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-rw-r--r--OpenSim/Data/Migration.cs4
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs12
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs4
-rw-r--r--OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs2
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODEPrim.cs8
-rw-r--r--OpenSim/Server/Base/ServicesServerBase.cs2
-rw-r--r--bin/OpenSim.ini.example14
-rw-r--r--bin/config-include/CenomeCache.ini.example6
-rw-r--r--bin/config-include/FlotsamCache.ini.example22
-rw-r--r--bin/config-include/GridCommon.ini.example12
-rw-r--r--bin/config-include/Standalone.ini17
-rw-r--r--bin/config-include/StandaloneCommon.ini.example24
15 files changed, 66 insertions, 67 deletions
diff --git a/OpenSim/Data/Migration.cs b/OpenSim/Data/Migration.cs
index 2895a71..d606470 100644
--- a/OpenSim/Data/Migration.cs
+++ b/OpenSim/Data/Migration.cs
@@ -138,12 +138,12 @@ namespace OpenSim.Data
138 /// <param name="conn"></param> 138 /// <param name="conn"></param>
139 /// <param name="script">Array of strings, one-per-batch (often just one)</param> 139 /// <param name="script">Array of strings, one-per-batch (often just one)</param>
140 protected virtual void ExecuteScript(DbConnection conn, string[] script) 140 protected virtual void ExecuteScript(DbConnection conn, string[] script)
141 { 141 {
142 using (DbCommand cmd = conn.CreateCommand()) 142 using (DbCommand cmd = conn.CreateCommand())
143 { 143 {
144 cmd.CommandTimeout = 0; 144 cmd.CommandTimeout = 0;
145 foreach (string sql in script) 145 foreach (string sql in script)
146 { 146 {
147 cmd.CommandText = sql; 147 cmd.CommandText = sql;
148 try 148 try
149 { 149 {
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 28c50ab..457e0bb 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -307,7 +307,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
307 /// <param name="remoteClient"></param> 307 /// <param name="remoteClient"></param>
308 /// <param name="itemID"></param> 308 /// <param name="itemID"></param>
309 /// <param name="AttachmentPt"></param> 309 /// <param name="AttachmentPt"></param>
310 /// <returns></returns> 310 /// <returns></returns>
311 protected UUID ShowAttachInUserInventory( 311 protected UUID ShowAttachInUserInventory(
312 SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt) 312 SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt)
313 { 313 {
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
index 7a21d5e..b3f0a25 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
@@ -318,12 +318,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
318 318
319 UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(client.Scene.RegionInfo.ScopeID, fromAgentID); 319 UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(client.Scene.RegionInfo.ScopeID, fromAgentID);
320 320
321 PresenceInfo presence = null; 321 PresenceInfo presence = null;
322 PresenceInfo[] presences = PresenceService.GetAgents(new string[] { fid }); 322 PresenceInfo[] presences = PresenceService.GetAgents(new string[] { fid });
323 if (presences != null && presences.Length > 0) 323 if (presences != null && presences.Length > 0)
324 presence = presences[0]; 324 presence = presences[0];
325 if (presence != null) 325 if (presence != null)
326 im.offline = 0; 326 im.offline = 0;
327 327
328 im.fromAgentID = fromAgentID.Guid; 328 im.fromAgentID = fromAgentID.Guid;
329 im.fromAgentName = account.FirstName + " " + account.LastName; 329 im.fromAgentName = account.FirstName + " " + account.LastName;
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index a8e76e3..8140d42 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2763,7 +2763,7 @@ namespace OpenSim.Region.Framework.Scenes
2763 UUID = UUID.Random(); 2763 UUID = UUID.Random();
2764 LinkNum = linkNum; 2764 LinkNum = linkNum;
2765 LocalId = 0; 2765 LocalId = 0;
2766 Inventory.ResetInventoryIDs(); 2766 Inventory.ResetInventoryIDs();
2767 } 2767 }
2768 2768
2769 /// <summary> 2769 /// <summary>
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index a4533fa..13d9964 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1523,7 +1523,7 @@ namespace OpenSim.Region.Framework.Scenes
1523 } 1523 }
1524 1524
1525 // If the agent update does move the avatar, then calculate the force ready for the velocity update, 1525 // If the agent update does move the avatar, then calculate the force ready for the velocity update,
1526 // which occurs later in the main scene loop 1526 // which occurs later in the main scene loop
1527 if (update_movementflag || (update_rotation && DCFlagKeyPressed)) 1527 if (update_movementflag || (update_rotation && DCFlagKeyPressed))
1528 { 1528 {
1529 // m_log.DebugFormat("{0} {1}", update_movementflag, (update_rotation && DCFlagKeyPressed)); 1529 // m_log.DebugFormat("{0} {1}", update_movementflag, (update_rotation && DCFlagKeyPressed));
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
index e6ff0c0..5616a4e 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
@@ -210,7 +210,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
210 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) 210 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
211 { Name = childPartName, UUID = childPartUuid }; 211 { Name = childPartName, UUID = childPartUuid };
212 212
213 SceneObjectGroup sog = new SceneObjectGroup(rootPart); 213 SceneObjectGroup sog = new SceneObjectGroup(rootPart);
214 sog.AddPart(linkPart); 214 sog.AddPart(linkPart);
215 215
216 Assert.That(sog.UUID, Is.EqualTo(rootPartUuid)); 216 Assert.That(sog.UUID, Is.EqualTo(rootPartUuid));
@@ -221,7 +221,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
221 sog.UUID = newRootPartUuid; 221 sog.UUID = newRootPartUuid;
222 222
223 Assert.That(sog.UUID, Is.EqualTo(newRootPartUuid)); 223 Assert.That(sog.UUID, Is.EqualTo(newRootPartUuid));
224 Assert.That(sog.RootPart.UUID, Is.EqualTo(newRootPartUuid)); 224 Assert.That(sog.RootPart.UUID, Is.EqualTo(newRootPartUuid));
225 Assert.That(sog.Parts.Length, Is.EqualTo(2)); 225 Assert.That(sog.Parts.Length, Is.EqualTo(2));
226 } 226 }
227 } 227 }
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
index e42dbf2..7e1b5ac 100644
--- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
+++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
@@ -812,7 +812,7 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
812 // gets the object data. If the data sent by the client doesn't match the object, the viewer probably has an 812 // gets the object data. If the data sent by the client doesn't match the object, the viewer probably has an
813 // old idea of what the object properties are. Viewer developer Hazim informed us that the base module 813 // old idea of what the object properties are. Viewer developer Hazim informed us that the base module
814 // didn't check the client sent data against the object do any. Since the base modules are the 814 // didn't check the client sent data against the object do any. Since the base modules are the
815 // 'crowning glory' examples of good practice.. 815 // 'crowning glory' examples of good practice..
816 816
817 // Validate that the object exists in the scene the user is in 817 // Validate that the object exists in the scene the user is in
818 SceneObjectPart part = s.GetSceneObjectPart(localID); 818 SceneObjectPart part = s.GetSceneObjectPart(localID);
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
index c37c9bd..c91658e 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
@@ -188,7 +188,7 @@ namespace OpenSim.Region.Physics.OdePlugin
188 public OdePrim(String primName, OdeScene parent_scene, Vector3 pos, Vector3 size, 188 public OdePrim(String primName, OdeScene parent_scene, Vector3 pos, Vector3 size,
189 Quaternion rotation, IMesh mesh, PrimitiveBaseShape pbs, bool pisPhysical, CollisionLocker dode) 189 Quaternion rotation, IMesh mesh, PrimitiveBaseShape pbs, bool pisPhysical, CollisionLocker dode)
190 { 190 {
191 Name = primName; 191 Name = primName;
192 m_vehicle = new ODEDynamics(); 192 m_vehicle = new ODEDynamics();
193 //gc = GCHandle.Alloc(prim_geom, GCHandleType.Pinned); 193 //gc = GCHandle.Alloc(prim_geom, GCHandleType.Pinned);
194 ode = dode; 194 ode = dode;
@@ -620,7 +620,7 @@ namespace OpenSim.Region.Physics.OdePlugin
620 volume *= (1.0f - hollowVolume); 620 volume *= (1.0f - hollowVolume);
621 } 621 }
622 } 622 }
623 break; 623 break;
624 624
625 default: 625 default:
626 break; 626 break;
@@ -658,7 +658,7 @@ namespace OpenSim.Region.Physics.OdePlugin
658 658
659 taperY = _pbs.PathTaperY * 0.01f; 659 taperY = _pbs.PathTaperY * 0.01f;
660 if (taperY < 0.0f) 660 if (taperY < 0.0f)
661 taperY = -taperY; 661 taperY = -taperY;
662 taperY1 = 1.0f - taperY; 662 taperY1 = 1.0f - taperY;
663 663
664 } 664 }
@@ -1059,7 +1059,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1059 } 1059 }
1060 1060
1061 foreach (OdePrim prm in childrenPrim) 1061 foreach (OdePrim prm in childrenPrim)
1062 { 1062 {
1063 prm.m_collisionCategories |= CollisionCategories.Body; 1063 prm.m_collisionCategories |= CollisionCategories.Body;
1064 prm.m_collisionFlags |= (CollisionCategories.Land | CollisionCategories.Wind); 1064 prm.m_collisionFlags |= (CollisionCategories.Land | CollisionCategories.Wind);
1065 1065
diff --git a/OpenSim/Server/Base/ServicesServerBase.cs b/OpenSim/Server/Base/ServicesServerBase.cs
index 18f0f24..2652ff2 100644
--- a/OpenSim/Server/Base/ServicesServerBase.cs
+++ b/OpenSim/Server/Base/ServicesServerBase.cs
@@ -176,7 +176,7 @@ namespace OpenSim.Server.Base
176 OpenSimAppender consoleAppender = null; 176 OpenSimAppender consoleAppender = null;
177 FileAppender fileAppender = null; 177 FileAppender fileAppender = null;
178 178
179 if ( logConfig != null ) 179 if (logConfig != null)
180 { 180 {
181 FileInfo cfg = new FileInfo(logConfig); 181 FileInfo cfg = new FileInfo(logConfig);
182 XmlConfigurator.Configure(cfg); 182 XmlConfigurator.Configure(cfg);
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 2b78014..1625de0 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -364,7 +364,7 @@
364 364
365 ;; Path to default appearance XML file that specifies the look of the 365 ;; Path to default appearance XML file that specifies the look of the
366 ;; default avatars 366 ;; default avatars
367 ; default_appearance = default_appearance.xml 367 ; default_appearance = default_appearance.xml
368 368
369[Wind] 369[Wind]
370 ;# {enabled} {} {Enable wind module?} {true false} true 370 ;# {enabled} {} {Enable wind module?} {true false} true
@@ -510,7 +510,7 @@
510 ;# {AllowOSFunctions} {Enabled:true} {Allow OSFunctions? (DANGEROUS!)} {true false} false 510 ;# {AllowOSFunctions} {Enabled:true} {Allow OSFunctions? (DANGEROUS!)} {true false} false
511 ;; Allow the use of os* functions (some are dangerous) 511 ;; Allow the use of os* functions (some are dangerous)
512 ; AllowOSFunctions = false 512 ; AllowOSFunctions = false
513 513
514 ;# {AllowLightShareFunctions} {Enabled:true [LightShare]enable_windlight:true} {Allow LightShare functions?} {true false} true 514 ;# {AllowLightShareFunctions} {Enabled:true [LightShare]enable_windlight:true} {Allow LightShare functions?} {true false} true
515 ; Allow the user of LightShare functions 515 ; Allow the user of LightShare functions
516 ; AllowLightShareFunctions = false 516 ; AllowLightShareFunctions = false
@@ -633,7 +633,7 @@
633 633
634 ;; Service connectors to the Groups Service. Select one depending on 634 ;; Service connectors to the Groups Service. Select one depending on
635 ;; whether you're using a Flotsam XmlRpc backend or a SimianGrid backend 635 ;; whether you're using a Flotsam XmlRpc backend or a SimianGrid backend
636 636
637 ;# {ServicesConnectorModule} {Module:GroupsModule} {Service connector to use for groups?} {XmlRpcGroupsServicesConnector SimianGroupsServicesConnector} XmlRpcGroupsServicesConnector 637 ;# {ServicesConnectorModule} {Module:GroupsModule} {Service connector to use for groups?} {XmlRpcGroupsServicesConnector SimianGroupsServicesConnector} XmlRpcGroupsServicesConnector
638 ;; The service connector to use for the GroupsModule 638 ;; The service connector to use for the GroupsModule
639 ; ServicesConnectorModule = SimianGroupsServicesConnector 639 ; ServicesConnectorModule = SimianGroupsServicesConnector
@@ -644,7 +644,7 @@
644 644
645 ;# {NoticesEnabled} {Module:GroupsModule} {Enable group notices?} {true false} true 645 ;# {NoticesEnabled} {Module:GroupsModule} {Enable group notices?} {true false} true
646 ;; Enable Group Notices 646 ;; Enable Group Notices
647 ; NoticesEnabled = true 647 ; NoticesEnabled = true
648 648
649 ;; This makes the Groups modules very chatty on the console. 649 ;; This makes the Groups modules very chatty on the console.
650 ; DebugEnabled = false 650 ; DebugEnabled = false
@@ -652,12 +652,12 @@
652 ;; Specify which messaging module to use for groups messaging and if it's 652 ;; Specify which messaging module to use for groups messaging and if it's
653 ;; enabled 653 ;; enabled
654 ; MessagingModule = GroupsMessagingModule 654 ; MessagingModule = GroupsMessagingModule
655 ; MessagingEnabled = true 655 ; MessagingEnabled = true
656 656
657 ;; XmlRpc Security settings. These must match those set on your backend 657 ;; XmlRpc Security settings. These must match those set on your backend
658 ;; groups service. 658 ;; groups service.
659 ; XmlRpcServiceReadKey = 1234 659 ; XmlRpcServiceReadKey = 1234
660 ; XmlRpcServiceWriteKey = 1234 660 ; XmlRpcServiceWriteKey = 1234
661 661
662[InterestManagement] 662[InterestManagement]
663 ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness 663 ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness
diff --git a/bin/config-include/CenomeCache.ini.example b/bin/config-include/CenomeCache.ini.example
index c7c901b..8ef4e03 100644
--- a/bin/config-include/CenomeCache.ini.example
+++ b/bin/config-include/CenomeCache.ini.example
@@ -2,12 +2,12 @@
2 ;; 2 ;;
3 ;; Options for CenmoeAssetCache 3 ;; Options for CenmoeAssetCache
4 ;; 4 ;;
5 5
6 ; 256 MB (default: 134217728) 6 ; 256 MB (default: 134217728)
7 MaxSize = 268435456 7 MaxSize = 268435456
8 8
9 ; How many assets it is possible to store cache (default: 4096) 9 ; How many assets it is possible to store cache (default: 4096)
10 MaxCount = 16384 10 MaxCount = 16384
11 11
12 ; Expiration time - 1 hour (default: 30 minutes) 12 ; Expiration time - 1 hour (default: 30 minutes)
13 ExpirationTime = 60 13 ExpirationTime = 60
diff --git a/bin/config-include/FlotsamCache.ini.example b/bin/config-include/FlotsamCache.ini.example
index b50d7ec..026dee7 100644
--- a/bin/config-include/FlotsamCache.ini.example
+++ b/bin/config-include/FlotsamCache.ini.example
@@ -2,7 +2,7 @@
2 ;; 2 ;;
3 ;; Options for FlotsamAssetCache 3 ;; Options for FlotsamAssetCache
4 ;; 4 ;;
5 5
6 ; cache directory can be shared by multiple instances 6 ; cache directory can be shared by multiple instances
7 CacheDirectory = ./assetcache 7 CacheDirectory = ./assetcache
8 ; Other examples: 8 ; Other examples:
@@ -34,9 +34,9 @@
34 ; How often {in hours} should the disk be checked for expired filed 34 ; How often {in hours} should the disk be checked for expired filed
35 ; Specify 0 to disable expiration checking 35 ; Specify 0 to disable expiration checking
36 FileCleanupTimer = .166 ;roughly every 10 minutes 36 FileCleanupTimer = .166 ;roughly every 10 minutes
37 37
38 ; If WAIT_ON_INPROGRESS_REQUESTS has been defined then this specifies how 38 ; If WAIT_ON_INPROGRESS_REQUESTS has been defined then this specifies how
39 ; long (in miliseconds) to block a request thread while trying to complete 39 ; long (in miliseconds) to block a request thread while trying to complete
40 ; an existing write to disk. 40 ; an existing write to disk.
41 ; WaitOnInprogressTimeout = 3000 41 ; WaitOnInprogressTimeout = 3000
42 42
@@ -50,10 +50,10 @@
50 50
51 ; Warning level for cache directory size 51 ; Warning level for cache directory size
52 ;CacheWarnAt = 30000 52 ;CacheWarnAt = 30000
53 53
54 ; Perform a deep scan of all assets within all regions, looking for all assets 54 ; Perform a deep scan of all assets within all regions, looking for all assets
55 ; present or referenced. Mark all assets found that are already present in the 55 ; present or referenced. Mark all assets found that are already present in the
56 ; cache, and request all assets that are found that are not already cached (this 56 ; cache, and request all assets that are found that are not already cached (this
57 ; will cause those assets to be cached) 57 ; will cause those assets to be cached)
58 ; 58 ;
59 ; DeepScanBeforePurge = false 59 ; DeepScanBeforePurge = false
diff --git a/bin/config-include/GridCommon.ini.example b/bin/config-include/GridCommon.ini.example
index 3ab11b8..cb771b8 100644
--- a/bin/config-include/GridCommon.ini.example
+++ b/bin/config-include/GridCommon.ini.example
@@ -11,8 +11,8 @@
11 ; for more details 11 ; for more details
12 ;Include-Storage = "config-include/storage/SQLiteLegacyStandalone.ini"; 12 ;Include-Storage = "config-include/storage/SQLiteLegacyStandalone.ini";
13 13
14 ; MySql 14 ; MySql
15 ; Uncomment these lines if you want to use mysql storage 15 ; Uncomment these lines if you want to use mysql storage
16 ; Change the connection string to your db details 16 ; Change the connection string to your db details
17 ;StorageProvider = "OpenSim.Data.MySQL.dll" 17 ;StorageProvider = "OpenSim.Data.MySQL.dll"
18 ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;" 18 ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
@@ -81,18 +81,18 @@
81[Modules] 81[Modules]
82 ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists. 82 ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
83 ;; Copy the config .example file into your own .ini file and change configs there 83 ;; Copy the config .example file into your own .ini file and change configs there
84 84
85 AssetCaching = "FlotsamAssetCache" 85 AssetCaching = "FlotsamAssetCache"
86 Include-FlotsamCache = "config-include/FlotsamCache.ini" 86 Include-FlotsamCache = "config-include/FlotsamCache.ini"
87 87
88 ;AssetCaching = "CenomeMemoryAssetCache" 88 ;AssetCaching = "CenomeMemoryAssetCache"
89 ;Include-CenomeCache = "config-include/CenomeCache.ini" 89 ;Include-CenomeCache = "config-include/CenomeCache.ini"
90 90
91 ;AssetCaching = "GlynnTuckerAssetCache" 91 ;AssetCaching = "GlynnTuckerAssetCache"
92 92
93 ;; Optionally, the port for the LLProxyLoginModule module can be changed 93 ;; Optionally, the port for the LLProxyLoginModule module can be changed
94 94
95 ;Setup_LLProxyLoginModule = "9090/" 95 ;Setup_LLProxyLoginModule = "9090/"
96 96
97 ;; Authorization is not on by default, as it depends on external php 97 ;; Authorization is not on by default, as it depends on external php
98 ;AuthorizationServices = "RemoteAuthorizationServicesConnector" 98 ;AuthorizationServices = "RemoteAuthorizationServicesConnector"
diff --git a/bin/config-include/Standalone.ini b/bin/config-include/Standalone.ini
index d74b50e..6355d09 100644
--- a/bin/config-include/Standalone.ini
+++ b/bin/config-include/Standalone.ini
@@ -17,10 +17,10 @@
17 AvatarServices = "LocalAvatarServicesConnector" 17 AvatarServices = "LocalAvatarServicesConnector"
18 EntityTransferModule = "BasicEntityTransferModule" 18 EntityTransferModule = "BasicEntityTransferModule"
19 InventoryAccessModule = "BasicInventoryAccessModule" 19 InventoryAccessModule = "BasicInventoryAccessModule"
20 20
21 LibraryModule = true 21 LibraryModule = true
22 LLLoginServiceInConnector = true 22 LLLoginServiceInConnector = true
23 GridInfoServiceInConnector = true 23 GridInfoServiceInConnector = true
24 24
25[SimulationDataStore] 25[SimulationDataStore]
26 LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService" 26 LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
@@ -35,9 +35,9 @@
35 LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService" 35 LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
36 36
37[LibraryService] 37[LibraryService]
38 LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService" 38 LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
39 LibraryName = "OpenSim Library" 39 LibraryName = "OpenSim Library"
40 DefaultLibrary = "./inventory/Libraries.xml" 40 DefaultLibrary = "./inventory/Libraries.xml"
41 41
42[AvatarService] 42[AvatarService]
43 LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService" 43 LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
@@ -78,7 +78,7 @@
78[LoginService] 78[LoginService]
79 LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService" 79 LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
80 UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" 80 UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
81 GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" 81 GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
82 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" 82 AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
83 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" 83 InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
84 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" 84 PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
@@ -88,7 +88,6 @@
88 88
89 WelcomeMessage = "Welcome, Avatar!" 89 WelcomeMessage = "Welcome, Avatar!"
90 90
91
92;; This should always be the very last thing on this file 91;; This should always be the very last thing on this file
93[Includes] 92[Includes]
94 Include-Common = "config-include/StandaloneCommon.ini" 93 Include-Common = "config-include/StandaloneCommon.ini"
diff --git a/bin/config-include/StandaloneCommon.ini.example b/bin/config-include/StandaloneCommon.ini.example
index a810393..2f021d5 100644
--- a/bin/config-include/StandaloneCommon.ini.example
+++ b/bin/config-include/StandaloneCommon.ini.example
@@ -13,8 +13,8 @@
13 ; for more details 13 ; for more details
14 ;Include-Storage = "config-include/storage/SQLiteLegacyStandalone.ini"; 14 ;Include-Storage = "config-include/storage/SQLiteLegacyStandalone.ini";
15 15
16 ; MySql 16 ; MySql
17 ; Uncomment these lines if you want to use mysql storage 17 ; Uncomment these lines if you want to use mysql storage
18 ; Change the connection string to your db details 18 ; Change the connection string to your db details
19 ;StorageProvider = "OpenSim.Data.MySQL.dll" 19 ;StorageProvider = "OpenSim.Data.MySQL.dll"
20 ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" 20 ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
@@ -28,9 +28,9 @@
28[Modules] 28[Modules]
29 ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists. 29 ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
30 ;; Copy the config .example file into your own .ini file and change configs there 30 ;; Copy the config .example file into your own .ini file and change configs there
31 31
32 ;AssetCaching = "GlynnTuckerAssetCache" 32 ;AssetCaching = "GlynnTuckerAssetCache"
33 33
34 ;AssetCaching = "FlotsamAssetCache" 34 ;AssetCaching = "FlotsamAssetCache"
35 ;Include-FlotsamCache = "config-include/FlotsamCache.ini" 35 ;Include-FlotsamCache = "config-include/FlotsamCache.ini"
36 36
@@ -41,7 +41,7 @@
41 ;FreeswitchServiceInConnector = True 41 ;FreeswitchServiceInConnector = True
42 42
43 ;; Authorization is not on by default, as it depends on external php 43 ;; Authorization is not on by default, as it depends on external php
44 ;AuthorizationServices = "LocalAuthorizationServicesConnector" 44 ;AuthorizationServices = "LocalAuthorizationServicesConnector"
45 45
46[FreeswitchService] 46[FreeswitchService]
47 ;; Configuration for the freeswitch service goes here 47 ;; Configuration for the freeswitch service goes here
@@ -49,11 +49,11 @@
49 49
50[GridService] 50[GridService]
51 ;; For in-memory region storage (default) 51 ;; For in-memory region storage (default)
52 StorageProvider = "OpenSim.Data.Null.dll:NullRegionData" 52 StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
53 ;;--- For MySql region storage (alternative) 53 ;;--- For MySql region storage (alternative)
54 ;StorageProvider = "OpenSim.Data.MySQL.dll:MySqlRegionData" 54 ;StorageProvider = "OpenSim.Data.MySQL.dll:MySqlRegionData"
55 55
56 ; If HG, do you want this check on the distance to be performed? 56 ; If HG, do you want this check on the distance to be performed?
57 ; Check4096 = "False" 57 ; Check4096 = "False"
58 58
59 ;; Next, we can specify properties of regions, including default and fallback regions 59 ;; Next, we can specify properties of regions, including default and fallback regions
@@ -65,7 +65,7 @@
65[LibraryModule] 65[LibraryModule]
66 ; Set this if you want to change the name of the OpenSim Library 66 ; Set this if you want to change the name of the OpenSim Library
67 ;LibraryName = "My World's Library" 67 ;LibraryName = "My World's Library"
68 68
69[LoginService] 69[LoginService]
70 WelcomeMessage = "Welcome, Avatar!" 70 WelcomeMessage = "Welcome, Avatar!"
71 71
@@ -77,9 +77,9 @@
77[GatekeeperService] 77[GatekeeperService]
78 ExternalName = "http://127.0.0.1:9000" 78 ExternalName = "http://127.0.0.1:9000"
79 79
80 ; Does this grid allow incoming links to any region in it? 80 ; Does this grid allow incoming links to any region in it?
81 ; If false, HG TPs happen only to the Default regions specified in [GridService] section 81 ; If false, HG TPs happen only to the Default regions specified in [GridService] section
82 AllowTeleportsToAnyRegion = true 82 AllowTeleportsToAnyRegion = true
83 83
84[GridInfoService] 84[GridInfoService]
85 ; These settings are used to return information on a get_grid_info call. 85 ; These settings are used to return information on a get_grid_info call.