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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index f7ae3a2..f3b923f 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -925,6 +925,13 @@ namespace OpenSim.Region.Framework.Scenes
925 925
926 AddToPhysicalScene(isFlying); 926 AddToPhysicalScene(isFlying);
927 927
928 // XXX: This is to trigger any secondary teleport needed for a megaregion when the user has teleported to a
929 // location outside the 'root region' (the south-west 256x256 corner). This is the earlist we can do it
930 // since it requires a physics actor to be present. If it is left any later, then physics appears to reset
931 // the value to a negative position which does not trigger the border cross.
932 // This may not be the best location for this.
933 CheckForBorderCrossing();
934
928 if (ForceFly) 935 if (ForceFly)
929 { 936 {
930 Flying = true; 937 Flying = true;