diff options
5 files changed, 284 insertions, 18 deletions
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs index c2b0046..2bfcaca 100644 --- a/OpenSim/Framework/Communications/Capabilities/Caps.cs +++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs | |||
@@ -135,10 +135,10 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
135 | { | 135 | { |
136 | // the root of all evil | 136 | // the root of all evil |
137 | m_capsHandlers["SEED"] = new RestStreamHandler("POST", capsBase + m_requestPath, CapsRequest); | 137 | m_capsHandlers["SEED"] = new RestStreamHandler("POST", capsBase + m_requestPath, CapsRequest); |
138 | m_capsHandlers["MapLayer"] = | 138 | //m_capsHandlers["MapLayer"] = |
139 | new LLSDStreamhandler<LLSDMapRequest, LLSDMapLayerResponse>("POST", | 139 | // new LLSDStreamhandler<LLSDMapRequest, LLSDMapLayerResponse>("POST", |
140 | capsBase + m_mapLayerPath, | 140 | // capsBase + m_mapLayerPath, |
141 | GetMapLayer); | 141 | // GetMapLayer); |
142 | m_capsHandlers["NewFileAgentInventory"] = | 142 | m_capsHandlers["NewFileAgentInventory"] = |
143 | new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>("POST", | 143 | new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>("POST", |
144 | capsBase + m_newInventory, | 144 | capsBase + m_newInventory, |
@@ -420,6 +420,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
420 | mapLayer.Right = 5000; | 420 | mapLayer.Right = 5000; |
421 | mapLayer.Top = 5000; | 421 | mapLayer.Top = 5000; |
422 | mapLayer.ImageID = new LLUUID("00000000-0000-1111-9999-000000000006"); | 422 | mapLayer.ImageID = new LLUUID("00000000-0000-1111-9999-000000000006"); |
423 | |||
423 | return mapLayer; | 424 | return mapLayer; |
424 | } | 425 | } |
425 | 426 | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 47a9f53..5cbe04e 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -1209,29 +1209,54 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1209 | OutPacket(newSimPack, ThrottleOutPacketType.Unknown); | 1209 | OutPacket(newSimPack, ThrottleOutPacketType.Unknown); |
1210 | } | 1210 | } |
1211 | 1211 | ||
1212 | public void SendMapBlock(List<MapBlockData> mapBlocks) | 1212 | internal void SendMapBlockSplit(List<MapBlockData> mapBlocks) |
1213 | { | 1213 | { |
1214 | MapBlockReplyPacket mapReply = (MapBlockReplyPacket)PacketPool.Instance.GetPacket(PacketType.MapBlockReply); | 1214 | MapBlockReplyPacket mapReply = (MapBlockReplyPacket)PacketPool.Instance.GetPacket(PacketType.MapBlockReply); |
1215 | // TODO: don't create new blocks if recycling an old packet | 1215 | // TODO: don't create new blocks if recycling an old packet |
1216 | |||
1217 | MapBlockData[] mapBlocks2 = mapBlocks.ToArray(); | ||
1218 | |||
1216 | mapReply.AgentData.AgentID = AgentId; | 1219 | mapReply.AgentData.AgentID = AgentId; |
1217 | mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count]; | 1220 | mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks2.Length]; |
1218 | mapReply.AgentData.Flags = 0; | 1221 | mapReply.AgentData.Flags = 0; |
1219 | 1222 | ||
1220 | for (int i = 0; i < mapBlocks.Count; i++) | 1223 | for (int i = 0; i < mapBlocks2.Length; i++) |
1221 | { | 1224 | { |
1222 | mapReply.Data[i] = new MapBlockReplyPacket.DataBlock(); | 1225 | mapReply.Data[i] = new MapBlockReplyPacket.DataBlock(); |
1223 | mapReply.Data[i].MapImageID = mapBlocks[i].MapImageId; | 1226 | mapReply.Data[i].MapImageID = mapBlocks2[i].MapImageId; |
1224 | mapReply.Data[i].X = mapBlocks[i].X; | 1227 | mapReply.Data[i].X = mapBlocks2[i].X; |
1225 | mapReply.Data[i].Y = mapBlocks[i].Y; | 1228 | mapReply.Data[i].Y = mapBlocks2[i].Y; |
1226 | mapReply.Data[i].WaterHeight = mapBlocks[i].WaterHeight; | 1229 | mapReply.Data[i].WaterHeight = mapBlocks2[i].WaterHeight; |
1227 | mapReply.Data[i].Name = Helpers.StringToField(mapBlocks[i].Name); | 1230 | mapReply.Data[i].Name = Helpers.StringToField(mapBlocks2[i].Name); |
1228 | mapReply.Data[i].RegionFlags = mapBlocks[i].RegionFlags; | 1231 | mapReply.Data[i].RegionFlags = mapBlocks2[i].RegionFlags; |
1229 | mapReply.Data[i].Access = mapBlocks[i].Access; | 1232 | mapReply.Data[i].Access = mapBlocks2[i].Access; |
1230 | mapReply.Data[i].Agents = mapBlocks[i].Agents; | 1233 | mapReply.Data[i].Agents = mapBlocks2[i].Agents; |
1231 | } | 1234 | } |
1232 | OutPacket(mapReply, ThrottleOutPacketType.Land); | 1235 | OutPacket(mapReply, ThrottleOutPacketType.Land); |
1233 | } | 1236 | } |
1234 | 1237 | ||
1238 | public void SendMapBlock(List<MapBlockData> mapBlocks) | ||
1239 | { | ||
1240 | |||
1241 | MapBlockData[] mapBlocks2 = mapBlocks.ToArray(); | ||
1242 | |||
1243 | int maxsend = 10; | ||
1244 | |||
1245 | //int packets = Math.Ceiling(mapBlocks2.Length / maxsend); | ||
1246 | |||
1247 | List<MapBlockData> sendingBlocks = new List<MapBlockData>(); | ||
1248 | |||
1249 | for (int i = 0; i < mapBlocks2.Length; i++) | ||
1250 | { | ||
1251 | sendingBlocks.Add(mapBlocks2[i]); | ||
1252 | if (((i + 1) == mapBlocks2.Length) || ((i % maxsend) == 0)) | ||
1253 | { | ||
1254 | SendMapBlockSplit(sendingBlocks); | ||
1255 | sendingBlocks = new List<MapBlockData>(); | ||
1256 | } | ||
1257 | } | ||
1258 | } | ||
1259 | |||
1235 | public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) | 1260 | public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) |
1236 | { | 1261 | { |
1237 | TeleportLocalPacket tpLocal = (TeleportLocalPacket)PacketPool.Instance.GetPacket(PacketType.TeleportLocal); | 1262 | TeleportLocalPacket tpLocal = (TeleportLocalPacket)PacketPool.Instance.GetPacket(PacketType.TeleportLocal); |
diff --git a/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs new file mode 100644 index 0000000..041af2b --- /dev/null +++ b/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs | |||
@@ -0,0 +1,239 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using libsecondlife; | ||
33 | using log4net; | ||
34 | using Nini.Config; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Framework.Communications.Cache; | ||
37 | using OpenSim.Framework.Communications.Capabilities; | ||
38 | using OpenSim.Framework.Servers; | ||
39 | using OpenSim.Region.Environment.Interfaces; | ||
40 | using OpenSim.Region.Environment.Scenes; | ||
41 | using OpenSim.Region.Environment.Types; | ||
42 | using Caps = OpenSim.Framework.Communications.Capabilities.Caps; | ||
43 | |||
44 | |||
45 | namespace OpenSim.Region.Environment.Modules.World.WorldMap | ||
46 | { | ||
47 | public class WorldMapModule : IRegionModule | ||
48 | { | ||
49 | private static readonly ILog m_log = | ||
50 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
51 | |||
52 | private static readonly string m_mapLayerPath = "0001/"; | ||
53 | |||
54 | //private IConfig m_config; | ||
55 | private Scene m_scene; | ||
56 | private List<MapBlockData> cachedMapBlocks = new List<MapBlockData>(); | ||
57 | private int cachedTime = 0; | ||
58 | |||
59 | //private int CacheRegionsDistance = 256; | ||
60 | |||
61 | #region IRegionModule Members | ||
62 | |||
63 | public void Initialise(Scene scene, IConfigSource config) | ||
64 | { | ||
65 | m_scene = scene; | ||
66 | |||
67 | //QuadTree.Subdivide(); | ||
68 | //QuadTree.Subdivide(); | ||
69 | |||
70 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; | ||
71 | scene.EventManager.OnNewClient += OnNewClient; | ||
72 | scene.EventManager.OnClientClosed += ClientLoggedOut; | ||
73 | } | ||
74 | public void PostInitialise() | ||
75 | { | ||
76 | |||
77 | } | ||
78 | |||
79 | public void Close() | ||
80 | { | ||
81 | } | ||
82 | public string Name | ||
83 | { | ||
84 | get { return "WorldMapModule"; } | ||
85 | } | ||
86 | |||
87 | public bool IsSharedModule | ||
88 | { | ||
89 | get { return false; } | ||
90 | } | ||
91 | |||
92 | #endregion | ||
93 | |||
94 | |||
95 | |||
96 | |||
97 | |||
98 | public void OnRegisterCaps(LLUUID agentID, Caps caps) | ||
99 | { | ||
100 | m_log.DebugFormat("[VOICE] OnRegisterCaps: agentID {0} caps {1}", agentID, caps); | ||
101 | string capsBase = "/CAPS/" + caps.CapsObjectPath; | ||
102 | caps.RegisterHandler("MapLayer", | ||
103 | new RestStreamHandler("POST", capsBase + m_mapLayerPath, | ||
104 | delegate(string request, string path, string param, | ||
105 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
106 | { | ||
107 | return MapLayerRequest(request, path, param, | ||
108 | agentID, caps); | ||
109 | })); | ||
110 | |||
111 | } | ||
112 | |||
113 | /// <summary> | ||
114 | /// Callback for a map layer request | ||
115 | /// </summary> | ||
116 | /// <param name="request"></param> | ||
117 | /// <param name="path"></param> | ||
118 | /// <param name="param"></param> | ||
119 | /// <param name="agentID"></param> | ||
120 | /// <param name="caps"></param> | ||
121 | /// <returns></returns> | ||
122 | public string MapLayerRequest(string request, string path, string param, | ||
123 | LLUUID agentID, Caps caps) | ||
124 | { | ||
125 | //try | ||
126 | //{ | ||
127 | //m_log.DebugFormat("[MAPLAYER]: request: {0}, path: {1}, param: {2}, agent:{3}", | ||
128 | //request, path, param,agentID.ToString()); | ||
129 | |||
130 | // this is here because CAPS map requests work even beyond the 10,000 limit. | ||
131 | ScenePresence avatarPresence = null; | ||
132 | |||
133 | m_scene.TryGetAvatar(agentID, out avatarPresence); | ||
134 | |||
135 | if (avatarPresence != null) | ||
136 | { | ||
137 | bool lookup = false; | ||
138 | |||
139 | lock(cachedMapBlocks) | ||
140 | { | ||
141 | if (cachedMapBlocks.Count > 0 && ((cachedTime + 1800) > Util.UnixTimeSinceEpoch())) | ||
142 | { | ||
143 | List<MapBlockData> mapBlocks; | ||
144 | |||
145 | mapBlocks = cachedMapBlocks; | ||
146 | avatarPresence.ControllingClient.SendMapBlock(mapBlocks); | ||
147 | } | ||
148 | else | ||
149 | { | ||
150 | lookup = true; | ||
151 | } | ||
152 | } | ||
153 | if (lookup) | ||
154 | { | ||
155 | List<MapBlockData> mapBlocks; | ||
156 | |||
157 | mapBlocks = m_scene.CommsManager.GridService.RequestNeighbourMapBlocks((int)m_scene.RegionInfo.RegionLocX - 8, (int)m_scene.RegionInfo.RegionLocY - 8, (int)m_scene.RegionInfo.RegionLocX + 8, (int)m_scene.RegionInfo.RegionLocY + 8); | ||
158 | avatarPresence.ControllingClient.SendMapBlock(mapBlocks); | ||
159 | |||
160 | lock(cachedMapBlocks) | ||
161 | cachedMapBlocks = mapBlocks; | ||
162 | |||
163 | cachedTime = Util.UnixTimeSinceEpoch(); | ||
164 | } | ||
165 | } | ||
166 | LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); | ||
167 | mapResponse.LayerData.Array.Add(GetLLSDMapLayerResponse()); | ||
168 | return mapResponse.ToString(); | ||
169 | } | ||
170 | |||
171 | /// <summary> | ||
172 | /// | ||
173 | /// </summary> | ||
174 | /// <param name="mapReq"></param> | ||
175 | /// <returns></returns> | ||
176 | public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) | ||
177 | { | ||
178 | m_log.Debug("[CAPS]: MapLayer Request in region: " + m_scene.RegionInfo.RegionName); | ||
179 | LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); | ||
180 | mapResponse.LayerData.Array.Add(GetLLSDMapLayerResponse()); | ||
181 | return mapResponse; | ||
182 | } | ||
183 | |||
184 | /// <summary> | ||
185 | /// | ||
186 | /// </summary> | ||
187 | /// <returns></returns> | ||
188 | protected static LLSDMapLayer GetLLSDMapLayerResponse() | ||
189 | { | ||
190 | LLSDMapLayer mapLayer = new LLSDMapLayer(); | ||
191 | mapLayer.Right = 5000; | ||
192 | mapLayer.Top = 5000; | ||
193 | mapLayer.ImageID = new LLUUID("00000000-0000-1111-9999-000000000006"); | ||
194 | |||
195 | return mapLayer; | ||
196 | } | ||
197 | #region EventHandlers | ||
198 | |||
199 | |||
200 | private void OnNewClient(IClientAPI client) | ||
201 | { | ||
202 | // All friends establishment protocol goes over instant message | ||
203 | // There's no way to send a message from the sim | ||
204 | // to a user to 'add a friend' without causing dialog box spam | ||
205 | // | ||
206 | // The base set of friends are added when the user signs on in their XMLRPC response | ||
207 | // Generated by LoginService. The friends are retreived from the database by the UserManager | ||
208 | |||
209 | // Subscribe to instant messages | ||
210 | |||
211 | //client.OnInstantMessage += OnInstantMessage; | ||
212 | //client.OnApproveFriendRequest += OnApprovedFriendRequest; | ||
213 | //client.OnDenyFriendRequest += OnDenyFriendRequest; | ||
214 | //client.OnTerminateFriendship += OnTerminateFriendship; | ||
215 | |||
216 | //doFriendListUpdateOnline(client.AgentId); | ||
217 | client.OnRequestMapBlocks += RequestMapBlocks; | ||
218 | } | ||
219 | private void ClientLoggedOut(LLUUID AgentId) | ||
220 | { | ||
221 | |||
222 | } | ||
223 | #endregion | ||
224 | |||
225 | /// <summary> | ||
226 | /// Requests map blocks in area of minX, maxX, minY, MaxY in world cordinates | ||
227 | /// </summary> | ||
228 | /// <param name="minX"></param> | ||
229 | /// <param name="minY"></param> | ||
230 | /// <param name="maxX"></param> | ||
231 | /// <param name="maxY"></param> | ||
232 | public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY) | ||
233 | { | ||
234 | List<MapBlockData> mapBlocks; | ||
235 | mapBlocks = m_scene.CommsManager.GridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, minX + 4, minY + 4); | ||
236 | remoteClient.SendMapBlock(mapBlocks); | ||
237 | } | ||
238 | } | ||
239 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 43bb709..95d6f1f 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1867,7 +1867,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1867 | client.OnUpdatePrimGroupScale += m_innerScene.UpdatePrimGroupScale; | 1867 | client.OnUpdatePrimGroupScale += m_innerScene.UpdatePrimGroupScale; |
1868 | client.OnUpdateExtraParams += m_innerScene.UpdateExtraParam; | 1868 | client.OnUpdateExtraParams += m_innerScene.UpdateExtraParam; |
1869 | client.OnUpdatePrimShape += m_innerScene.UpdatePrimShape; | 1869 | client.OnUpdatePrimShape += m_innerScene.UpdatePrimShape; |
1870 | client.OnRequestMapBlocks += RequestMapBlocks; | 1870 | //client.OnRequestMapBlocks += RequestMapBlocks; // handled in a module now. |
1871 | client.OnUpdatePrimTexture += m_innerScene.UpdatePrimTexture; | 1871 | client.OnUpdatePrimTexture += m_innerScene.UpdatePrimTexture; |
1872 | client.OnTeleportLocationRequest += RequestTeleportLocation; | 1872 | client.OnTeleportLocationRequest += RequestTeleportLocation; |
1873 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; | 1873 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; |
@@ -2487,7 +2487,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
2487 | /// <param name="maxY"></param> | 2487 | /// <param name="maxY"></param> |
2488 | public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY) | 2488 | public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY) |
2489 | { | 2489 | { |
2490 | m_sceneGridService.RequestMapBlocks(remoteClient, minX, minY, maxX, maxX); | 2490 | m_log.InfoFormat("[MAPBLOCK]: {0}-{1}, {2}-{3}", minX, minY, maxX, maxY); |
2491 | m_sceneGridService.RequestMapBlocks(remoteClient, minX, minY, maxX, maxY); | ||
2491 | } | 2492 | } |
2492 | 2493 | ||
2493 | /// <summary> | 2494 | /// <summary> |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 300a363..2774a45 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -81,7 +81,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
81 | private ScriptControlled IgnoredControls = ScriptControlled.CONTROL_ZERO; | 81 | private ScriptControlled IgnoredControls = ScriptControlled.CONTROL_ZERO; |
82 | private ScriptControlled LastCommands = ScriptControlled.CONTROL_ZERO; | 82 | private ScriptControlled LastCommands = ScriptControlled.CONTROL_ZERO; |
83 | private SceneObjectGroup proxyObjectGroup = null; | 83 | private SceneObjectGroup proxyObjectGroup = null; |
84 | private SceneObjectPart proxyObjectPart = null; | 84 | //private SceneObjectPart proxyObjectPart = null; |
85 | 85 | ||
86 | public Vector3 lastKnownAllowedPosition = new Vector3(); | 86 | public Vector3 lastKnownAllowedPosition = new Vector3(); |
87 | public bool sentMessageAboutRestrictedParcelFlyingDown = false; | 87 | public bool sentMessageAboutRestrictedParcelFlyingDown = false; |