diff options
-rw-r--r-- | OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs index f9059e0..d7b4d17 100644 --- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | |||
@@ -298,7 +298,8 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
298 | 298 | ||
299 | tmptex.DefaultTexture.TextureID = asset.FullID; | 299 | tmptex.DefaultTexture.TextureID = asset.FullID; |
300 | // I'm pretty sure we always want to force this to true | 300 | // I'm pretty sure we always want to force this to true |
301 | tmptex.DefaultTexture.Fullbright = true; | 301 | // I'm pretty sure noone whats to set fullbright true if it wasn't true before. |
302 | // tmptex.DefaultTexture.Fullbright = true; | ||
302 | 303 | ||
303 | part.Shape.Textures = tmptex; | 304 | part.Shape.Textures = tmptex; |
304 | part.ScheduleFullUpdate(); | 305 | part.ScheduleFullUpdate(); |