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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
index c086f22..f02e970 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
@@ -28,14 +28,15 @@
28using System; 28using System;
29using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; 29using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
30using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; 30using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
31using LSLInteger = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
31 32
32namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase 33namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
33{ 34{
34 public partial class ScriptBaseClass : MarshalByRefObject 35 public partial class ScriptBaseClass : MarshalByRefObject
35 { 36 {
36 // LSL CONSTANTS 37 // LSL CONSTANTS
37 public const int TRUE = 1; 38 public LSLInteger TRUE = new LSLInteger(1);
38 public const int FALSE = 0; 39 public LSLInteger FALSE = new LSLInteger(0);
39 40
40 public const int STATUS_PHYSICS = 1; 41 public const int STATUS_PHYSICS = 1;
41 public const int STATUS_ROTATE_X = 2; 42 public const int STATUS_ROTATE_X = 2;