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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs13
-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs14
2 files changed, 2 insertions, 25 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index dde6ca6..67969b7 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -326,12 +326,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
326 public ISceneEntity RezSingleAttachmentFromInventory( 326 public ISceneEntity RezSingleAttachmentFromInventory(
327 IClientAPI remoteClient, UUID itemID, uint AttachmentPt) 327 IClientAPI remoteClient, UUID itemID, uint AttachmentPt)
328 { 328 {
329 return RezSingleAttachmentFromInventory(remoteClient, itemID, AttachmentPt, true);
330 }
331
332 public ISceneEntity RezSingleAttachmentFromInventory(
333 IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus)
334 {
335// m_log.DebugFormat( 329// m_log.DebugFormat(
336// "[ATTACHMENTS MODULE]: Rezzing attachment to point {0} from item {1} for {2}", 330// "[ATTACHMENTS MODULE]: Rezzing attachment to point {0} from item {1} for {2}",
337// (AttachmentPoint)AttachmentPt, itemID, remoteClient.Name); 331// (AttachmentPoint)AttachmentPt, itemID, remoteClient.Name);
@@ -352,11 +346,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
352 346
353 SceneObjectGroup att = RezSingleAttachmentFromInventoryInternal(sp, itemID, UUID.Zero, AttachmentPt); 347 SceneObjectGroup att = RezSingleAttachmentFromInventoryInternal(sp, itemID, UUID.Zero, AttachmentPt);
354 348
355 if (updateInventoryStatus) 349 if (att == null)
356 { 350 DetachSingleAttachmentToInv(itemID, sp.ControllingClient);
357 if (att == null)
358 DetachSingleAttachmentToInv(itemID, sp.ControllingClient);
359 }
360 351
361 return att; 352 return att;
362 } 353 }
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index dd11ded..73d15a5 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -88,20 +88,6 @@ namespace OpenSim.Region.Framework.Interfaces
88 ISceneEntity RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt); 88 ISceneEntity RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt);
89 89
90 /// <summary> 90 /// <summary>
91 /// Rez an attachment from user inventory
92 /// </summary>
93 /// <param name="remoteClient"></param>
94 /// <param name="itemID"></param>
95 /// <param name="AttachmentPt"></param>
96 /// <param name="updateinventoryStatus">
97 /// If true, we also update the user's inventory to show that the attachment is set. If false, we do not.
98 /// False is required so that we don't attempt to update information when a user enters a scene with the
99 /// attachment already correctly set up in inventory.
100 /// <returns>The uuid of the scene object that was attached. Null if the scene object could not be found</returns>
101 ISceneEntity RezSingleAttachmentFromInventory(
102 IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus);
103
104 /// <summary>
105 /// Rez multiple attachments from a user's inventory 91 /// Rez multiple attachments from a user's inventory
106 /// </summary> 92 /// </summary>
107 /// <param name="remoteClient"></param> 93 /// <param name="remoteClient"></param>