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-rw-r--r--OpenSim.RegionServer/OpenSimMain.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs
index 52abf63..fa13064 100644
--- a/OpenSim.RegionServer/OpenSimMain.cs
+++ b/OpenSim.RegionServer/OpenSimMain.cs
@@ -225,6 +225,7 @@ namespace OpenSim
225 225
226 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL,"Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); 226 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL,"Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString());
227 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Initialising world"); 227 m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Initialising world");
228 m_console.componentname = "Region " + regionData.RegionName;
228 LocalWorld = new World(this._packetServer.ClientThreads, regionData, regionData.RegionHandle, regionData.RegionName); 229 LocalWorld = new World(this._packetServer.ClientThreads, regionData, regionData.RegionHandle, regionData.RegionName);
229 LocalWorld.InventoryCache = InventoryCache; 230 LocalWorld.InventoryCache = InventoryCache;
230 LocalWorld.AssetCache = AssetCache; 231 LocalWorld.AssetCache = AssetCache;