diff options
-rw-r--r-- | bin/OpenSim.ini.example | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index e591a69..8ce508a 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -210,12 +210,13 @@ | |||
210 | ;; Choose one of the physics engines below | 210 | ;; Choose one of the physics engines below |
211 | ;# {physics} {} {Select physics engine} {OpenDynamicsEngine BulletSim basicphysics POS} OpenDynamicsEngine | 211 | ;# {physics} {} {Select physics engine} {OpenDynamicsEngine BulletSim basicphysics POS} OpenDynamicsEngine |
212 | ;; OpenDynamicsEngine is by some distance the most developed physics engine | 212 | ;; OpenDynamicsEngine is by some distance the most developed physics engine |
213 | ;; BulletSim is incomplete and experimental but in active development | 213 | ;; BulletSim is incomplete and experimental but in active development. BulletSimN is a purely C# version of BulletSim. |
214 | ;; basicphysics effectively does not model physics at all, making all | 214 | ;; basicphysics effectively does not model physics at all, making all |
215 | ;; objects phantom | 215 | ;; objects phantom. |
216 | ;; Default is OpenDynamicsEngine | 216 | ;; Default is OpenDynamicsEngine |
217 | ; physics = OpenDynamicsEngine | 217 | ; physics = OpenDynamicsEngine |
218 | ; physics = BulletSim | 218 | ; physics = BulletSim |
219 | ; physics = BulletSimN | ||
219 | ; physics = basicphysics | 220 | ; physics = basicphysics |
220 | ; physics = POS | 221 | ; physics = POS |
221 | 222 | ||