroupID = new UUID((String) row["GroupID"]); |
@@ -1521,7 +1521,7 @@ namespace OpenSim.Data.SQLiteLegacy | |||
1521 | row["SitName"] = prim.SitName; | 1521 | row["SitName"] = prim.SitName; |
1522 | row["TouchName"] = prim.TouchName; | 1522 | row["TouchName"] = prim.TouchName; |
1523 | // permissions | 1523 | // permissions |
1524 | row["ObjectFlags"] = prim.ObjectFlags; | 1524 | row["ObjectFlags"] = (uint)prim.Flags; |
1525 | row["CreatorID"] = prim.CreatorID.ToString(); | 1525 | row["CreatorID"] = prim.CreatorID.ToString(); |
1526 | row["OwnerID"] = prim.OwnerID.ToString(); | 1526 | row["OwnerID"] = prim.OwnerID.ToString(); |
1527 | row["GroupID"] = prim.GroupID.ToString(); | 1527 | row["GroupID"] = prim.GroupID.ToString(); |
diff --git a/OpenSim/Data/Tests/RegionTests.cs b/OpenSim/Data/Tests/RegionTests.cs index eeffdda..3cd9e0b 100644 --- a/OpenSim/Data/Tests/RegionTests.cs +++ b/OpenSim/Data/Tests/RegionTests.cs | |||
@@ -317,7 +317,7 @@ namespace OpenSim.Data.Tests | |||
317 | sop.CreatorID = creator; | 317 | sop.CreatorID = creator; |
318 | sop.InventorySerial = iserial; | 318 | sop.InventorySerial = iserial; |
319 | sop.TaskInventory = dic; | 319 | sop.TaskInventory = dic; |
320 | sop.ObjectFlags = objf; | 320 | sop.Flags = (PrimFlags)objf; |
321 | sop.Name = name; | 321 | sop.Name = name; |
322 | sop.Material = material; | 322 | sop.Material = material; |
323 | sop.ScriptAccessPin = pin; | 323 | sop.ScriptAccessPin = pin; |
@@ -350,7 +350,7 @@ namespace OpenSim.Data.Tests | |||
350 | // Modified in-class | 350 | // Modified in-class |
351 | // Assert.That(iserial,Is.EqualTo(sop.InventorySerial), "Assert.That(iserial,Is.EqualTo(sop.InventorySerial))"); | 351 | // Assert.That(iserial,Is.EqualTo(sop.InventorySerial), "Assert.That(iserial,Is.EqualTo(sop.InventorySerial))"); |
352 | Assert.That(dic,Is.EqualTo(sop.TaskInventory), "Assert.That(dic,Is.EqualTo(sop.TaskInventory))"); | 352 | Assert.That(dic,Is.EqualTo(sop.TaskInventory), "Assert.That(dic,Is.EqualTo(sop.TaskInventory))"); |
353 | Assert.That(objf,Is.EqualTo(sop.ObjectFlags), "Assert.That(objf,Is.EqualTo(sop.ObjectFlags))"); | 353 | Assert.That(objf, Is.EqualTo((uint)sop.Flags), "Assert.That(objf,Is.EqualTo(sop.Flags))"); |
354 | Assert.That(name,Is.EqualTo(sop.Name), "Assert.That(name,Is.EqualTo(sop.Name))"); | 354 | Assert.That(name,Is.EqualTo(sop.Name), "Assert.That(name,Is.EqualTo(sop.Name))"); |
355 | Assert.That(material,Is.EqualTo(sop.Material), "Assert.That(material,Is.EqualTo(sop.Material))"); | 355 | Assert.That(material,Is.EqualTo(sop.Material), "Assert.That(material,Is.EqualTo(sop.Material))"); |
356 | Assert.That(pin,Is.EqualTo(sop.ScriptAccessPin), "Assert.That(pin,Is.EqualTo(sop.ScriptAccessPin))"); | 356 | Assert.That(pin,Is.EqualTo(sop.ScriptAccessPin), "Assert.That(pin,Is.EqualTo(sop.ScriptAccessPin))"); |
@@ -373,7 +373,7 @@ namespace OpenSim.Data.Tests | |||
373 | Assert.That(updatef,Is.EqualTo(sop.UpdateFlag), "Assert.That(updatef,Is.EqualTo(sop.UpdateFlag))"); | 373 | Assert.That(updatef,Is.EqualTo(sop.UpdateFlag), "Assert.That(updatef,Is.EqualTo(sop.UpdateFlag))"); |
374 | 374 | ||
375 | // This is necessary or object will not be inserted in DB | 375 | // This is necessary or object will not be inserted in DB |
376 | sop.ObjectFlags = 0; | 376 | sop.Flags = PrimFlags.None; |
377 | 377 | ||
378 | SceneObjectGroup sog = new SceneObjectGroup(sop); | 378 | SceneObjectGroup sog = new SceneObjectGroup(sop); |
379 | 379 | ||
@@ -398,7 +398,7 @@ namespace OpenSim.Data.Tests | |||
398 | Assert.That(creator,Is.EqualTo(p.CreatorID), "Assert.That(creator,Is.EqualTo(p.CreatorID))"); | 398 | Assert.That(creator,Is.EqualTo(p.CreatorID), "Assert.That(creator,Is.EqualTo(p.CreatorID))"); |
399 | //Assert.That(iserial,Is.EqualTo(p.InventorySerial), "Assert.That(iserial,Is.EqualTo(p.InventorySerial))"); | 399 | //Assert.That(iserial,Is.EqualTo(p.InventorySerial), "Assert.That(iserial,Is.EqualTo(p.InventorySerial))"); |
400 | Assert.That(dic,Is.EqualTo(p.TaskInventory), "Assert.That(dic,Is.EqualTo(p.TaskInventory))"); | 400 | Assert.That(dic,Is.EqualTo(p.TaskInventory), "Assert.That(dic,Is.EqualTo(p.TaskInventory))"); |
401 | //Assert.That(objf,Is.EqualTo(p.ObjectFlags), "Assert.That(objf,Is.EqualTo(p.ObjectFlags))"); | 401 | //Assert.That(objf, Is.EqualTo((uint)p.Flags), "Assert.That(objf,Is.EqualTo(p.Flags))"); |
402 | Assert.That(name,Is.EqualTo(p.Name), "Assert.That(name,Is.EqualTo(p.Name))"); | 402 | Assert.That(name,Is.EqualTo(p.Name), "Assert.That(name,Is.EqualTo(p.Name))"); |
403 | Assert.That(material,Is.EqualTo(p.Material), "Assert.That(material,Is.EqualTo(p.Material))"); | 403 | Assert.That(material,Is.EqualTo(p.Material), "Assert.That(material,Is.EqualTo(p.Material))"); |
404 | Assert.That(pin,Is.EqualTo(p.ScriptAccessPin), "Assert.That(pin,Is.EqualTo(p.ScriptAccessPin))"); | 404 | Assert.That(pin,Is.EqualTo(p.ScriptAccessPin), "Assert.That(pin,Is.EqualTo(p.ScriptAccessPin))"); |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 1a7da61..eef0c73 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -1,4 +1,4 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
@@ -543,7 +543,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
543 | 543 | ||
544 | if (attachment) | 544 | if (attachment) |
545 | { | 545 | { |
546 | group.RootPart.ObjectFlags |= (uint)PrimFlags.Phantom; | 546 | group.RootPart.Flags |= PrimFlags.Phantom; |
547 | group.RootPart.IsAttachment = true; | 547 | group.RootPart.IsAttachment = true; |
548 | } | 548 | } |
549 | 549 | ||
diff --git a/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs b/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs index 00f6918..c489972 100644 --- a/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs +++ b/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs | |||
@@ -135,7 +135,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
135 | xmlobject.AppendChild(node); | 135 | xmlobject.AppendChild(node); |
136 | 136 | ||
137 | node = nodeFactory.CreateNode(XmlNodeType.Element, "flags", ""); | 137 | node = nodeFactory.CreateNode(XmlNodeType.Element, "flags", ""); |
138 | node.InnerText = String.Format("{0:x}", m_rootPart.ObjectFlags); | 138 | node.InnerText = String.Format("{0:x}", (uint)m_rootPart.Flags); |
139 | xmlobject.AppendChild(node); | 139 | xmlobject.AppendChild(node); |
140 | 140 | ||
141 | node = nodeFactory.CreateNode(XmlNodeType.Element, "regionuuid", ""); | 141 | node = nodeFactory.CreateNode(XmlNodeType.Element, "regionuuid", ""); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 0eb28f4..afdb95b 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1897,7 +1897,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1897 | 1897 | ||
1898 | AddRestoredSceneObject(group, true, true); | 1898 | AddRestoredSceneObject(group, true, true); |
1899 | SceneObjectPart rootPart = group.GetChildPart(group.UUID); | 1899 | SceneObjectPart rootPart = group.GetChildPart(group.UUID); |
1900 | rootPart.ObjectFlags &= ~(uint)PrimFlags.Scripted; | 1900 | rootPart.Flags &= ~PrimFlags.Scripted; |
1901 | rootPart.TrimPermissions(); | 1901 | rootPart.TrimPermissions(); |
1902 | group.CheckSculptAndLoad(); | 1902 | group.CheckSculptAndLoad(); |
1903 | //rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); | 1903 | //rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); |
@@ -2184,7 +2184,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2184 | 2184 | ||
2185 | foreach (SceneObjectPart part in group.Children.Values) | 2185 | foreach (SceneObjectPart part in group.Children.Values) |
2186 | { | 2186 | { |
2187 | if (part.IsJoint() && ((part.ObjectFlags&(uint)PrimFlags.Physics) != 0)) | 2187 | if (part.IsJoint() && ((part.Flags & PrimFlags.Physics) != 0)) |
2188 | { | 2188 | { |
2189 | PhysicsScene.RequestJointDeletion(part.Name); // FIXME: what if the name changed? | 2189 | PhysicsScene.RequestJointDeletion(part.Name); // FIXME: what if the name changed? |
2190 | } | 2190 | } |
@@ -4852,7 +4852,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4852 | } | 4852 | } |
4853 | 4853 | ||
4854 | // turn the proxy non-physical, which also stops its client-side interpolation | 4854 | // turn the proxy non-physical, which also stops its client-side interpolation |
4855 | bool wasUsingPhysics = ((jointProxyObject.ObjectFlags & (uint)PrimFlags.Physics) != 0); | 4855 | bool wasUsingPhysics = ((jointProxyObject.Flags & PrimFlags.Physics) != 0); |
4856 | if (wasUsingPhysics) | 4856 | if (wasUsingPhysics) |
4857 | { | 4857 | { |
4858 | jointProxyObject.UpdatePrimFlags(false, false, true, false); // FIXME: possible deadlock here; check to make sure all the scene alterations set into motion here won't deadlock | 4858 | jointProxyObject.UpdatePrimFlags(false, false, true, false); // FIXME: possible deadlock here; check to make sure all the scene alterations set into motion here won't deadlock |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 3670080..117f869 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -1322,9 +1322,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1322 | 1322 | ||
1323 | public void aggregateScriptEvents() | 1323 | public void aggregateScriptEvents() |
1324 | { | 1324 | { |
1325 | uint objectflagupdate=(uint)RootPart.GetEffectiveObjectFlags(); | 1325 | PrimFlags objectflagupdate = (PrimFlags)RootPart.GetEffectiveObjectFlags(); |
1326 | 1326 | ||
1327 | scriptEvents aggregateScriptEvents=0; | 1327 | scriptEvents aggregateScriptEvents = 0; |
1328 | 1328 | ||
1329 | lock (m_parts) | 1329 | lock (m_parts) |
1330 | { | 1330 | { |
@@ -1333,7 +1333,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1333 | if (part == null) | 1333 | if (part == null) |
1334 | continue; | 1334 | continue; |
1335 | if (part != RootPart) | 1335 | if (part != RootPart) |
1336 | part.ObjectFlags = objectflagupdate; | 1336 | part.Flags = objectflagupdate; |
1337 | aggregateScriptEvents |= part.AggregateScriptEvents; | 1337 | aggregateScriptEvents |= part.AggregateScriptEvents; |
1338 | } | 1338 | } |
1339 | } | 1339 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 33aa8ee..2ad4223 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1324,7 +1324,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1324 | public void AddFlag(PrimFlags flag) | 1324 | public void AddFlag(PrimFlags flag) |
1325 | { | 1325 | { |
1326 | // PrimFlags prevflag = Flags; | 1326 | // PrimFlags prevflag = Flags; |
1327 | if ((ObjectFlags & (uint) flag) == 0) | 1327 | if ((Flags & flag) == 0) |
1328 | { | 1328 | { |
1329 | //m_log.Debug("Adding flag: " + ((PrimFlags) flag).ToString()); | 1329 | //m_log.Debug("Adding flag: " + ((PrimFlags) flag).ToString()); |
1330 | Flags |= flag; | 1330 | Flags |= flag; |
@@ -1607,7 +1607,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1607 | dupe.Velocity = new Vector3(0, 0, 0); | 1607 | dupe.Velocity = new Vector3(0, 0, 0); |
1608 | dupe.Acceleration = new Vector3(0, 0, 0); | 1608 | dupe.Acceleration = new Vector3(0, 0, 0); |
1609 | dupe.AngularVelocity = new Vector3(0, 0, 0); | 1609 | dupe.AngularVelocity = new Vector3(0, 0, 0); |
1610 | dupe.ObjectFlags = ObjectFlags; | 1610 | dupe.Flags = Flags; |
1611 | 1611 | ||
1612 | dupe._ownershipCost = _ownershipCost; | 1612 | dupe._ownershipCost = _ownershipCost; |
1613 | dupe._objectSaleType = _objectSaleType; | 1613 | dupe._objectSaleType = _objectSaleType; |
@@ -1644,7 +1644,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1644 | m_parentGroup.Scene.AssetService.Get(dupe.m_shape.SculptTexture.ToString(), dupe, AssetReceived); | 1644 | m_parentGroup.Scene.AssetService.Get(dupe.m_shape.SculptTexture.ToString(), dupe, AssetReceived); |
1645 | } | 1645 | } |
1646 | 1646 | ||
1647 | bool UsePhysics = ((dupe.ObjectFlags & (uint)PrimFlags.Physics) != 0); | 1647 | bool UsePhysics = ((dupe.Flags & PrimFlags.Physics) != 0); |
1648 | dupe.DoPhysicsPropertyUpdate(UsePhysics, true); | 1648 | dupe.DoPhysicsPropertyUpdate(UsePhysics, true); |
1649 | } | 1649 | } |
1650 | 1650 | ||
@@ -4271,9 +4271,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
4271 | 4271 | ||
4272 | public void UpdatePrimFlags(bool UsePhysics, bool IsTemporary, bool IsPhantom, bool IsVD) | 4272 | public void UpdatePrimFlags(bool UsePhysics, bool IsTemporary, bool IsPhantom, bool IsVD) |
4273 | { | 4273 | { |
4274 | bool wasUsingPhysics = ((ObjectFlags & (uint) PrimFlags.Physics) != 0); | 4274 | bool wasUsingPhysics = ((Flags & PrimFlags.Physics) != 0); |
4275 | bool wasTemporary = ((ObjectFlags & (uint)PrimFlags.TemporaryOnRez) != 0); | 4275 | bool wasTemporary = ((Flags & PrimFlags.TemporaryOnRez) != 0); |
4276 | bool wasPhantom = ((ObjectFlags & (uint)PrimFlags.Phantom) != 0); | 4276 | bool wasPhantom = ((Flags & PrimFlags.Phantom) != 0); |
4277 | bool wasVD = VolumeDetectActive; | 4277 | bool wasVD = VolumeDetectActive; |
4278 | 4278 | ||
4279 | if ((UsePhysics == wasUsingPhysics) && (wasTemporary == IsTemporary) && (wasPhantom == IsPhantom) && (IsVD==wasVD)) | 4279 | if ((UsePhysics == wasUsingPhysics) && (wasTemporary == IsTemporary) && (wasPhantom == IsPhantom) && (IsVD==wasVD)) |