diff options
-rw-r--r-- | OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | 1 |
2 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs index b888698..3078ab3 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs | |||
@@ -230,6 +230,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
230 | /// <param name="asset"></param> | 230 | /// <param name="asset"></param> |
231 | public void AssetRequestCallback(string id, object sender, AssetBase asset) | 231 | public void AssetRequestCallback(string id, object sender, AssetBase asset) |
232 | { | 232 | { |
233 | Culture.SetCurrentCulture(); | ||
234 | |||
233 | try | 235 | try |
234 | { | 236 | { |
235 | lock (this) | 237 | lock (this) |
@@ -293,6 +295,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
293 | /// </summary> | 295 | /// </summary> |
294 | protected void PerformAssetsRequestCallback(object o) | 296 | protected void PerformAssetsRequestCallback(object o) |
295 | { | 297 | { |
298 | Culture.SetCurrentCulture(); | ||
299 | |||
296 | try | 300 | try |
297 | { | 301 | { |
298 | m_assetsRequestCallback(m_foundAssetUuids, m_notFoundAssetUuids); | 302 | m_assetsRequestCallback(m_foundAssetUuids, m_notFoundAssetUuids); |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 47af0dd..6ae4f38 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -121,7 +121,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
121 | } | 121 | } |
122 | } | 122 | } |
123 | 123 | ||
124 | |||
125 | /// <summary> | 124 | /// <summary> |
126 | /// Serialize a scene object to the original xml format | 125 | /// Serialize a scene object to the original xml format |
127 | /// </summary> | 126 | /// </summary> |