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-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs2
-rw-r--r--bin/OpenSim.ini.example2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 779ad1a..601cd82 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -400,7 +400,7 @@ namespace OpenSim.Region.Physics.OdePlugin
400 400
401 geomContactPointsStartthrottle = physicsconfig.GetInt("geom_contactpoints_start_throttling", 3); 401 geomContactPointsStartthrottle = physicsconfig.GetInt("geom_contactpoints_start_throttling", 3);
402 geomUpdatesPerThrottledUpdate = physicsconfig.GetInt("geom_updates_before_throttled_update", 15); 402 geomUpdatesPerThrottledUpdate = physicsconfig.GetInt("geom_updates_before_throttled_update", 15);
403 geomCrossingFailuresBeforeOutofbounds = physicsconfig.GetInt("geom_crossing_faiures_before_outofbounds", 5); 403 geomCrossingFailuresBeforeOutofbounds = physicsconfig.GetInt("geom_crossing_failures_before_outofbounds", 5);
404 404
405 geomDefaultDensity = physicsconfig.GetFloat("geometry_default_density", 10.000006836f); 405 geomDefaultDensity = physicsconfig.GetFloat("geometry_default_density", 10.000006836f);
406 bodyFramesAutoDisable = physicsconfig.GetInt("body_frames_auto_disable", 20); 406 bodyFramesAutoDisable = physicsconfig.GetInt("body_frames_auto_disable", 20);
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index b62cd77..681f967 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -487,7 +487,7 @@ InterregionComms = "RESTComms"
487 body_pid_gain = 25 487 body_pid_gain = 25
488 488
489 ; amount of time a geom/body will try to cross a region border before it gets disabled 489 ; amount of time a geom/body will try to cross a region border before it gets disabled
490 geom_crossing_faiures_before_outofbounds = 5 490 geom_crossing_failures_before_outofbounds = 5
491 491
492 ; start throttling the object updates if object comes in contact with 3 or more other objects 492 ; start throttling the object updates if object comes in contact with 3 or more other objects
493 geom_contactpoints_start_throttling = 3 493 geom_contactpoints_start_throttling = 3