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-rw-r--r--OpenSim/Region/Framework/Interfaces/IWorldComm.cs39
1 files changed, 39 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
index 74526c4..948b9dc 100644
--- a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
+++ b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
@@ -49,10 +49,49 @@ namespace OpenSim.Region.Framework.Interfaces
49 49
50 public interface IWorldComm 50 public interface IWorldComm
51 { 51 {
52 /// <summary>
53 /// Create a listen event callback with the specified filters.
54 /// The parameters localID,itemID are needed to uniquely identify
55 /// the script during 'peek' time. Parameter hostID is needed to
56 /// determine the position of the script.
57 /// </summary>
58 /// <param name="localID">localID of the script engine</param>
59 /// <param name="itemID">UUID of the script engine</param>
60 /// <param name="hostID">UUID of the SceneObjectPart</param>
61 /// <param name="channel">channel to listen on</param>
62 /// <param name="name">name to filter on</param>
63 /// <param name="id">key to filter on (user given, could be totally faked)</param>
64 /// <param name="msg">msg to filter on</param>
65 /// <returns>number of the scripts handle</returns>
52 int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg); 66 int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg);
67
68 /// <summary>
69 /// This method scans over the objects which registered an interest in listen callbacks.
70 /// For everyone it finds, it checks if it fits the given filter. If it does, then
71 /// enqueue the message for delivery to the objects listen event handler.
72 /// The enqueued ListenerInfo no longer has filter values, but the actually trigged values.
73 /// Objects that do an llSay have their messages delivered here and for nearby avatars,
74 /// the OnChatFromClient event is used.
75 /// </summary>
76 /// <param name="type">type of delvery (whisper,say,shout or regionwide)</param>
77 /// <param name="channel">channel to sent on</param>
78 /// <param name="name">name of sender (object or avatar)</param>
79 /// <param name="id">key of sender (object or avatar)</param>
80 /// <param name="msg">msg to sent</param>
53 void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg); 81 void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg);
82
83 /// <summary>
84 /// Are there any listen events ready to be dispatched?
85 /// </summary>
86 /// <returns>boolean indication</returns>
54 bool HasMessages(); 87 bool HasMessages();
88
89 /// <summary>
90 /// Pop the first availlable listen event from the queue
91 /// </summary>
92 /// <returns>ListenerInfo with filter filled in</returns>
55 IWorldCommListenerInfo GetNextMessage(); 93 IWorldCommListenerInfo GetNextMessage();
94
56 void ListenControl(UUID itemID, int handle, int active); 95 void ListenControl(UUID itemID, int handle, int active);
57 void ListenRemove(UUID itemID, int handle); 96 void ListenRemove(UUID itemID, int handle);
58 void DeleteListener(UUID itemID); 97 void DeleteListener(UUID itemID);