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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 456c8cc..0ba2dab 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2989,8 +2989,7 @@ namespace OpenSim.Region.Framework.Scenes
2989 } 2989 }
2990 2990
2991 // Minimum Draw distance is 64 meters, the Radius of the draw distance sphere is 32m 2991 // Minimum Draw distance is 64 meters, the Radius of the draw distance sphere is 32m
2992 if (Util.GetDistanceTo(AbsolutePosition, m_lastChildAgentUpdatePosition) >= Scene.ChildReprioritizationDistance || 2992 if (Util.GetDistanceTo(AbsolutePosition, m_lastChildAgentUpdatePosition) >= Scene.ChildReprioritizationDistance)
2993 Util.GetDistanceTo(CameraPosition, m_lastChildAgentUpdateCamPosition) >= Scene.ChildReprioritizationDistance)
2994 { 2993 {
2995 m_lastChildAgentUpdatePosition = AbsolutePosition; 2994 m_lastChildAgentUpdatePosition = AbsolutePosition;
2996 m_lastChildAgentUpdateCamPosition = CameraPosition; 2995 m_lastChildAgentUpdateCamPosition = CameraPosition;