diff options
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 5b6f23a..519dd2b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -347,7 +347,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
347 | // convert a LSL_Rotation to a Quaternion | 347 | // convert a LSL_Rotation to a Quaternion |
348 | private Quaternion Rot2Quaternion(LSL_Rotation r) | 348 | private Quaternion Rot2Quaternion(LSL_Rotation r) |
349 | { | 349 | { |
350 | return new Quaternion((float)r.x, (float)r.y, (float)r.z, (float)r.s); | 350 | Quaternion q = new Quaternion((float)r.x, (float)r.y, (float)r.z, (float)r.s); |
351 | q.Normalize(); | ||
352 | return q; | ||
351 | } | 353 | } |
352 | 354 | ||
353 | //These are the implementations of the various ll-functions used by the LSL scripts. | 355 | //These are the implementations of the various ll-functions used by the LSL scripts. |