diff options
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 10 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneViewer.cs | 2 | ||||
-rw-r--r-- | bin/OpenSimDefaults.ini | 3 |
3 files changed, 1 insertions, 14 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index e054f1b..086de53 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -86,7 +86,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
86 | public bool m_allowScriptCrossings; | 86 | public bool m_allowScriptCrossings; |
87 | public bool m_useFlySlow; | 87 | public bool m_useFlySlow; |
88 | public bool m_usePreJump; | 88 | public bool m_usePreJump; |
89 | public bool m_seeIntoRegionFromNeighbor; | ||
90 | 89 | ||
91 | protected float m_defaultDrawDistance = 255.0f; | 90 | protected float m_defaultDrawDistance = 255.0f; |
92 | public float DefaultDrawDistance | 91 | public float DefaultDrawDistance |
@@ -638,14 +637,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
638 | 637 | ||
639 | m_physics_enabled = !RegionInfo.RegionSettings.DisablePhysics; | 638 | m_physics_enabled = !RegionInfo.RegionSettings.DisablePhysics; |
640 | 639 | ||
641 | // Old | ||
642 | /* | ||
643 | m_simulatorVersion = simulatorVersion | ||
644 | + " (OS " + Util.GetOperatingSystemInformation() + ")" | ||
645 | + " ChilTasks:" + m_seeIntoRegionFromNeighbor.ToString() | ||
646 | + " PhysPrim:" + m_physicalPrim.ToString(); | ||
647 | */ | ||
648 | |||
649 | m_simulatorVersion = simulatorVersion + " (" + Util.GetRuntimeInformation() + ")"; | 640 | m_simulatorVersion = simulatorVersion + " (" + Util.GetRuntimeInformation() + ")"; |
650 | 641 | ||
651 | #region Region Config | 642 | #region Region Config |
@@ -690,7 +681,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
690 | m_clampPrimSize = true; | 681 | m_clampPrimSize = true; |
691 | } | 682 | } |
692 | 683 | ||
693 | m_seeIntoRegionFromNeighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true); | ||
694 | m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries); | 684 | m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries); |
695 | m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings); | 685 | m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings); |
696 | m_dontPersistBefore = | 686 | m_dontPersistBefore = |
diff --git a/OpenSim/Region/Framework/Scenes/SceneViewer.cs b/OpenSim/Region/Framework/Scenes/SceneViewer.cs index 50e1e39..ded90a3 100644 --- a/OpenSim/Region/Framework/Scenes/SceneViewer.cs +++ b/OpenSim/Region/Framework/Scenes/SceneViewer.cs | |||
@@ -84,7 +84,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
84 | { | 84 | { |
85 | if (m_pendingObjects == null) | 85 | if (m_pendingObjects == null) |
86 | { | 86 | { |
87 | if (!m_presence.IsChildAgent || (m_presence.Scene.m_seeIntoRegionFromNeighbor)) | 87 | if (!m_presence.IsChildAgent) |
88 | { | 88 | { |
89 | m_pendingObjects = new Queue<SceneObjectGroup>(); | 89 | m_pendingObjects = new Queue<SceneObjectGroup>(); |
90 | 90 | ||
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index db2a551..d79cb1e 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -170,9 +170,6 @@ | |||
170 | ; Objects will always be considered for persistance in the next sweep if the first change occurred this number of seconds ago | 170 | ; Objects will always be considered for persistance in the next sweep if the first change occurred this number of seconds ago |
171 | MaximumTimeBeforePersistenceConsidered = 600 | 171 | MaximumTimeBeforePersistenceConsidered = 600 |
172 | 172 | ||
173 | ; Should avatars in neighbor sims see objects in this sim? | ||
174 | see_into_this_sim_from_neighbor = true | ||
175 | |||
176 | ; ## | 173 | ; ## |
177 | ; ## PHYSICS | 174 | ; ## PHYSICS |
178 | ; ## | 175 | ; ## |