diff options
-rw-r--r-- | OpenSim/Framework/General/Types/PrimitiveBaseShape.cs | 90 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/Program.cs | 5 |
2 files changed, 53 insertions, 42 deletions
diff --git a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs index 41a58fe..045569b 100644 --- a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs | |||
@@ -3,27 +3,24 @@ using libsecondlife.Packets; | |||
3 | 3 | ||
4 | namespace OpenSim.Framework.Types | 4 | namespace OpenSim.Framework.Types |
5 | { | 5 | { |
6 | //public enum ShapeType | 6 | public enum ProfileShape : byte |
7 | //{ | 7 | { |
8 | // Box, | 8 | Circle = 0, |
9 | // Sphere, | 9 | Square = 1, |
10 | // Ring, | 10 | IsometricTriangle = 2, |
11 | // Tube, | 11 | EquilateralTriangle = 3, |
12 | // Torus, | 12 | RightTriangle = 4, |
13 | // Prism, | 13 | HalfCircle = 5 |
14 | // Scuplted, | 14 | } |
15 | // Cylinder, | ||
16 | // Foliage, | ||
17 | // Unknown | ||
18 | //} | ||
19 | |||
20 | |||
21 | 15 | ||
22 | public class PrimitiveBaseShape | 16 | public enum HollowShape : byte |
23 | { | 17 | { |
24 | //protected ShapeType m_type = ShapeType.Unknown; | 18 | Same = 0, |
25 | 19 | // Fill in... | |
20 | } | ||
26 | 21 | ||
22 | public class PrimitiveBaseShape | ||
23 | { | ||
27 | private static byte[] m_defaultTextureEntry; | 24 | private static byte[] m_defaultTextureEntry; |
28 | 25 | ||
29 | public byte PCode; | 26 | public byte PCode; |
@@ -49,13 +46,31 @@ namespace OpenSim.Framework.Types | |||
49 | public byte[] TextureEntry; // a LL textureEntry in byte[] format | 46 | public byte[] TextureEntry; // a LL textureEntry in byte[] format |
50 | public byte[] ExtraParams; | 47 | public byte[] ExtraParams; |
51 | 48 | ||
52 | //public ShapeType PrimType | 49 | public ProfileShape ProfileShape |
53 | //{ | 50 | { |
54 | // get | 51 | get |
55 | // { | 52 | { |
56 | // return this.m_type; | 53 | return (ProfileShape)(ProfileCurve & 0xf); |
57 | // } | 54 | } |
58 | //} | 55 | set |
56 | { | ||
57 | byte oldValueMasked = (byte)(ProfileCurve & 0xf0); | ||
58 | ProfileCurve = (byte)(oldValueMasked | (byte)value); | ||
59 | } | ||
60 | } | ||
61 | |||
62 | public HollowShape HoleShape | ||
63 | { | ||
64 | get | ||
65 | { | ||
66 | return (HollowShape)(ProfileHollow & 0xf0); | ||
67 | } | ||
68 | set | ||
69 | { | ||
70 | byte oldValueMasked = (byte)(ProfileHollow & 0xf0); | ||
71 | ProfileHollow = (byte)(oldValueMasked | (byte)value); | ||
72 | } | ||
73 | } | ||
59 | 74 | ||
60 | public LLVector3 PrimScale | 75 | public LLVector3 PrimScale |
61 | { | 76 | { |
@@ -88,36 +103,29 @@ namespace OpenSim.Framework.Types | |||
88 | } | 103 | } |
89 | } | 104 | } |
90 | 105 | ||
91 | enum ProfileShape | ||
92 | { | ||
93 | Circle = 0, | ||
94 | Square = 1, | ||
95 | IsometricTriangle = 2, | ||
96 | EquilateralTriangle = 3, | ||
97 | RightTriangle = 4, | ||
98 | HalfCircle = 5 | ||
99 | } | ||
100 | |||
101 | public class GenericShape : PrimitiveBaseShape | 106 | public class GenericShape : PrimitiveBaseShape |
102 | { | 107 | { |
103 | |||
104 | public GenericShape() : base() | 108 | public GenericShape() : base() |
105 | { | 109 | { |
106 | 110 | ||
107 | } | 111 | } |
108 | } | 112 | } |
109 | 113 | ||
110 | public class BoxShape : PrimitiveBaseShape | 114 | public class BoxShape : PrimitiveBaseShape |
111 | { | 115 | { |
112 | public BoxShape() : base() | 116 | public BoxShape() : base() |
113 | { | 117 | { |
114 | //m_type = ShapeType.Box; | ||
115 | PathCurve = 16; | 118 | PathCurve = 16; |
116 | ProfileCurve = 1; | 119 | ProfileShape = ProfileShape.Square; |
117 | PCode = 9; | 120 | PCode = 9; |
118 | PathScaleX = 100; | 121 | PathScaleX = 100; |
119 | PathScaleY = 100; | 122 | PathScaleY = 100; |
120 | } | 123 | } |
124 | |||
125 | public void SetSide( float side ) | ||
126 | { | ||
127 | Scale = new LLVector3( side, side, side ); | ||
128 | } | ||
121 | 129 | ||
122 | public static BoxShape Default | 130 | public static BoxShape Default |
123 | { | 131 | { |
@@ -125,7 +133,7 @@ namespace OpenSim.Framework.Types | |||
125 | { | 133 | { |
126 | BoxShape boxShape = new BoxShape(); | 134 | BoxShape boxShape = new BoxShape(); |
127 | 135 | ||
128 | boxShape.Scale = new LLVector3(0.5f, 0.5f, 0.5f); | 136 | boxShape.SetSide( 0.5f ); |
129 | 137 | ||
130 | return boxShape; | 138 | return boxShape; |
131 | } | 139 | } |
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs index 50b0780..db71578 100644 --- a/OpenSim/Region/Examples/SimpleApp/Program.cs +++ b/OpenSim/Region/Examples/SimpleApp/Program.cs | |||
@@ -47,11 +47,14 @@ namespace SimpleApp | |||
47 | { | 47 | { |
48 | base.StartUp(); | 48 | base.StartUp(); |
49 | 49 | ||
50 | m_commsManager = new CommunicationsLocal(m_networkServersInfo, m_httpServer, m_assetCache); | ||
51 | |||
50 | m_log.Notice(m_log.LineInfo); | 52 | m_log.Notice(m_log.LineInfo); |
51 | 53 | ||
52 | ScenePresence.PhysicsEngineFlying = true; | 54 | ScenePresence.PhysicsEngineFlying = true; |
53 | 55 | ||
54 | IPEndPoint internalEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9000); | 56 | IPEndPoint internalEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9000); |
57 | |||
55 | RegionInfo regionInfo = new RegionInfo(1000, 1000, internalEndPoint, "localhost"); | 58 | RegionInfo regionInfo = new RegionInfo(1000, 1000, internalEndPoint, "localhost"); |
56 | regionInfo.DataStore = "simpleapp_datastore.yap"; | 59 | regionInfo.DataStore = "simpleapp_datastore.yap"; |
57 | 60 | ||
@@ -67,7 +70,7 @@ namespace SimpleApp | |||
67 | LLVector3 pos = new LLVector3(138, 129, 27); | 70 | LLVector3 pos = new LLVector3(138, 129, 27); |
68 | 71 | ||
69 | SceneObject sceneObject = new CpuCounterObject(scene, scene.EventManager, LLUUID.Zero, scene.PrimIDAllocate(), pos, shape); | 72 | SceneObject sceneObject = new CpuCounterObject(scene, scene.EventManager, LLUUID.Zero, scene.PrimIDAllocate(), pos, shape); |
70 | scene.AddEntity(sceneObject); | 73 | scene.AddEntity(sceneObject); |
71 | 74 | ||
72 | MyNpcCharacter m_character = new MyNpcCharacter( scene.EventManager ); | 75 | MyNpcCharacter m_character = new MyNpcCharacter( scene.EventManager ); |
73 | scene.AddNewClient(m_character, false); | 76 | scene.AddNewClient(m_character, false); |