diff options
-rw-r--r-- | OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml | 1 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsScene.cs | 10 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 9 |
3 files changed, 20 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml index 8e85559..e38c755 100644 --- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml +++ b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml | |||
@@ -10,6 +10,7 @@ | |||
10 | <Extension path = "/OpenSim/RegionModules"> | 10 | <Extension path = "/OpenSim/RegionModules"> |
11 | <RegionModule id="CapabilitiesModule" type="OpenSim.Region.CoreModules.Agent.Capabilities.CapabilitiesModule" /> | 11 | <RegionModule id="CapabilitiesModule" type="OpenSim.Region.CoreModules.Agent.Capabilities.CapabilitiesModule" /> |
12 | <RegionModule id="TerrainModule" type="OpenSim.Region.CoreModules.World.Terrain.TerrainModule" /> | 12 | <RegionModule id="TerrainModule" type="OpenSim.Region.CoreModules.World.Terrain.TerrainModule" /> |
13 | <RegionModule id="PhysicsCombiner" type="OpenSim.Region.CoreModules.World.Land.PhysicsCombiner" /> | ||
13 | <RegionModule id="WorldMapModule" type="OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule" /> | 14 | <RegionModule id="WorldMapModule" type="OpenSim.Region.CoreModules.World.WorldMap.WorldMapModule" /> |
14 | <RegionModule id="HGWorldMapModule" type="OpenSim.Region.CoreModules.Hypergrid.HGWorldMapModule" /> | 15 | <RegionModule id="HGWorldMapModule" type="OpenSim.Region.CoreModules.Hypergrid.HGWorldMapModule" /> |
15 | <RegionModule id="UrlModule" type="OpenSim.Region.CoreModules.Scripting.LSLHttp.UrlModule" /> | 16 | <RegionModule id="UrlModule" type="OpenSim.Region.CoreModules.Scripting.LSLHttp.UrlModule" /> |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index 6937a25..139f898 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||
@@ -162,6 +162,16 @@ namespace OpenSim.Region.Physics.Manager | |||
162 | return false; | 162 | return false; |
163 | } | 163 | } |
164 | 164 | ||
165 | public virtual bool SupportsCombining() | ||
166 | { | ||
167 | return false; | ||
168 | } | ||
169 | |||
170 | public virtual void Combine(PhysicsScene pScene, Vector3 offset) | ||
171 | { | ||
172 | return; | ||
173 | } | ||
174 | |||
165 | /// <summary> | 175 | /// <summary> |
166 | /// Queue a raycast against the physics scene. | 176 | /// Queue a raycast against the physics scene. |
167 | /// The provided callback method will be called when the raycast is complete | 177 | /// The provided callback method will be called when the raycast is complete |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index e435ac1..81f200a 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -313,6 +313,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
313 | 313 | ||
314 | private volatile int m_global_contactcount = 0; | 314 | private volatile int m_global_contactcount = 0; |
315 | 315 | ||
316 | private Vector3 m_worldOffset = Vector3.Zero; | ||
317 | private Vector2 m_worldExtents = new Vector2((int)Constants.RegionSize, (int)Constants.RegionSize); | ||
318 | |||
316 | private ODERayCastRequestManager m_rayCastManager; | 319 | private ODERayCastRequestManager m_rayCastManager; |
317 | 320 | ||
318 | /// <summary> | 321 | /// <summary> |
@@ -1653,6 +1656,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1653 | private PhysicsActor AddPrim(String name, PhysicsVector position, PhysicsVector size, Quaternion rotation, | 1656 | private PhysicsActor AddPrim(String name, PhysicsVector position, PhysicsVector size, Quaternion rotation, |
1654 | IMesh mesh, PrimitiveBaseShape pbs, bool isphysical) | 1657 | IMesh mesh, PrimitiveBaseShape pbs, bool isphysical) |
1655 | { | 1658 | { |
1659 | |||
1656 | PhysicsVector pos = new PhysicsVector(position.X, position.Y, position.Z); | 1660 | PhysicsVector pos = new PhysicsVector(position.X, position.Y, position.Z); |
1657 | //pos.X = position.X; | 1661 | //pos.X = position.X; |
1658 | //pos.Y = position.Y; | 1662 | //pos.Y = position.Y; |
@@ -2555,6 +2559,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
2555 | if (framecount >= int.MaxValue) | 2559 | if (framecount >= int.MaxValue) |
2556 | framecount = 0; | 2560 | framecount = 0; |
2557 | 2561 | ||
2562 | if (m_worldOffset != Vector3.Zero) | ||
2563 | return 0; | ||
2564 | |||
2558 | framecount++; | 2565 | framecount++; |
2559 | 2566 | ||
2560 | float fps = 0; | 2567 | float fps = 0; |
@@ -3377,6 +3384,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
3377 | return waterlevel; | 3384 | return waterlevel; |
3378 | } | 3385 | } |
3379 | 3386 | ||
3387 | |||
3388 | |||
3380 | public override void SetWaterLevel(float baseheight) | 3389 | public override void SetWaterLevel(float baseheight) |
3381 | { | 3390 | { |
3382 | waterlevel = baseheight; | 3391 | waterlevel = baseheight; |