diff options
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs index a9bc7d2..460938e 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs | |||
@@ -304,8 +304,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
304 | 304 | ||
305 | int total = resend + land + wind + cloud + task + texture + asset + state; | 305 | int total = resend + land + wind + cloud + task + texture + asset + state; |
306 | 306 | ||
307 | m_log.DebugFormat("[LLUDPCLIENT]: {0} is setting throttles. Resend={1}, Land={2}, Wind={3}, Cloud={4}, Task={5}, Texture={6}, Asset={7}, State={8}, Total={9}", | 307 | //m_log.DebugFormat("[LLUDPCLIENT]: {0} is setting throttles. Resend={1}, Land={2}, Wind={3}, Cloud={4}, Task={5}, Texture={6}, Asset={7}, State={8}, Total={9}", |
308 | AgentID, resend, land, wind, cloud, task, texture, asset, state, total); | 308 | // AgentID, resend, land, wind, cloud, task, texture, asset, state, total); |
309 | 309 | ||
310 | // Update the token buckets with new throttle values | 310 | // Update the token buckets with new throttle values |
311 | TokenBucket bucket; | 311 | TokenBucket bucket; |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 734471e..2973d4b 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -405,7 +405,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
405 | 405 | ||
406 | if (expiredPackets != null) | 406 | if (expiredPackets != null) |
407 | { | 407 | { |
408 | m_log.Debug("[LLUDPSERVER]: Resending " + expiredPackets.Count + " packets to " + udpClient.AgentID + ", RTO=" + udpClient.RTO); | 408 | //m_log.Debug("[LLUDPSERVER]: Resending " + expiredPackets.Count + " packets to " + udpClient.AgentID + ", RTO=" + udpClient.RTO); |
409 | 409 | ||
410 | // Resend packets | 410 | // Resend packets |
411 | for (int i = 0; i < expiredPackets.Count; i++) | 411 | for (int i = 0; i < expiredPackets.Count; i++) |