diff options
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 420693b..5e8f3c1 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -114,13 +114,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
114 | return; | 114 | return; |
115 | 115 | ||
116 | int count = d.Collide(g1, g2, 500, contacts, d.ContactGeom.SizeOf); | 116 | int count = d.Collide(g1, g2, 500, contacts, d.ContactGeom.SizeOf); |
117 | if (count>0) | ||
118 | { | ||
119 | if (b2 != IntPtr.Zero) | ||
120 | { | ||
121 | Console.WriteLine("+++++ collision twixt: " + b1 + " & " + b2); | ||
122 | } | ||
123 | } | ||
124 | for (int i = 0; i < count; ++i) | 117 | for (int i = 0; i < count; ++i) |
125 | { | 118 | { |
126 | contact.geom = contacts[i]; | 119 | contact.geom = contacts[i]; |
@@ -171,7 +164,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
171 | rot.x = rotation.x; | 164 | rot.x = rotation.x; |
172 | rot.y = rotation.y; | 165 | rot.y = rotation.y; |
173 | rot.z = rotation.z; | 166 | rot.z = rotation.z; |
174 | OdePrim newPrim = new OdePrim(this, pos, siz, rot); | 167 | OdePrim newPrim; |
168 | lock(typeof(OdeScene)) { | ||
169 | newPrim = new OdePrim(this, pos, siz, rot); | ||
170 | } | ||
175 | this._prims.Add(newPrim); | 171 | this._prims.Add(newPrim); |
176 | return newPrim; | 172 | return newPrim; |
177 | } | 173 | } |