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-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_Types.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
index 7274fa5..9bde177 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
@@ -1189,6 +1189,10 @@ namespace OpenSim.Region.ScriptEngine.Common
1189 { 1189 {
1190 return new Vector3(s.m_string); 1190 return new Vector3(s.m_string);
1191 } 1191 }
1192 public static implicit operator LSLFloat(LSLString s)
1193 {
1194 return new LSLFloat(Convert.ToDouble(s.m_string));
1195 }
1192 1196
1193 #endregion 1197 #endregion
1194 1198