diff options
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index e20a194..85270a6 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -1615,6 +1615,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1615 | { | 1615 | { |
1616 | IncomingPacket incomingPacket = null; | 1616 | IncomingPacket incomingPacket = null; |
1617 | 1617 | ||
1618 | /* | ||
1618 | // HACK: This is a test to try and rate limit packet handling on Mono. | 1619 | // HACK: This is a test to try and rate limit packet handling on Mono. |
1619 | // If it works, a more elegant solution can be devised | 1620 | // If it works, a more elegant solution can be devised |
1620 | if (Util.FireAndForgetCount() < 2) | 1621 | if (Util.FireAndForgetCount() < 2) |
@@ -1622,6 +1623,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1622 | //m_log.Debug("[LLUDPSERVER]: Incoming packet handler is sleeping"); | 1623 | //m_log.Debug("[LLUDPSERVER]: Incoming packet handler is sleeping"); |
1623 | Thread.Sleep(30); | 1624 | Thread.Sleep(30); |
1624 | } | 1625 | } |
1626 | */ | ||
1625 | 1627 | ||
1626 | if (packetInbox.Dequeue(100, ref incomingPacket)) | 1628 | if (packetInbox.Dequeue(100, ref incomingPacket)) |
1627 | { | 1629 | { |