diff options
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs index f479e12..df2dacb 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs | |||
@@ -131,13 +131,29 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
131 | 131 | ||
132 | UUID agentId = TestHelpers.ParseTail(0x01); | 132 | UUID agentId = TestHelpers.ParseTail(0x01); |
133 | AgentCircuitData acd = SceneHelpers.GenerateAgentData(agentId); | 133 | AgentCircuitData acd = SceneHelpers.GenerateAgentData(agentId); |
134 | acd.child = true; | ||
134 | 135 | ||
135 | GridRegion region = scene.GridService.GetRegionByName(UUID.Zero, scene.RegionInfo.RegionName); | 136 | GridRegion region = scene.GridService.GetRegionByName(UUID.Zero, scene.RegionInfo.RegionName); |
136 | string reason; | 137 | string reason; |
138 | // XXX: ViaLogin may not be correct here. | ||
137 | scene.SimulationService.CreateAgent(region, acd, (uint)TeleportFlags.ViaLogin, out reason); | 139 | scene.SimulationService.CreateAgent(region, acd, (uint)TeleportFlags.ViaLogin, out reason); |
138 | 140 | ||
139 | Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(agentId), Is.Not.Null); | 141 | Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(agentId), Is.Not.Null); |
140 | Assert.That(scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(1)); | 142 | Assert.That(scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(1)); |
143 | |||
144 | // There's no scene presence yet since only an agent circuit has been established. | ||
145 | Assert.That(scene.GetScenePresence(agentId), Is.Null); | ||
146 | |||
147 | TestClient client = new TestClient(acd, scene); | ||
148 | scene.AddNewClient(client, PresenceType.User); | ||
149 | |||
150 | Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(agentId), Is.Not.Null); | ||
151 | Assert.That(scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(1)); | ||
152 | |||
153 | ScenePresence sp = scene.GetScenePresence(agentId); | ||
154 | Assert.That(sp, Is.Not.Null); | ||
155 | Assert.That(sp.UUID, Is.EqualTo(agentId)); | ||
156 | Assert.That(sp.IsChildAgent, Is.True); | ||
141 | } | 157 | } |
142 | 158 | ||
143 | /// <summary> | 159 | /// <summary> |