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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 2d6d4ec..f6d3293 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -2808,7 +2808,7 @@ namespace OpenSim.Region.Framework.Scenes
2808 #region Rotation 2808 #region Rotation
2809 2809
2810 /// <summary> 2810 /// <summary>
2811 /// 2811 /// Update the rotation of the group.
2812 /// </summary> 2812 /// </summary>
2813 /// <param name="rot"></param> 2813 /// <param name="rot"></param>
2814 public void UpdateGroupRotationR(Quaternion rot) 2814 public void UpdateGroupRotationR(Quaternion rot)
@@ -2836,7 +2836,7 @@ namespace OpenSim.Region.Framework.Scenes
2836 } 2836 }
2837 2837
2838 /// <summary> 2838 /// <summary>
2839 /// 2839 /// Update the position and rotation of a group simultaneously.
2840 /// </summary> 2840 /// </summary>
2841 /// <param name="pos"></param> 2841 /// <param name="pos"></param>
2842 /// <param name="rot"></param> 2842 /// <param name="rot"></param>
@@ -2870,7 +2870,7 @@ namespace OpenSim.Region.Framework.Scenes
2870 } 2870 }
2871 2871
2872 /// <summary> 2872 /// <summary>
2873 /// 2873 /// Update the rotation of a single prim within the group.
2874 /// </summary> 2874 /// </summary>
2875 /// <param name="rot"></param> 2875 /// <param name="rot"></param>
2876 /// <param name="localID"></param> 2876 /// <param name="localID"></param>
@@ -2899,7 +2899,7 @@ namespace OpenSim.Region.Framework.Scenes
2899 } 2899 }
2900 2900
2901 /// <summary> 2901 /// <summary>
2902 /// 2902 /// Update the position and rotation simultaneously of a single prim within the group.
2903 /// </summary> 2903 /// </summary>
2904 /// <param name="rot"></param> 2904 /// <param name="rot"></param>
2905 /// <param name="localID"></param> 2905 /// <param name="localID"></param>
@@ -2931,7 +2931,7 @@ namespace OpenSim.Region.Framework.Scenes
2931 } 2931 }
2932 2932
2933 /// <summary> 2933 /// <summary>
2934 /// 2934 /// Update the entire rotation of the group.
2935 /// </summary> 2935 /// </summary>
2936 /// <param name="rot"></param> 2936 /// <param name="rot"></param>
2937 public void UpdateRootRotation(Quaternion rot) 2937 public void UpdateRootRotation(Quaternion rot)