diff options
-rw-r--r-- | OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs index 2668acc..31861b4 100644 --- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs | |||
@@ -124,7 +124,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin | |||
124 | actor.Position.X = 255.9F; | 124 | actor.Position.X = 255.9F; |
125 | } | 125 | } |
126 | 126 | ||
127 | float height = _heightMap[(int)actor.Position.Y * 256 + (int)actor.Position.X] + 1.2f; | 127 | float height = _heightMap[(int)actor.Position.Y * 256 + (int)actor.Position.X] + 1.0f; |
128 | if (actor.Flying) | 128 | if (actor.Flying) |
129 | { | 129 | { |
130 | if (actor.Position.Z + (actor.Velocity.Z * timeStep) < _heightMap[(int)actor.Position.Y * 256 + (int)actor.Position.X] + 2) | 130 | if (actor.Position.Z + (actor.Velocity.Z * timeStep) < _heightMap[(int)actor.Position.Y * 256 + (int)actor.Position.X] + 2) |