diff options
-rw-r--r-- | OpenSim/Framework/RegionCommsListener.cs | 16 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 82 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneEvents.cs | 72 |
3 files changed, 85 insertions, 85 deletions
diff --git a/OpenSim/Framework/RegionCommsListener.cs b/OpenSim/Framework/RegionCommsListener.cs index 35e2f26..4d9411d 100644 --- a/OpenSim/Framework/RegionCommsListener.cs +++ b/OpenSim/Framework/RegionCommsListener.cs | |||
@@ -55,8 +55,8 @@ namespace OpenSim.Framework | |||
55 | private AcknowledgeAgentCross handler007 = null; // OnAcknowledgeAgentCrossed; | 55 | private AcknowledgeAgentCross handler007 = null; // OnAcknowledgeAgentCrossed; |
56 | private AcknowledgePrimCross handler008 = null; // OnAcknowledgePrimCrossed; | 56 | private AcknowledgePrimCross handler008 = null; // OnAcknowledgePrimCrossed; |
57 | private CloseAgentConnection handler009 = null; // OnCloseAgentConnection; | 57 | private CloseAgentConnection handler009 = null; // OnCloseAgentConnection; |
58 | private RegionUp handler010 = null; // OnRegionUp; | 58 | private RegionUp handlerRegionUp = null; // OnRegionUp; |
59 | private ChildAgentUpdate handler011 = null; // OnChildAgentUpdate; | 59 | private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; |
60 | 60 | ||
61 | public string debugRegionName = String.Empty; | 61 | public string debugRegionName = String.Empty; |
62 | 62 | ||
@@ -92,10 +92,10 @@ namespace OpenSim.Framework | |||
92 | 92 | ||
93 | public virtual bool TriggerRegionUp(RegionInfo region) | 93 | public virtual bool TriggerRegionUp(RegionInfo region) |
94 | { | 94 | { |
95 | handler010 = OnRegionUp; | 95 | handlerRegionUp = OnRegionUp; |
96 | if (handler010 != null) | 96 | if (handlerRegionUp != null) |
97 | { | 97 | { |
98 | handler010(region); | 98 | handlerRegionUp(region); |
99 | return true; | 99 | return true; |
100 | } | 100 | } |
101 | return false; | 101 | return false; |
@@ -103,10 +103,10 @@ namespace OpenSim.Framework | |||
103 | 103 | ||
104 | public virtual bool TriggerChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData) | 104 | public virtual bool TriggerChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData) |
105 | { | 105 | { |
106 | handler011 = OnChildAgentUpdate; | 106 | handlerChildAgentUpdate = OnChildAgentUpdate; |
107 | if (handler011 != null) | 107 | if (handlerChildAgentUpdate != null) |
108 | { | 108 | { |
109 | handler011(regionHandle, cAgentData); | 109 | handlerChildAgentUpdate(regionHandle, cAgentData); |
110 | return true; | 110 | return true; |
111 | } | 111 | } |
112 | return false; | 112 | return false; |
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index af5a8e5..eb50042 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -131,16 +131,16 @@ namespace OpenSim.Region.ClientStack | |||
131 | private RezObject handler007 = null; //OnRezObject; | 131 | private RezObject handler007 = null; //OnRezObject; |
132 | private GenericCall4 handler008 = null; //OnDeRezObject; | 132 | private GenericCall4 handler008 = null; //OnDeRezObject; |
133 | private ModifyTerrain handler009 = null; | 133 | private ModifyTerrain handler009 = null; |
134 | private Action<IClientAPI> handler010 = null; //OnRegionHandShakeReply; | 134 | private Action<IClientAPI> handlerRegionHandShakeReply = null; //OnRegionHandShakeReply; |
135 | private GenericCall2 handler011 = null; //OnRequestWearables; | 135 | private GenericCall2 handlerRequestWearables = null; //OnRequestWearables; |
136 | private Action<IClientAPI> handler012 = null; //OnRequestAvatarsData; | 136 | private Action<IClientAPI> handlerRequestAvatarsData = null; //OnRequestAvatarsData; |
137 | private SetAppearance handler013 = null; //OnSetAppearance; | 137 | private SetAppearance handlerSetAppearance = null; //OnSetAppearance; |
138 | private AvatarNowWearing handler014 = null; //OnAvatarNowWearing; | 138 | private AvatarNowWearing handlerAvatarNowWearing = null; //OnAvatarNowWearing; |
139 | private RezSingleAttachmentFromInv handler015 = null; //OnRezSingleAttachmentFromInv; | 139 | private RezSingleAttachmentFromInv handlerRezSingleAttachment = null; //OnRezSingleAttachmentFromInv; |
140 | private ObjectAttach handler016 = null; //OnObjectAttach; | 140 | private ObjectAttach handlerObjectAttach = null; //OnObjectAttach; |
141 | private SetAlwaysRun handler017 = null; //OnSetAlwaysRun; | 141 | private SetAlwaysRun handlerSetAlwaysRun = null; //OnSetAlwaysRun; |
142 | private GenericCall2 handler018 = null; //OnCompleteMovementToRegion; | 142 | private GenericCall2 handlerCompleteMovementToRegion = null; //OnCompleteMovementToRegion; |
143 | private UpdateAgent handler019 = null; //OnAgentUpdate; | 143 | private UpdateAgent handlerAgentUpdate = null; //OnAgentUpdate; |
144 | private StartAnim handlerStartAnim = null; | 144 | private StartAnim handlerStartAnim = null; |
145 | private StopAnim handlerStopAnim = null; | 145 | private StopAnim handlerStopAnim = null; |
146 | private AgentRequestSit handlerAgentRequestSit = null; //OnAgentRequestSit; | 146 | private AgentRequestSit handlerAgentRequestSit = null; //OnAgentRequestSit; |
@@ -3042,27 +3042,27 @@ namespace OpenSim.Region.ClientStack | |||
3042 | break; | 3042 | break; |
3043 | case PacketType.RegionHandshakeReply: | 3043 | case PacketType.RegionHandshakeReply: |
3044 | 3044 | ||
3045 | handler010 = OnRegionHandShakeReply; | 3045 | handlerRegionHandShakeReply = OnRegionHandShakeReply; |
3046 | if (handler010 != null) | 3046 | if (handlerRegionHandShakeReply != null) |
3047 | { | 3047 | { |
3048 | handler010(this); | 3048 | handlerRegionHandShakeReply(this); |
3049 | } | 3049 | } |
3050 | 3050 | ||
3051 | break; | 3051 | break; |
3052 | case PacketType.AgentWearablesRequest: | 3052 | case PacketType.AgentWearablesRequest: |
3053 | handler011 = OnRequestWearables; | 3053 | handlerRequestWearables = OnRequestWearables; |
3054 | 3054 | ||
3055 | if (handler011 != null) | 3055 | if (handlerRequestWearables != null) |
3056 | { | 3056 | { |
3057 | handler011(); | 3057 | handlerRequestWearables(); |
3058 | } | 3058 | } |
3059 | 3059 | ||
3060 | 3060 | ||
3061 | handler012 = OnRequestAvatarsData; | 3061 | handlerRequestAvatarsData = OnRequestAvatarsData; |
3062 | 3062 | ||
3063 | if (handler012 != null) | 3063 | if (handlerRequestAvatarsData != null) |
3064 | { | 3064 | { |
3065 | handler012(this); | 3065 | handlerRequestAvatarsData(this); |
3066 | } | 3066 | } |
3067 | 3067 | ||
3068 | 3068 | ||
@@ -3070,10 +3070,10 @@ namespace OpenSim.Region.ClientStack | |||
3070 | case PacketType.AgentSetAppearance: | 3070 | case PacketType.AgentSetAppearance: |
3071 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | 3071 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; |
3072 | 3072 | ||
3073 | handler013 = OnSetAppearance; | 3073 | handlerSetAppearance = OnSetAppearance; |
3074 | if (handler013 != null) | 3074 | if (handlerSetAppearance != null) |
3075 | { | 3075 | { |
3076 | handler013(appear.ObjectData.TextureEntry, appear.VisualParam); | 3076 | handlerSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam); |
3077 | } | 3077 | } |
3078 | 3078 | ||
3079 | break; | 3079 | break; |
@@ -3090,10 +3090,10 @@ namespace OpenSim.Region.ClientStack | |||
3090 | wearingArgs.NowWearing.Add(wearable); | 3090 | wearingArgs.NowWearing.Add(wearable); |
3091 | } | 3091 | } |
3092 | 3092 | ||
3093 | handler014 = OnAvatarNowWearing; | 3093 | handlerAvatarNowWearing = OnAvatarNowWearing; |
3094 | if (handler014 != null) | 3094 | if (handlerAvatarNowWearing != null) |
3095 | { | 3095 | { |
3096 | handler014(this, wearingArgs); | 3096 | handlerAvatarNowWearing(this, wearingArgs); |
3097 | } | 3097 | } |
3098 | 3098 | ||
3099 | 3099 | ||
@@ -3101,11 +3101,11 @@ namespace OpenSim.Region.ClientStack | |||
3101 | break; | 3101 | break; |
3102 | case PacketType.RezSingleAttachmentFromInv: | 3102 | case PacketType.RezSingleAttachmentFromInv: |
3103 | 3103 | ||
3104 | handler015 = OnRezSingleAttachmentFromInv; | 3104 | handlerRezSingleAttachment = OnRezSingleAttachmentFromInv; |
3105 | if (handler015 != null) | 3105 | if (handlerRezSingleAttachment != null) |
3106 | { | 3106 | { |
3107 | RezSingleAttachmentFromInvPacket rez = (RezSingleAttachmentFromInvPacket)Pack; | 3107 | RezSingleAttachmentFromInvPacket rez = (RezSingleAttachmentFromInvPacket)Pack; |
3108 | handler015(this, rez.ObjectData.ItemID, | 3108 | handlerRezSingleAttachment(this, rez.ObjectData.ItemID, |
3109 | rez.ObjectData.AttachmentPt, rez.ObjectData.ItemFlags, rez.ObjectData.NextOwnerMask); | 3109 | rez.ObjectData.AttachmentPt, rez.ObjectData.ItemFlags, rez.ObjectData.NextOwnerMask); |
3110 | } | 3110 | } |
3111 | 3111 | ||
@@ -3117,11 +3117,11 @@ namespace OpenSim.Region.ClientStack | |||
3117 | { | 3117 | { |
3118 | ObjectAttachPacket att = (ObjectAttachPacket)Pack; | 3118 | ObjectAttachPacket att = (ObjectAttachPacket)Pack; |
3119 | 3119 | ||
3120 | handler016 = OnObjectAttach; | 3120 | handlerObjectAttach = OnObjectAttach; |
3121 | 3121 | ||
3122 | if (handler016 != null) | 3122 | if (handlerObjectAttach != null) |
3123 | { | 3123 | { |
3124 | handler016(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation); | 3124 | handlerObjectAttach(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation); |
3125 | } | 3125 | } |
3126 | } | 3126 | } |
3127 | 3127 | ||
@@ -3129,21 +3129,21 @@ namespace OpenSim.Region.ClientStack | |||
3129 | case PacketType.SetAlwaysRun: | 3129 | case PacketType.SetAlwaysRun: |
3130 | SetAlwaysRunPacket run = (SetAlwaysRunPacket)Pack; | 3130 | SetAlwaysRunPacket run = (SetAlwaysRunPacket)Pack; |
3131 | 3131 | ||
3132 | handler017 = OnSetAlwaysRun; | 3132 | handlerSetAlwaysRun = OnSetAlwaysRun; |
3133 | if (handler017 != null) | 3133 | if (handlerSetAlwaysRun != null) |
3134 | handler017(this, run.AgentData.AlwaysRun); | 3134 | handlerSetAlwaysRun(this, run.AgentData.AlwaysRun); |
3135 | 3135 | ||
3136 | 3136 | ||
3137 | 3137 | ||
3138 | break; | 3138 | break; |
3139 | case PacketType.CompleteAgentMovement: | 3139 | case PacketType.CompleteAgentMovement: |
3140 | 3140 | ||
3141 | handler018 = OnCompleteMovementToRegion; | 3141 | handlerCompleteMovementToRegion = OnCompleteMovementToRegion; |
3142 | if (handler018 != null) | 3142 | if (handlerCompleteMovementToRegion != null) |
3143 | { | 3143 | { |
3144 | handler018(); | 3144 | handlerCompleteMovementToRegion(); |
3145 | } | 3145 | } |
3146 | handler018 = null; | 3146 | handlerCompleteMovementToRegion = null; |
3147 | 3147 | ||
3148 | break; | 3148 | break; |
3149 | case PacketType.AgentUpdate: | 3149 | case PacketType.AgentUpdate: |
@@ -3151,11 +3151,11 @@ namespace OpenSim.Region.ClientStack | |||
3151 | { | 3151 | { |
3152 | AgentUpdatePacket agenUpdate = (AgentUpdatePacket)Pack; | 3152 | AgentUpdatePacket agenUpdate = (AgentUpdatePacket)Pack; |
3153 | 3153 | ||
3154 | handler019 = OnAgentUpdate; | 3154 | handlerAgentUpdate = OnAgentUpdate; |
3155 | if (handler019 != null) | 3155 | if (handlerAgentUpdate != null) |
3156 | OnAgentUpdate(this, agenUpdate); | 3156 | OnAgentUpdate(this, agenUpdate); |
3157 | 3157 | ||
3158 | handler019 = null; | 3158 | handlerAgentUpdate = null; |
3159 | //agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotationa); | 3159 | //agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotationa); |
3160 | } | 3160 | } |
3161 | break; | 3161 | break; |
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs index 055af55..96b3ccb 100644 --- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs +++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs | |||
@@ -173,15 +173,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
173 | private OnNewPresenceDelegate handler007 = null; //OnNewPresence; | 173 | private OnNewPresenceDelegate handler007 = null; //OnNewPresence; |
174 | private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence; | 174 | private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence; |
175 | private OnBackupDelegate handler009 = null; //OnBackup; | 175 | private OnBackupDelegate handler009 = null; //OnBackup; |
176 | private OnParcelPrimCountUpdateDelegate handler010 = null; //OnParcelPrimCountUpdate; | 176 | private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate; |
177 | private MoneyTransferEvent handler011 = null; //OnMoneyTransfer; | 177 | private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer; |
178 | private OnParcelPrimCountAddDelegate handler012 = null; //OnParcelPrimCountAdd; | 178 | private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd; |
179 | private OnShutdownDelegate handler013 = null; //OnShutdown; | 179 | private OnShutdownDelegate handlerShutdown = null; //OnShutdown; |
180 | private ObjectGrabDelegate handler014 = null; //OnObjectGrab; | 180 | private ObjectGrabDelegate handlerObjectGrab = null; //OnObjectGrab; |
181 | private NewRezScript handler015 = null; //OnRezScript; | 181 | private NewRezScript handlerRezScript = null; //OnRezScript; |
182 | private RemoveScript handler016 = null; //OnRemoveScript; | 182 | private RemoveScript handlerRemoveScript = null; //OnRemoveScript; |
183 | private SceneGroupMoved handler017 = null; //OnSceneGroupMove; | 183 | private SceneGroupMoved handlerSceneGroupMove = null; //OnSceneGroupMove; |
184 | private SceneGroupGrabed handler018 = null; //OnSceneGroupGrab; | 184 | private SceneGroupGrabed handlerSceneGroupGrab = null; //OnSceneGroupGrab; |
185 | private LandObjectAdded handlerLandObjectAdded = null; //OnLandObjectAdded; | 185 | private LandObjectAdded handlerLandObjectAdded = null; //OnLandObjectAdded; |
186 | private LandObjectRemoved handlerLandObjectRemoved = null; //OnLandObjectRemoved; | 186 | private LandObjectRemoved handlerLandObjectRemoved = null; //OnLandObjectRemoved; |
187 | private AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = null; //OnAvatarEnteringNewParcel; | 187 | private AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = null; //OnAvatarEnteringNewParcel; |
@@ -261,83 +261,83 @@ namespace OpenSim.Region.Environment.Scenes | |||
261 | 261 | ||
262 | public void TriggerParcelPrimCountUpdate() | 262 | public void TriggerParcelPrimCountUpdate() |
263 | { | 263 | { |
264 | handler010 = OnParcelPrimCountUpdate; | 264 | handlerParcelPrimCountUpdate = OnParcelPrimCountUpdate; |
265 | if (handler010 != null) | 265 | if (handlerParcelPrimCountUpdate != null) |
266 | { | 266 | { |
267 | handler010(); | 267 | handlerParcelPrimCountUpdate(); |
268 | } | 268 | } |
269 | } | 269 | } |
270 | 270 | ||
271 | public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs e) | 271 | public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs e) |
272 | { | 272 | { |
273 | handler011 = OnMoneyTransfer; | 273 | handlerMoneyTransfer = OnMoneyTransfer; |
274 | if (handler011 != null) | 274 | if (handlerMoneyTransfer != null) |
275 | { | 275 | { |
276 | handler011(sender, e); | 276 | handlerMoneyTransfer(sender, e); |
277 | } | 277 | } |
278 | } | 278 | } |
279 | 279 | ||
280 | 280 | ||
281 | public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) | 281 | public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) |
282 | { | 282 | { |
283 | handler012 = OnParcelPrimCountAdd; | 283 | handlerParcelPrimCountAdd = OnParcelPrimCountAdd; |
284 | if (handler012 != null) | 284 | if (handlerParcelPrimCountAdd != null) |
285 | { | 285 | { |
286 | handler012(obj); | 286 | handlerParcelPrimCountAdd(obj); |
287 | } | 287 | } |
288 | } | 288 | } |
289 | 289 | ||
290 | public void TriggerShutdown() | 290 | public void TriggerShutdown() |
291 | { | 291 | { |
292 | handler013 = OnShutdown; | 292 | handlerShutdown = OnShutdown; |
293 | if (handler013 != null) | 293 | if (handlerShutdown != null) |
294 | handler013(); | 294 | handlerShutdown(); |
295 | } | 295 | } |
296 | 296 | ||
297 | public void TriggerObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) | 297 | public void TriggerObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) |
298 | { | 298 | { |
299 | handler014 = OnObjectGrab; | 299 | handlerObjectGrab = OnObjectGrab; |
300 | if (handler014 != null) | 300 | if (handlerObjectGrab != null) |
301 | { | 301 | { |
302 | handler014(localID, offsetPos, remoteClient); | 302 | handlerObjectGrab(localID, offsetPos, remoteClient); |
303 | } | 303 | } |
304 | } | 304 | } |
305 | 305 | ||
306 | public void TriggerRezScript(uint localID, LLUUID itemID, string script) | 306 | public void TriggerRezScript(uint localID, LLUUID itemID, string script) |
307 | { | 307 | { |
308 | handler015 = OnRezScript; | 308 | handlerRezScript = OnRezScript; |
309 | if (handler015 != null) | 309 | if (handlerRezScript != null) |
310 | { | 310 | { |
311 | handler015(localID, itemID, script); | 311 | handlerRezScript(localID, itemID, script); |
312 | } | 312 | } |
313 | } | 313 | } |
314 | 314 | ||
315 | public void TriggerRemoveScript(uint localID, LLUUID itemID) | 315 | public void TriggerRemoveScript(uint localID, LLUUID itemID) |
316 | { | 316 | { |
317 | handler016 = OnRemoveScript; | 317 | handlerRemoveScript = OnRemoveScript; |
318 | if (handler016 != null) | 318 | if (handlerRemoveScript != null) |
319 | { | 319 | { |
320 | handler016(localID, itemID); | 320 | handlerRemoveScript(localID, itemID); |
321 | } | 321 | } |
322 | } | 322 | } |
323 | 323 | ||
324 | public bool TriggerGroupMove(LLUUID groupID, LLVector3 delta) | 324 | public bool TriggerGroupMove(LLUUID groupID, LLVector3 delta) |
325 | { | 325 | { |
326 | handler017 = OnSceneGroupMove; | 326 | handlerSceneGroupMove = OnSceneGroupMove; |
327 | 327 | ||
328 | if (handler017 != null) | 328 | if (handlerSceneGroupMove != null) |
329 | { | 329 | { |
330 | return handler017(groupID, delta); | 330 | return handlerSceneGroupMove(groupID, delta); |
331 | } | 331 | } |
332 | return true; | 332 | return true; |
333 | } | 333 | } |
334 | 334 | ||
335 | public void TriggerGroupGrab(LLUUID groupID, LLVector3 offset, LLUUID userID) | 335 | public void TriggerGroupGrab(LLUUID groupID, LLVector3 offset, LLUUID userID) |
336 | { | 336 | { |
337 | handler018 = OnSceneGroupGrab; | 337 | handlerSceneGroupGrab = OnSceneGroupGrab; |
338 | if (handler018 != null) | 338 | if (handlerSceneGroupGrab != null) |
339 | { | 339 | { |
340 | handler018(groupID, offset, userID); | 340 | handlerSceneGroupGrab(groupID, offset, userID); |
341 | } | 341 | } |
342 | } | 342 | } |
343 | 343 | ||