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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs7
1 files changed, 1 insertions, 6 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
index 72e8415..998f40b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
@@ -61,12 +61,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
61 /// </remarks> 61 /// </remarks>
62 private static object staticLock = new object(); 62 private static object staticLock = new object();
63 63
64 private static List<IScene> m_Scenes = new List<IScene>();
65 private static List<IScriptEngine> m_ScriptEngines = 64 private static List<IScriptEngine> m_ScriptEngines =
66 new List<IScriptEngine>(); 65 new List<IScriptEngine>();
67 66
68 public IScriptEngine m_ScriptEngine; 67 public IScriptEngine m_ScriptEngine;
69 private IScene m_Scene;
70 68
71 private static Dictionary<IScriptEngine, Dataserver> m_Dataserver = 69 private static Dictionary<IScriptEngine, Dataserver> m_Dataserver =
72 new Dictionary<IScriptEngine, Dataserver>(); 70 new Dictionary<IScriptEngine, Dataserver>();
@@ -147,7 +145,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
147 public AsyncCommandManager(IScriptEngine _ScriptEngine) 145 public AsyncCommandManager(IScriptEngine _ScriptEngine)
148 { 146 {
149 m_ScriptEngine = _ScriptEngine; 147 m_ScriptEngine = _ScriptEngine;
150 m_Scene = m_ScriptEngine.World;
151 148
152 // If there is more than one scene in the simulator or multiple script engines are used on the same region 149 // If there is more than one scene in the simulator or multiple script engines are used on the same region
153 // then more than one thread could arrive at this block of code simultaneously. However, it cannot be 150 // then more than one thread could arrive at this block of code simultaneously. However, it cannot be
@@ -155,11 +152,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
155 // race conditions such as the later check of cmdHandlerThread == null. 152 // race conditions such as the later check of cmdHandlerThread == null.
156 lock (staticLock) 153 lock (staticLock)
157 { 154 {
158 if (m_Scenes.Count == 0) 155 if (m_ScriptEngines.Count == 0)
159 ReadConfig(); 156 ReadConfig();
160 157
161 if (!m_Scenes.Contains(m_Scene))
162 m_Scenes.Add(m_Scene);
163 if (!m_ScriptEngines.Contains(m_ScriptEngine)) 158 if (!m_ScriptEngines.Contains(m_ScriptEngine))
164 m_ScriptEngines.Add(m_ScriptEngine); 159 m_ScriptEngines.Add(m_ScriptEngine);
165 160